it dosen't work? it tells me to autenticate even after the crackdownload the heat game -0.6.0 here Mega and this crack Google Drive and drag the dll file from the crack to the folder labled managed located inside the heat data folder then click replace file and run game
It needs to go into Heat 0.6.0.0\Heat_Data\Managed - you will get the message do you want to replace the file with the same filename, answer with yeah, man, i wanna do it.it dosen't work? it tells me to autenticate even after the crack
Nothing wrong here, do you have a paid account? (I do, maybe that's the difference)View attachment 3462795
Excuse me but WHAT ACTUALLY A FUCK HAPPENED WITH THAT MEGA AND KEMONO? This is my third attempt to download the archive but dwn speed is a way too slow. I can't stand it.
By the way my average speed was better so I could get the file for 3-5 minutes.
MEGA restricts download speed unless you have a paid account as an incentive to get one. You're just gonna have to deal with the slow download, I'm afraidView attachment 3462795
Excuse me but WHAT ACTUALLY A FUCK HAPPENED WITH THAT MEGA AND KEMONO? This is my third attempt to download the archive but dwn speed is a way too slow. I can't stand it.
By the way my average speed was better so I could get the file for 3-5 minutes.
> By the way my average speed was better so I could get the file for 3-5 minutes.MEGA restricts download speed unless you have a paid account as an incentive to get one. You're just gonna have to deal with the slow download, I'm afraid
jusdt iuse this doccument for sll modding help and sometimes some characters cant be modded as well or it breaks on newer versions just like that old penny skin mod for marinaDoes anyone here know anything about modding character skins in Unity? I am trying to apply skins to Emmy and the "How To" document tells me to import the asset and use it/assign it to the right material. I think I got like 80% of the way there, but when exporting my mod, no other files are created like the [modname].dll and MANIFEST/ASSET files.
I did remove all assets except the ones belonging to Emmy, but I'm not quite sure where this goes wrong. The How-To calls for a screen using Atlas as an example, but this screen never shows up in my Unity screen. I'm using the correct versions stated in the How-to document
Just so you know, I'm a complete novice, got this far learning from scratch
Really says something these days when someone who is downloading a file at more than 4x the speed I used to have is complaining about it. Just let it do its thing in the BG and find something else to occupy your time.View attachment 3462795
Excuse me but WHAT ACTUALLY A FUCK HAPPENED WITH THAT MEGA AND KEMONO? This is my third attempt to download the archive but dwn speed is a way too slow. I can't stand it.
By the way my average speed was better so I could get the file for 3-5 minutes.
i got the file in 8 mins on mega and took few seconds once started downloading> By the way my average speed was better so I could get the file for 3-5 minutes.
Like I said, there aren't any files created with my mod, except for the .INF file. I followed all the steps in this document. I just thought maybe some modders here could shine some light on how to do it properlyjusdt iuse this doccument for sll modding help and sometimes some characters cant be modded as well or it breaks on newer versions just like that old penny skin mod for marinaYou must be registered to see the links
Like I said, there aren't any files created with my mod, except for the .INF file. I followed all the steps in this document. I just thought maybe some modders here could shine some light on how to do it properly
Yeah I was missing some scripts, then I figured lets reload the entire project including the DLLs and now I seem to have more functionality. However, the "script Mod_CharacterVisuals" isn't fully functioning. I seem to have to manually assign the script, IDs, Materials, Elements and such. The How-To document makes it seem like this is supposed to be an automated process.You most likely have missing scripts or dlls. Does Unity show any errors in the console?
It is automatically set up. It probably lost its data when you had missing script issues. Restart from scratch with a freshly extracted project and import dlls correctly. The character visuals prefabs should be fully populated and you shouldn’t need to do anything with them.Or is this automatically done by Unity/HEAT?