You still have a dll related issue. Never attempt to make a mod when you have console errors after importing dlls into the project. If the project is set up correctly, you shouldn’t have any errors or missing scripts.
Male sure you’re using the latest modding project and milestone build dlls. Don’t use test build dlls. Dont use dlls from a dated version of the game. If that doesnt work then you’re doing something incorrectly when you import dlls.
I did exactly what you told me to, even used the original HeatSDKCore dll (not the cracked one), and am using moddingV9 as well as the 5.9.2 milestone release. Still have a lot of errors pop up referring to HeatAPI that is not found. All I could find was the PatreonAPI in the DLL files.
It feels like every step forward takes the same step backwards in a slightly different direction.
I'm not expecting you to be a Unity Oracle or anything, usually I can fix these errors by myself (IT work/passion from young age) but with Unity I'm just dumbstruck. This is more of a "keeping you up-to-date" of this issue
Example errors:
1. (Shows up when importing the project heatmoddingV9)
1.1 (Opened in Safe Mode)
2. (Errors immediately after importing is done)
2.1 (DLLs were present when importing the project, but then the entire folder structure of heatmoddingV9 is copy-pasted into the Assets folder, where I have to re-paste the DLLs into, after this the errors are gone)
Unity is very weird and I'm having a tough time trying the figure out the logic behind its behaviour