Roshag

Member
Jul 30, 2017
148
262
Hmm, the plugins folder I get from Unity explorer is all lowercase letters (without capital P), I guess I'll try different Bepinex version.
Nah, uppercase because I've launched the game with only BepInEx first, so this folder was created like this. That doesn't do anything.
 

FluffyDaemon

Member
Jun 23, 2019
114
140
Oh, crap. I decided to check the version I provided and broke everything

Phew, fixed it. Okay. Delete all folders except Heat_Data and Poses. Download and put contents of the archive into game's folder. Download and put 'plugins' folder into game/BepInEx. This should work
Thank you, this works.
 

FluffyDaemon

Member
Jun 23, 2019
114
140
Scaling bodyparts also works, but it is a bit harder and has issues - you need to scale both model and collision - and the are scaled differently
Model - select character (not clone) in object explorer, character/character/root/root.x/cc_dickRoot.x/cc_dickShaft_01.x - and scale
Collision - character/character/ControlRig/penis/erectBase - scale (a bit more or less than model). Respawn (not change position) character and check the changes

I managed to resize the dildo's by changing scale, but the actual character dick stays the exact same size, even after changing model, collision and respawning them.
 

Roshag

Member
Jul 30, 2017
148
262
Is it possible to spawn more characters ? if yes, then you can use a mini guide. I just saw someone posted an archive with poses where there are 4 characters, but this is not provided in the game.
May be there is a normal way to edit character limit. The buggy way requires destroying a clone - it will break limit, but also can break character textures. And there is no way to despawn extra characters - destorying another clone breaks textures. Also radial menu will turn into a mess
 
Nov 14, 2021
87
337
Is it possible to spawn more characters ? if yes, then you can use a mini guide. I just saw someone posted an archive with poses where there are 4 characters, but this is not provided in the game.
Search the "ActiveCharacterManager" class using bepinex object search, make sure you click the search button:
1662275717714.png

After that click the "inspect" button on the highlighted instance
1662275914199.png
Then just change the number of character limit, make sure to click apply to refresh the value.
1662276029805.png
 
Apr 10, 2022
88
55
Search the "ActiveCharacterManager" class using bepinex object search, make sure you click the search button:
View attachment 2024044

After that click the "inspect" button on the highlighted instance
View attachment 2024047
Then just change the number of character limit, make sure to click apply to refresh the value.
View attachment 2024049

Thanks a bunch! It works awesome! Double penetration and foursome work! <3

Do you know if it's possible to clone a working character?
Somehow, I managed to clone once but one wasn't selectable. xD D:

1662284129239.png
1662287877329.png
 

DrShadyBase

Newbie
May 1, 2019
95
104
Last edited:
Apr 10, 2022
88
55
Instantiate spawns and clones object. Just don't instantiate original characters, only clones - otherwise the will be T-posed
I just tried to do that again, but no character would clone again and be fully controllable, I'm not sure what I did before for it to happen.

I could have two of the same characters as posable ones, now I've tried, free posing, defined pose or movement, different places, but I cannot replicate what I did before.

I did use the "Instantiate" button again, right on clones but they will appear T posed and hand would stuck to their bodies from the part I wanted to grab and no luck, just gets stuck. D:

Anyone else having the same issue?
 

Big Boss | Erect Snake

I’m just a man who’s good at what he does: Fucking
Uploader
Donor
Feb 8, 2020
668
3,525
Hell yeah... 1662355206291.png

Edit:I went ahead and added the pose folders for the characters in this screenshot, so you too can have your own fantastic-fourway. Extract and add the 0.pose file to your pose folder for each character. Change the 0 to reflect the next number in your pose folders to avoid overwriting any poses you already have saved.
 
Last edited:
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