I see. Well, if there is a major storyline reason for it then it makes sense. Maybe after the endings are released you can add some extra endings in post-launch updates
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I mean choices for how to reply and react to situations in general. For examples, I would like to mention all the visual novels made by Key (Kanon, Clannad, etc). Each of them has an MC with a defined name and a defined general personality, but you still get many many choices for how to reply to people, think about a situation, etc that still fit within said personality. You can also add some short dead ends now and then that would happen to you if you made a really bad choice (they would be short, so they wouldn't take too much time to make while at the same time reinforcing that your decisions matter).
As for examples within specific scenes here, I for example would have liked the option to react more worried/shocked (at least when I became alone and thought about the situation) when it was announced that Erin's mother is coming, as that seems like something major that has the potential to really ruin my plans (I would have also liked the option of a short conversation with the queen where we discuss what to do, but that isn't really related to my dialog choices request). Another example is that multiple times when one of the heroines was in a really bad state mentally I wanted the option to comfort/hug her, and it would work even better if you did what you did that one time where you had the option to say the comforting line and mean it/say it as a bluff with the results affecting their affection points based on if they would figure your lying out later.
No problem, you deserve it! Hope you keep this quality work up
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