Graphics are so irrelevant to the enjoyment of any game. We can go "wow that's cool", but it will never make us feel anything. Many of us enjoy games with nearly no graphics at all, like dungeons and dragons, and half the game is in your imagination. Other two insanely popular games are Runescape and Minecraft, with graphics older than honey select. Minecraft even tries to look older than it is and finds beauty in its style. Graphics have just never been able to carry a game. Look at Forspoken. I'm pretty sure Harem Hotel will be played more times than Square Enix's newest game.Runey sticking with 1 is annoying because yes reliant very hard on forcing the art style carrying equal with words whereas pinkcake can flub a mini arc and just dump a "oh wait 4K fantasy roleplay interlude with four anims and super boss blender lighting, ignore that everyone hates new girl"
But that's a distinct part of the point. This game's art style being a literal decade old means the story has to carry. Hard. and because of that runey has an advantage pinkcake does not.... fully fleshed characters that do not simply exist to be a gamified onahole (talking?! in my pr0n, fuck that noise! Literally!) These characters are characters, they aren't waiting around for hero mcpenis to circumscribe their existence (yes with the exceptions of Lin and Droid, because that's literally their job).
Characters that change and evolve over the course of the story, sometimes for the worse. Characters that have opposing ideals and dreams. For every moment of fanservice, there is also the notion that this hotel is quite actually hanging by a thread in several ways, and none of them are arbitrary or artificial just for drama points, unlike the other game mentioned which quite literally has several characters as actual cockblock/story noise, which doesn't anywhere near the same kind of depth.
For a game about snogging pointy eared waifus the game is hella wide and hella deep... and not done yet.
Sure runey could take a LITERAL year and "convert" things to hs2 and probably pick up a bunch of new folks, but that doesn't change the story and that's the actual reason people still buy/dl/play this.
You should know what you're getting anyway, this is an indie game. I have no choice with which assets I use like indie games on steam (which is beginning to slowly change).
Funnily enough I have actually remade most events before v0.13ish once or twice for the visuals. This is a MASSIVE undertaking that is taking years, but it's still u sing the same engine. I just want the quality to be consistent through the entire game.
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