You must be registered to see the links
Hi Everyone,
Hope you have a nice Christmas however you spend it. I have spent it the traditional English way of getting very very drunk so we'll see how well this devlog goes! I feel english songs don't get represented enough on spotify and bits so listen to slade-merry christmas and stop the cavalry. Those are classics and a couple of my favs. Along with fairytale of new york but that and the speedboat story to acomany it are pretty well known.
Anyway, HIAW. All tof the art major art is now completed, there is one minor piece left. Animation is around 2/3rds complete, still on track for mid January release. Mapping and eventing is all complete, just playing through the new bits again and again rewriting and polishing as I go. Not working today ofr tommorow as my drunken spelling is even worse than my sober spelling and thats saying something!
Oh I've updated wood and stone collection so now you have to find ores and logs to collect materials instead of just from chests. New custom sprites for both. And I upgraded the version of NW.js from 22 to 49. Which doesn't mean much when I say it but should lead to much better performance especially on steam deck consoles.
Ok I think i've rambled enough. Merry Crimbo, love you lots.
Catch you in the next update