- Jun 12, 2017
- 256
- 240
Reread the first post in the thread and reconsider your position.it is a vr game
There is Driver4VR, but it's tied into Steam, and that's not what I'm wanting here.
Reread the first post in the thread and reconsider your position.it is a vr game
There is Driver4VR, but it's tied into Steam, and that's not what I'm wanting here.
https://f95zone.to/threads/heat-v0-3-7-0-edef.62348/post-7950988What's the changelog for this update?
How have you done this scene in the image?I know Edef reads these threads occasionally so its worth mentioning this, see if other people get the same bug/behavior. if you spawn two characters, one in BJ position and the other moved to stand in front of them, i think the two animations (just standing or thrusting? from the one standing, SUCC from the one in BJ position) conflict or cancel out. the dick snaps in position lined up with their face and you can hear the moans but the animations are stuck. havent seen anything gamebreaking otherwise, i definitely intend on throwing money at this in the future lol.
Edit: Its atlas thats the issue, seems to work with the others but their jaw is bugged if atlas is the one being blown
View attachment 1766649 View attachment 1766650
I've tried both the new and old patcher, disabled antivirus, etc.. but when I boot up the game it just brings me to the screen with the authenticator on it. When I press authenticate, the game crashes and boots me back to SteamVR.So, as I have promised, here is a new version of patcher
-You must be registered to see the links
Just added some ui features, so it wouldn't be so confusing
P.s.
Just recompiled patcher, now it should work without extern libraries (also, virustotal is now clean)
P.p.s
Bruh, just discovered, that my previous patcher is being used by every fucking site with this game
(Some even copied the whole original post (Hello to you Mickey @disqus_sJL9tHpAdM) (but really, you suck at being a mod), or claimed to have their own “cracking group” xD (lol, they have deleted it))
[12/22/2021]
Just updated patcher (fixed some bugs and added patched file history, so pattern mode wouldn't damage dlls)
[12/25/2021]
Yet another update (fixed a bug with saving the file hash)
[12/26/2021]
Fixed some typos and wrong error message
If you have any problems with dlls, read this
I'm actually having the same issue, but not running it through steam, if that's what you meant. I'm busy downloading it again, because I did see a message saying that the download itself was corrupt (or incomplete). Going to try it again, but I would suggest to run the verifyintegrity.ps1, in case it may say the same thing.I've tried both the new and old patcher, disabled antivirus, etc.. but when I boot up the game it just brings me to the screen with the authenticator on it. When I press authenticate, the game crashes and boots me back to SteamVR.
Is it broken, or am I missing something here?
Waiting on you then.with CE ? no prob not, but im trying to make this happen in my next release of "hacking in heat"
you got are some good ideas ngl, but imo:Im pretty new to CE but I get the basics and was wondering if some CE wizard could tell me if it was possible to do any of these:
- Change the size of npcs
- Change player size with controller instead of menu
- Change sizes in smoother increments
"hacking in heat" still needs a bit of polish, there where many changes affecting my code, i hope this CE table with my bypass method is helping a bitWaiting on you then.
The mixed talks about the patcher made me feel kinda hesitant to try out the new stuff myself. Besides, i aint playing without your injector mods anyway lol (That, or the other guy's CE table)
Ah, so you did made one yourself lel."hacking in heat" still needs a bit of polish, there where many changes affecting my code, i hope this CE table with my bypass method is helping a bit
i got an update here, sadly i got bad news, i could not get this one working...with CE ? no prob not, but im trying to make this happen in my next release of "hacking in heat"
since the new programmer is working on the game there are many changes and additions, some of them are kinda wierd but those are uncommon (for example: adding a new member value to the beginning of a class, or kinda odd naming of vars ("ErectDebug" is my fav one, still dont know what it does))Ah, so you did made one yourself lel.
I thought i saw a weird "registry value" of sorts, last time i tinkered on it (which mostly end up with me getting more confused than anything). But yeah, doubt itll be any easier now with every new release having diffrent codes and what not.
Makes me wonder if the guy end up spending most of his time reshuffling the internals rather than expanding on this lol. But here we are i guess
Ah, So it is still there. Looking at the convo history here, doubt theres gonna be many thatll take advantage of that, if not me also included among em lolyea i did
View attachment 1784390
for those interested:
this inside of the MainMenu::CheckAuthenicated Function:
rax is the pointer to the Global Static "Options_c" object (the address is set on compile time so finding it should not be a challenge)
offset of 0xB8 is added and moved into rax, rax is now pointing to the "Static_fields" object created by il2cpp
offset of 0x18 is added (rax is now pointing directly to the "authenticated" boolean) and compared with 0
just change one of the 2 given values (Options_c::Static_fields::authenticated or 0) to pass (the location of Options_c::Static_fields::authenticated is known and easy to find so just go for that and change it anytime at runtime)
the menu does not update automaticly (MainMenu::CheckAuthenticated is called in MainMenu::ToggleMenu)
so you need to close and reopen the menu to check the value again and give you the disired output
this patch can be applyed in runtime (the jmp Auth:: Pass can be aswell) so modifying files is not needed (imo modifing runtime memory is superior) but it needs a new address of the "Options_c" object everytime a differen version is published
Bummer, was hoping the reupload of the patcher would be it. I've also done the integrity checks, without luck. At this point I'd have to assume they changed something with the authenticator - breaking the patcher with the latest version of the game.I'm actually having the same issue, but not running it through steam, if that's what you meant. I'm busy downloading it again, because I did see a message saying that the download itself was corrupt (or incomplete). Going to try it again, but I would suggest to run the verifyintegrity.ps1, in case it may say the same thing.
There's a post, just a few before this one, where there's some troubleshooting steps you can take. I've run through them already and since I saw the message from the verification script, I'm downloading the file again and will try it out as soon as it's done.
Edit/Update: tried to run it again, also as admin, but still getting an error, then the game closes. Not sure if something is broken, or if I had done something. Also checked anti-virus/firewall and there doesn't look to be any restrictions for Heat (also tried creating a rule allowing Heat to do what it wants, no luck there either; I'm using Norton). That's about as much as I can think of for the time being.
Would anyone know of anything else that could work?
what version are you talking about ?Bummer, was hoping the reupload of the patcher would be it. I've also done the integrity checks, without luck. At this point I'd have to assume they changed something with the authenticator - breaking the patcher with the latest version of the game.
If anyone has has managed to get it working with the latest version I'd love to know!
Marina is 2 different charactersNEW UPDATE:You must be registered to see the links
Also a weird character bug.
Idk how this happened.