Mostly because most events require you to go to their door and clicking *TALK*.Why doesn't Runey put a walkthrough in the game instead of a modder doing it?
Mostly because most events require you to go to their door and clicking *TALK*.Why doesn't Runey put a walkthrough in the game instead of a modder doing it?
Yeah, but not all.Mostly because most events require you to go to their door and clicking *TALK*.
Yeah, the rest trigger when you don't want them to.Yeah, but not all.
Either way that you look at it, someone wanting to play Harem Hotel with help, either a mod or the walkthrough, has to wait until the person working on it, has updated it.Yeah, but not all.
Should I return the package or go to the police then?Yeah, the rest trigger when you don't want them to.
have always wondered that myself. returning the drugs gives you 30 syl, maybe giving it to the police closes off future content with the drug dealer there hasn't been any mention of permanent positive or negative effects as far as i know.Should I return the package or go to the police then?
I always want to go for the good (or close to it) ending every game I play for the first time or when there's an update for games/visual novels like this one.
That's why I said it would be nice to have an integrated guide or something for those kinds of scenarios.have always wondered that myself. returning the drugs gives you 30 syl, maybe giving it to the police closes off future content with the drug dealer there hasn't been any mention of permanent positive or negative effects as far as i know.
Because there is something called a wiki that exists and tells you what to do, and having a wiki is much simpler than to code a walkthrough.Why doesn't Runey put a walkthrough in the game instead of a modder doing it?
i agree. maybe in a "distant" future.That's why I said it would be nice to have an integrated guide or something for those kinds of scenarios.
There is one on the MC's computer, but it is pending an update from the person who manages the page.That's why I said it would be nice to have an integrated guide or something for those kinds of scenarios.
ʷʰᵉⁿᵉᵛᵉʳ ᵗʰᵃᵗ ʷⁱˡˡ ᵇᵉ.i agree. maybe in a "distant" future.
as long as you have an account on the site, "anyone" can edit the page according to the wiki.There is one on the MC's computer, but it is pending an update from the person who manages the page.
Actually, if you scroll down the page you will see characters names listed.as long as you have an account on the site, "anyone" can edit the page according to the wiki.
Wait for the next update in ~11 months.uhhhh what happened to the story events from the beta? Cannot find any of them in the game
also, while it has nothing to do with the game, Runey is releasing figurines from the game as real-life purchases, starting with Lin and seeing about doing custom figures if everything goes well, that's #Branding and #ExpandingVery small amount of content for the 14 months wait, the quality was kinda there tho, I read that his father died and he had various problems, so I won't be a total monster, lets see the next one.
WTF, those are honey select assets and stuff, should he be doing something like that?Runey is releasing figurines from the game as real-life purchases
I think Hero Harem Guild also had Head Pats. But the one that made it made head pats big is Anime: Beast Tamer. Then took the use of head pats to a new level.i don't think Harem hotel is the only game that features headpats, but it is a nice thought thoughforever grateful to be able to get my daily fill of it one way or another
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Presumably they've been sculpted in Blender or something similar, so not technically Honey Select.WTF, those are honey select assets and stuff, should he be doing something like that?