- Aug 22, 2020
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I think the context is in my quote - it basically mirrors your own concerns with breaking things, which is why I suggested it as a "post" game option. It would give the girls "life" after completion, be it story or stats grinding. Unless it's implemented like the "Meet me in your room" command, but for baths, the suggestion is just to give the girls themselves some "power" to be alive in their own game. I compared it to the lust events, because I like that beyond telling the girls no, they take control and do something of their own design (ex: NPC "Heard you were going to take a shower and beat you here..." /replay shower scene kinda thing). Yes I know it's basically forced by the player, but it isn't just another "I stopped by the lounge, Maria was there, so we did the deed and I ignored her for the rest of the day" event.So, something like this could only be post game at this point, not sure if I'm missing that context in a previous post, if I am sorry. The reason being, the small amount of randomization and even static events, already break continuity. I've been needing to redo scenes to remember details of story things that don't make sense with the changes and now I'm making a catalogue of saves at each relationship level for each girl so I won't have to keep replaying to find them. But after like 4 replays (this update, but I remember this was a thing going back to v.0.10.2), I realized that each time, I get to Ashley's level 8 event on a wednesday, when Ashley is hanging out in the hotel lobby. This wouldn't normally be a problem, just do her event the next day, or in the noon slot if she's not going to school. But for her level 8, that's the Maria sleepover. To actually trigger this you have to visit her room in the evening, and then the next morning Ashley fucks you with Maria there.
I know the game is more VN than sandbox, but I figure it can't hurt to make suggests to that side of the actual "game".