Michaelanidem

Newbie
Aug 24, 2021
36
18
26
I can make a cheat code to max out all of the stats (except level and purchases), that's never been suggested before.

(I make cheat codes for supporters but I'm sure it will make its way online for you to use whenever you want :p )
I keep throwing money at my phone but nothing is happening.
 

Lord Ashram

Well-Known Member
Modder
Dec 29, 2020
1,870
11,002
545
I think it's less that we like your version better, per se (after all, we haven't seen lain's new improvements/additions yet), than that we trust you not to disappear without notice, leave us wondering if you're even alive, and make us beg someone to pick up the torch you dropped or else have to start our games over. :p Lain does great work - possibly the best of any modder working in the AVN field - but after being burned like this, I for one will only use her mods on finished games.
...
I know the reason is mixed between those who don't care for any additional story content and those who just want a modder who stays consistent with releases. Keep in mind that Lain's work was what helped me to decide to get into modding Ren'Py games.
 

torresm

Well-Known Member
Apr 5, 2020
1,157
2,545
386
Okay, new finding.
I went through Maria's sex events in scripts.rpa and noticed that they each have a block of code at the end that resets all the costume variables.

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...Except that manal_repeat does not have it. Which means whatever choice of costume when viewing the repeatable anal scene is not reset at the end, and might interfere with Maria's next scene.

This should be easy to replicate by viewing the anal scene multiple times in a row, or anal then a different scene, as long as the previous costume is placed higher on the list it will override your current choice.
 
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Wills747

Engaged Member
Dec 14, 2018
2,638
5,750
718
If you had played the game with my version of the mod then you might understand why so many prefer my mod over using the official wiki. No disrespect to Runey for having also made an official wiki for the game.
Specially on mobile where we tend to pick up and put down the game more frequently than pc users, saves me trying to remember to much!
 

EvolutionKills

Well-Known Member
Jan 3, 2021
1,516
5,120
637
MOD UPDATE:
I have completed all of the backporting from 0.15 to 0.16.
Now comes the task of getting the WT section updated, I might be able to get it out tomorrow or it may take until Friday but getting there.

Thanks for the update, and for keeping up the good work. I always hold off on playing this game until this mod gets updated, as the added content and built in guide are way too useful. Plus once I saw that some event could be missed or had alternate versions that required certain criteria to get (either stats or progression with other girls), I've been afraid to ever play the game without it.
 
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Runey

Harem Hotel
Game Developer
May 17, 2018
3,965
20,029
605
I found a continuity bug, you can trigger Felicity and Emma event where they and Ashley and Kate meet in the gym before Ashley event which she blackmail the dean to unexpelled the twins.
Thanks, I was 1 number off from the correct value, this will be fixed in v0.16.1

That's debatable. Yes, having the wiki means if we're stuck on Ashley 16 (example event) then we can look it up; however, having the mod means we'll never be stuck on Ashley 16 in the first place.
Actually, mods should have nothing to do with that at all. Harem Hotel is designed to hold your hand to the next event, it will tell you when one is ready, where to go to trigger it, exactly what you need to advance. If something is not imediately clear, let me know and I can fix it.


If you had played the game with my version of the mod then you might understand why so many prefer my mod over using the official wiki. No disrespect to Runey for having also made an official wiki for the game.
The wiki is community made, I didn't make it, all credit goes to the wonderful people on discord. But Harem Hotel is designed in a way to not need a wiki or a walkthrough. The wiki was designed to store information, not be a walkthrough. Though it will do the job all the same.
 
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zeerin

Active Member
Nov 9, 2017
501
755
196
Actually, mods should have nothing to do with that at all. Harem Hotel is designed to hold your hand to the next event, it will tell you when one is ready, where to go to trigger it, exactly what you need to advance. If something is not imediately clear, let me know and I can fix it.
That must be a pretty recent change then (i.e. since v10), because prior to me not playing it for a few versions HH was not at all that hand-holdy of a game. There were quite a few obvious things, but most of the events did not tell you exactly where to go and what was needed to trigger them. You operated under the knowledge that talk=new event and some events took multiple characters, sometimes it would tell you the information (example: I should visit Ashley at college), and the assumption that increasing your stats was always a good thing.
 
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-L-L-MJ-

Member
Feb 5, 2020
437
707
246
The wiki is community made, I didn't make it, all credit goes to the wonderful people on discord. But Harem Hotel is designed in a way to not need a wiki or a walkthrough. The wiki was designed to store information, not be a walkthrough. Though it will do the job all the same.
Just from observing, haven't played yet ( waiting on mod ) but there seem to be dialogue options/choices where there is only 1 correct answer, at least to get points.. How influential that is throughout gameplay I'm not sure though..
 

Perniciousducks

Active Member
Aug 21, 2018
748
1,639
267
Just from observing, haven't played yet ( waiting on mod ) but there seem to be dialogue options/choices where there is only 1 correct answer, at least to get points.. How influential that is throughout gameplay I'm not sure though..
Those specific choices are not influential at all other than getting you affection points or whatever they are called. Those points can easily be raised on dates, etc.

There are a few choices that lock you out of future content but it tells you explicitly when you are making one.
 

Runey

Harem Hotel
Game Developer
May 17, 2018
3,965
20,029
605
That must be a pretty recent change then (i.e. since v10), because prior to me not playing it for a few versions HH was not at all that hand-holdy of a game. There were quite a few obvious things, but most of the events did not tell you exactly where to go and what was needed to trigger them. You operated under the knowledge that talk=new event and some events took multiple characters, sometimes it would tell you the information (example: I should visit Ashley at college), and the assumption that increasing your stats was always a good thing.
I'm always making improvements, so I'm sure it has gotten better since last you experienced that. But yeah, that's generally how it works. * Talk * options on doors begin events. It will tell you if you can't, and why you can't. And the same thing should happen for every event when it's ready. Sometimes they appear in the lobby, and even then, MC will think "I should do X right now..."

Just from observing, haven't played yet ( waiting on mod ) but there seem to be dialogue options/choices where there is only 1 correct answer, at least to get points.. How influential that is throughout gameplay I'm not sure though..
Harem Hotel is a linear story, the options you choose only give you character stats that don't effect the story in any way. This is also stated at the beginning of the game as a tip. Dialogue options are usually personality decisions. Things that help you insert into the MC/story better.

Those specific choices are not influential at all other than getting you affection points or whatever they are called. Those points can easily be raised on dates, etc.

There are a few choices that lock you out of future content but it tells you explicitly when you are making one.
To clarify, the only options that lock you out of anything are choices to end a side character's story.
 
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