mh while I like the idea of different cloths from the start I think this will need to much resources. I would like it much more if we have more clothing corruption stages then different clothings to begin with. N_Taii added different hair styles... maybe thats something where variation can take place from the very beginning of the game. But I much rather would like to see differrent sets of clothing coming and going with the accelerating corruption.How about 3. normal (or starting) and 2 more that reflect their level of corruption? And its not like ALL need to ahve the same number, it make smore sense that the main female character (the princess i think) has more differences while the others have less, maybe only 1 change of clothes even
BUT I like your idea of big changes, like an entirely new set of clothes and small changes, like in one clothing set, e.g. a shirt where more buttons are opened and the cleavage gets bigger and bigger, or a skirt thats gets skimpier and stuff like that...
Still as N_Taii makes clear that he thinks a lot about a more complex clothing system, that already makes me very happy.