So here are some of my thoughts :
- I really love the art uwu I think it's the main selling point for now. Would love to have more CGs soon~
- The text is understandable, but still can use some improvements. Also sometimes there's text that's cut out like in this screenshot
- I think for the quests where you have to go pick up/check something and go back over and over (the wood collecting, kitcat, plant watering quest), you can either reduce the number of times we have to return or just simply make only 1 or max 2 quests like that. It kinda feels like a hassle to return over and over especially like with the kitcat quest, I had to return 5 times.
- As for some H events, maybe it can be better? Like in the mine, I think it'd be better if Helen gets knocked from behind/ambushed/caught in trap rather than getting ganged up by the miners. Sure she's only apprentice or novice but I think she's strong enough to fight off 3 miners who came straight to her. For the slime one, maybe it'd be better to just make the slimes all jump at her and cut straight to CG rather than giving a battle sequence where she's going to get defeated anyway. I also think that the one with the farmer should increase her corruption should she chooses to suck him off.
- I don't know if the info about central statue being able to heal us up can only be acquired from this citizen or from any other sources too, because if it's only from this citizen then I think that's not enough. It's because she also says some other stuffs aside from giving us info about the statue and players might think she has no useful info for us if they get the other dialogues. Plus some players might miss talking to this one particular citizen. I think it's better either you also announce it on the screen, or you put a marking or icon on the statue so players can check it.
Hi, thank you for your comment.
1. for the art: the game surely will change the artstyle with the next update, but I'm pretty sure it's the more value point for now.
2. Surely it needs a lot of improvement, and thanks for the screenshot so I can fix it!
3. I agree, with every update these "boring parts" will decrease, I'm working on the next part and I'm decreasing all the "wood" and "rabbit" stuff.... and the cat ....is broken as hell.... every time I try to fix it and it gets worst, I think I'll redo all the cat part from the beginning
.
4. I'm working on that, in the first release of the game it was worst, trust me
, but I'll try to do better!
For the mines and the slime I'll think something (good idea the knocked down!), and for the slime I'm currently decreasing the level for the slimes in that sequence so with the next update will be more beatable the match.
5. This info is provided at the beginning when you take all the stuff for the journey, when you are in front of the mirror you get access to the tutorial with all the info. You're not the first to ask that, so, for the next version, I've implemented a small "pocket tutorial" where you can check all the important stuff in the item menù.
Thank you again for playing! se you at the next update!