LeonOne994

Well-Known Member
Feb 15, 2018
1,034
1,079
Word was, I believe, 2 to 4 days after playtest drop to confirm playability and account of bugs. At it dropped the night of the 25th, you have a Koda night of the 29th at the latest if it's unstable.
1st of May, calling it, at the earliest
 

fanboi

Engaged Member
Apr 19, 2018
2,199
5,059
how is the playtest going?

KodaToday at 2:27 PM
good, wrapping up
i send them epilogue next which should be fast
 
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GeneralClod

Newbie
Mar 27, 2021
47
306
Apparently the Heelfall update is being playtested, if Koda and his inner circle of patrons are to be believed. He updated the "progress" report a couple days ago to state that the update should be released "within a few days," which lines up with his earlier remark about wanting to release it by April 29th for the Japanese DLsite sale week. He has three days left to prove if he can finally achieve a deadline, after failing sixteen times already on this one update project.

1186136_image_2021-04-26_143312.png
 

The Big Boss

Member
Jul 8, 2018
160
974


Heelfall v1.2 (includes bug fixes)


**Heelfall v1.1**
Hi Everyone . The Heelfall "patch" is finally finished, though it ended up being more of a full overhaul and expansion (2.0 would be more accurate). It is available in <#511813147926069248> .

As a result, please extract this version to a **NEW FOLDER** and make a **New Game**.
**Do not use your old environment or config (game.ini) files as they may cause bugs**.

There is no changelog as there are countless small changes, but notable new features include:
- Memory/Recall Room
- Some new side maps, as well as new scenes in old maps
- Meaty epilogue after defeating the true Final Boss
- Overall the screenplay has increased by ~50% since the original release

Please forgive/endure the laborious disclaimer added to the game's Prologue.
This is essentially to defend against increasingly prudish online platforms and storefronts.

This is essentially the final/complete Heelfall, although a small patch will follow adding CN and JP translations of the tutorial text.
This is to prepare for a release on Dlsite, making Heelfall our first conventionally "published" game. Wish us luck with the JP market!

As for Bo, he's working on 8F with a good progress report here:

As for me, as he succinctly puts, I have multiple stuck projects on my plate that need to be dealt with for the good of everyone. I'll update later with my upcoming plans, but for now, I hope everyone enjoys Heelfall! - KODA
 
Last edited:

SubbyHubby

Newbie
Oct 9, 2019
54
52
Google Drive

Heelfall v1.1


**Heelfall v1.1**
Hi Everyone . The Heelfall "patch" is finally finished, though it ended up being more of a full overhaul and expansion (2.0 would be more accurate). It is available in <#511813147926069248> .

As a result, please extract this version to a **NEW FOLDER** and make a **New Game**.
**Do not use your old environment or config (game.ini) files as they may cause bugs**.

There is no changelog as there are countless small changes, but notable new features include:
- Memory/Recall Room
- Some new side maps, as well as new scenes in old maps
- Meaty epilogue after defeating the true Final Boss
- Overall the screenplay has increased by ~50% since the original release

Please forgive/endure the laborious disclaimer added to the game's Prologue.
This is essentially to defend against increasingly prudish online platforms and storefronts.

This is essentially the final/complete Heelfall, although a small patch will follow adding CN and JP translations of the tutorial text.
This is to prepare for a release on Dlsite, making Heelfall our first conventionally "published" game. Wish us luck with the JP market!

As for Bo, he's working on 8F with a good progress report here:

As for me, as he succinctly puts, I have multiple stuck projects on my plate that need to be dealt with for the good of everyone. I'll update later with my upcoming plans, but for now, I hope everyone enjoys Heelfall! - KODA
Can you plis share the screenshots from the progress report?
 

fapper6969

Newbie
Nov 13, 2018
28
12
Google Drive

Heelfall v1.1


**Heelfall v1.1**
Hi Everyone . The Heelfall "patch" is finally finished, though it ended up being more of a full overhaul and expansion (2.0 would be more accurate). It is available in <#511813147926069248> .

As a result, please extract this version to a **NEW FOLDER** and make a **New Game**.
**Do not use your old environment or config (game.ini) files as they may cause bugs**.

There is no changelog as there are countless small changes, but notable new features include:
- Memory/Recall Room
- Some new side maps, as well as new scenes in old maps
- Meaty epilogue after defeating the true Final Boss
- Overall the screenplay has increased by ~50% since the original release

Please forgive/endure the laborious disclaimer added to the game's Prologue.
This is essentially to defend against increasingly prudish online platforms and storefronts.

This is essentially the final/complete Heelfall, although a small patch will follow adding CN and JP translations of the tutorial text.
This is to prepare for a release on Dlsite, making Heelfall our first conventionally "published" game. Wish us luck with the JP market!

As for Bo, he's working on 8F with a good progress report here:

As for me, as he succinctly puts, I have multiple stuck projects on my plate that need to be dealt with for the good of everyone. I'll update later with my upcoming plans, but for now, I hope everyone enjoys Heelfall! - KODA
broken link
 
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