Sep 10, 2021
273
365
glad its not just me, garret flips on his back clipping into hera instead of cumming which is pretty funny looking lol. tangentially related but something broke with the lighting or something in my mod and now all the vaginas are lit wrong and don't match the rest of the models :WaitWhat: I can't figure out why lol. gonna start fresh on it now that I have a generally better idea of what I'm doing.

did manage to fix some of the incorrectly spawning animations but I think for the first release anyway Renee is a no-go, as well as any of the group animations with Sasha or jasper because I haven't figured out if it's possible to call/access those files/scripts because the mod tools available predate their existence. I think there is a way to get that info using calls with the heat API but I don't know anything about anything when it comes to that lol
I would imagine you could look at how the calls for other group animations work and try working from there, though I have near-zero practical experience working on anything like this.
 

Lolwut365

Member
Jun 5, 2020
263
385
I would imagine you could look at how the calls for other group animations work and try working from there, though I have near-zero practical experience working on anything like this.
yeah, i can use the logs to find the name/ID of the animations and they list some stuff relateing to that in the scripting part of the modding guide, i just have to figure out how to use that information. there is definitely an assumed degree of knowledge/experience going on with what documentation they've provided lol.
 

Zanzooli

New Member
May 16, 2020
9
9
No longer able to move marina's boobs in non-vr mode, unable to check vr mode as I do not have a headset.
Seems there is a lack of physics on them.
 

remotedesktopconnection

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Apr 11, 2023
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Heat-EDEF-0.6.9
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Gatha1049

Newbie
Dec 8, 2022
45
229
I'll try but I think it says in the settings that it's only for 2D mode. I forgot to mention that I play in VR
What VR headset are you using and what is the refresh rate of its displays? Also, how many frames is the game producing, and if the frames are higher than the refresh rate of the VR displays, then you need to limit the frame rate of the game to the refresh rate of the VR displays via the NVIDIA or AMD control panel or if that does not help, then turn on vertical sync there in the control panel.

And also if I couldn't help, then this problem is called "Screen tearing" you can search for a solution to the problem in Google.
 
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Moron1001

New Member
Jun 26, 2024
10
0
What VR headset are you using and what is the refresh rate of its displays? Also, how many frames is the game producing, and if the frames are higher than the refresh rate of the VR displays, then you need to limit the frame rate of the game to the refresh rate of the VR displays via the NVIDIA or AMD control panel or if that does not help, then turn on vertical sync there in the control panel.

And also if I couldn't help, then this problem is called "Screen tearing" you can search for a solution to the problem in Google.
I appreciate the help but I'm pretty sure it's not screen tear. I'm using a quest 2 and I tried 120hz and 72hz refresh rate but there was no difference
 

Foster_Walsh

New Member
Nov 7, 2018
14
15
I appreciate the help but I'm pretty sure it's not screen tear. I'm using a quest 2 and I tried 120hz and 72hz refresh rate but there was no difference
it could be air link causing the issue if youre using that. i use a quest 2 and a link cable and ive never had an issue on my end, so thats one possible cause.
 

Moron1001

New Member
Jun 26, 2024
10
0
it could be air link causing the issue if youre using that. i use a quest 2 and a link cable and ive never had an issue on my end, so thats one possible cause.
I should probably add more info next time because I do in fact use a cable. thank anyways
 

KuroKokoro

New Member
Oct 7, 2020
9
3
I should probably add more info next time because I do in fact use a cable. thank anyways
Is it the official cable or something similar though? If cable link is used with USB-2.x, it can cause the visuals to glitch and lag behind on the headset, yet it is smooth on screen/capture. Could be something else, but worth checking.
 
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CornnFlaeks

New Member
Oct 14, 2022
5
15
I feel like with every new update, they add too much and don't do enough quality control/bug fixing. The clipping has always been a problem, however on older versions like the player body milestone update didn't clip as badly, especially in the scenes. It might just be me, but the game felt more polished pre-protogen. Is it just me, or do you guys see it too? I am playing on PC without VR now, but the problems are also in VR. Great game still, I've been checking back for updates since pre garret. Just something I noticed and thought I'd share. Also, they need to make the main menu to face the character + tab menu is too overloaded that I need to back up to see it all.
 
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