- Oct 13, 2017
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Probably a descendant of
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.Probably a descendant of
How bad is it? Currently you can just walk around the farm and see the various areas. It will eventually have many things to do in each area, as well as many events per area.How bad is the sadbox part of the game?
Well, I wasn't going to make a different image for each place that is still under construction, lol.Well, that's all? A 15 min demo with "work in progress" after every click? I don't have a stick in my ass but that picture after a while(30 times) is annoying. Especially that middle finger. Not the best idea.
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Also you should really fix the bug with the bed. What was the point of releasing it in such state?
Less ai filters will be better. On some renders that plastic glow is overwhelming. And a less solid textbox would be better.
I looked through photos of my friends from Sweden and Norway. If she is a natural blonde she has far too dark eyebrows.
I know this all sounds a little harsh but I'm very curious about your project. Cheers and good luck!
Finally something new and interesting, a game where FMC can corrupt others. I hope Annika can play with the blonde guy(young version of Leon Kennedy).![]()
Sorry I'm new to this. What's AD?A promising game to watch out for, the AD is superb though.
Is it not? I don't know. I just make the things I like.Open world still popular?
I do plan to change the TextBox. I feel the same as you. It's just at the back of my list right now.Opened the game, loved the intro until the textbox. Please recode the textbox so that it doesn't cover a large part of the render! They are really beautiful but I HATE having to click extra every frame to close it. Some form of transparency would be at least appreciated.
I don't know. I like Annika's eyebrows. I'm not really going for absolute realism here. lol.Shouldn't a Swedish blonde have lighter eyebrows?
I will possibly do some sort of in-game walkthrough, but it's not on my radar currently. The GUI/UI/UX will be completed in full by the next update, so worrying about losing your saves won't be that big of a deal. I won't be messing with UI and the story at the same time.nice, and thank you, but, the bad thing about sandbox mode is that, if you keep changing the user interface (UI), previous saved game versions won't work. so... the problem here is, if i have to keep replaying your game, again and again, right from the start, it will drive me away, and potentially, a few of your supporters too. just saying, giving you a heads-up. so that you can change your mind very early on for using sandbox.
this was made evident in an inn sim game with UI that kept changing almost every update. every time that happened, old save were unplayable. so, the developer provided previously solved saved games so that he could tamper with the UI thingy as much as he wanted. i forgot the name of the game, but it used japanese anime style graphics in medieval japan, and a medieval japanese inn, with several services, staff training, and an actual plot.
the other problem here is that the developer gave minimal development to training staff skills, while i spent hundreds of game days to maximize staff skills. that pissed me off from playing the game, really, because all inn staff had multi skill sets. that would piss off your supporters as well. so really, please rethink the sandbox thing.
the other thing players have against sandbox is that most of them require you to be at certain places, at certain times. your players aren't psychic. so, please, if you insist on sandbox, provide an in game walk through. recommend you see steps of debauchery to see the game's in game walk through.
so, i won't download, nor play your game, until you say that you've developed a stable UI that will see your players to game completion, has an in game walk through, or that you will remove sandbox altogether. sorry but, that's my experience playing sandbox. not good.
Absolutely yes. And it won't even be implemented until later in the game. And you will have an option to turn it off completely to make that character be just a female.is futa avoidable?
Sorry you feel that way. In the beginning of the game, first 20 or so images, I was still getting my settings right for using a light touch of Flux in ComfyUI. By the end, I finally got it dialed in. It will probably improve even more as time goes on, and I'll possibly redo those first 100 renders, but as for not using it, no. I prefer it to Daz's character looks.Let's see...
I'm going to sound kind of harsh here but, Dev needs to take another look at how the art is playing out in this game cause that ai-filter makes the characters in certain scenes look weird.
You will absolutely have FULL control over the content you engage in.Do the players have full control over what type of content they wanna engage with? So are fully straight or fully lesbian routes a thing?![]()
Consider me very intrigued!You will absolutely have FULL control over the content you engage in.
art directionSorry I'm new to this. What's AD?
And thank you SO much for the kind compliment! I am working on this about 18 hours a day so the updates will be many, and large.
Hey thanks for fixing it! You made it look professional and all nice and stuff! Much appreciated!..thread fixed....moved.....
...thx for the share....good luck....
Not really.Shouldn't a Swedish blonde have lighter eyebrows?