Does anyone here know anything about modding character skins in Unity? I am trying to apply skins to Emmy and the "How To" document tells me to import the asset and use it/assign it to the right material. I think I got like 80% of the way there, but when exporting my mod, no other files are created like the [modname].dll and MANIFEST/ASSET files.
I did remove all assets except the ones belonging to Emmy, but I'm not quite sure where this goes wrong. The How-To calls for a screen using Atlas as an example, but this screen never shows up in my Unity screen. I'm using the correct versions stated in the How-to document
Just so you know, I'm a complete novice, got this far learning from scratch