Sorry to bother you if you already answered this, but would there be an Android version of tbe Unity Hazelnut Latte?We're continuing the story with Ren'Py while making the transfer to Unity at the same time.
We want to implement specific mechanics, such as mini-games, free roam, cafe ranks, and more, in an engine better suited for these types of features.
Hazelnut Latte isn't just a Visual Novel anymore, so we need an engine that can handle that.
I hired another programmer to facilitate the switch.
We're planning on it.Sorry to bother you if you already answered this, but would there be an Android version of tbe Unity Hazelnut Latte?
It will have new content.Does anyone know if the next update will have new content or will it just be a system change
This is why I'm so excited to switch to Unity xDIf this game will ever get updated you can find the new one yourself by unpacking the game using UnRen".
That's right. But we're also redoing a ton of art and animations from Episodes 1 through 5.So I'm guessing since you're switching form Ren'Py to Unity were gonna have to start fresh? Since I doubt Ren'py saves can be transfered to Unity.
Good to know, thanks.That's right. But we're also redoing a ton of art and animations from Episodes 1 through 5.
Multiple endings.I wanna ask, does the game will have a multiple endings? I know that there's a runaway ending, but I'm curious if there's going to be a multiple endings. I wanna know if there's a true ending in the future