CREATE YOUR AI CUM SLUT ON CANDY.AI TRY FOR FREE
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flwqo

Member
Modder
Jun 6, 2021
166
231
I've made a tiny "mod" that changes the points you get from choices (good, evil, sex etc) to be more subtle:
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I've already explained how it works to the Dev, so it could be added in the future if they like it. In the mean time, if people want to try it out for the prologue, I've attached the changed files. Just extract them into the game folder. It will be added in the next update! :D
 
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YogSothoth1982

Devoted Member
Jun 26, 2018
8,484
11,655
The best bet for that would be the Bard route where he stops thinking with his dick and starts feeling with his heart.
It's possible. The game is young.
If there's no romance harem route with all the LIs, then I'm not likely to be interested in the game.

So, thanks for the game and good luck
 
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One_Black_Sun

Newbie
Mar 27, 2020
39
50
I'm surprised by the graphics. They look exactly the same as those renders from the early 2000's. Oddly nostalgic because of that.
 

Slamjax

Heroes of Celtica Dev
Game Developer
Mar 5, 2023
138
638
If there's no romance harem route with all the LIs, then I'm not likely to be interested in the game.
You do what you need to do, brother! (y)

I'm surprised by the graphics. They look exactly the same as those renders from the early 2000's. Oddly nostalgic because of that.
The rendering engine and models are basically dated to 2007 - 2014.
It's obsolete compared to modern DAZ3D, but for telling a fantasy story, I think it will do the job. The one saving grace is that there aren't a lot of 3D character models and scenes made since that time that depict an ancient Celtic culture. A lot of the older stuff is still all a hobbyist game maker has to work with.

I'd like to be able to afford a better computer for my next project, so hopefully I'll get enough support this time around to save up for a new rig.
 
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longjohngold

Well-Known Member
Jan 22, 2020
1,239
1,934
This was a cool start and I'll definitely look forward to having another go once there's more to it.

Interesting world building to start. But I will say I'm kinda confused from the mythological aspects (and I guess geography).
So it's all going down in Celtica and all of the people/tribes seem to have come from the "Otherworld". Now that sounds spooky and supernatural... but then they're described as coming from the west/north or whatever, not out of another dimension or anything - so that implies there's this one land that encircles Celtica and the various tribes all came from different parts of it? Kinda weird.
Then it talks about mortal life being fickle and everyone ages and dies until the last tribe that can extend their lives indefinitely (also weird to call that immortal rather than unageing, but that's a different problem though). Okay so they're not gods. But then there are gods... like the lady in the golden armour who are just chilling about completely integrated into regular life? The Morrigan I can kinda get being all spooky and whatnot... but goldenarmourlady (her name didn't register with me) is basically taking orders from regular folks, huh? I'd kinda have thought even gods that want to hang with mortals would consider themselves above them.

I liked the various branching little bits and whatnot.
Was a shame you couldn't wife up darkelf consensually, I thought maybe if you initially refused her advances till she said it wasn't about the life debt then she'd accept the offer to stay maybe. I guess perhaps she's set to return anyway but couldn't take the risk. Shame though I tend to like to treat the "bad" girls well and good girls poorly (or should it be whorely).
With Etain it seems you can "get" her if you're somewhat restrained. But I'd have liked an opportunity to mess with her while her mind was soup from the crystal and corrupt her and whatnot into serving you, rather than it just being a pump and dump. Turns out while I initially thought she was some boring lady with an 80s hair cut... give her red eyes and black lips/nails and suddenly that's my kryptonite.
Likewise it's kind of a shame you've gotta take a low-sex path to catch The Morrigan's eye, as I do like a good villainess style bad bitch.

I found it interesting when I stumbled into the carpenter class, initially I thought one of the ones on the starting screen must just have been incorrectly named, then I thought oooh secret one... then I realised it was just an early end, still a nice addition, and gets you a preggo elfwife shot.

Oh yeah, it seems the game isn't keeping track of who you nut in. Now maybe it all gets reset after the prologue - time passes everyone from before is dead and you start over or whathaveyou. But if it doesn't then it's probably better to track these things even if you think you probably won't need them... maybe you want to do a path where Etain is knocked up and you can blackmail her (into giving up that swollen belly preggo sex) because she doesn't want it revealed that the child might not be her betrothed's, etc.

Graphics aren't super fancy, but and I appreciated all the monsters and stuff feeling like they fit. Obviously work has gone into the models and stuff - like the prostitute when morphed into an enemy didn't look completely different and still was recognisable, and I'd imagine that's not so easy to do compared to just swapping it out for a rando monster asset.
 
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Slamjax

Heroes of Celtica Dev
Game Developer
Mar 5, 2023
138
638
First of all, thanks for trying out my game and being interested enough in it that you spent the time to write out your thoughts.

but then they're described as coming from the west/north or whatever, not out of another dimension or anything - so that implies there's this one land that encircles Celtica and the various tribes all came from different parts of it? Kinda weird.
Welcome to Irish mythology. You could reach the Undying Lands by simply sailing west. I'm adapting what exists in the mythological literature.

Okay so they're not gods. But then there are gods... like the lady in the golden armour who are just chilling about completely integrated into regular life? The Morrigan I can kinda get being all spooky and whatnot... but goldenarmourlady (her name didn't register with me) is basically taking orders from regular folks, huh? I'd kinda have thought even gods that want to hang with mortals would consider themselves above them.
Flida - the cattle and fertility goddess. (aka Flidais)
They're gods but not gods, could be demi-gods or angel type people but they are definitely a magical people. That's one of the beauties of Irish mythology - the ones you would consider gods in other mythologies basically live a parallel existence with the other peoples of the land. No one worships them but rather they are befriended or they join in the wars of the mortal peoples. The mortals and immortals of Ireland live together like neighbors. The mortal heroes of Ireland worship and depend on no specific gods. A common saying the characters in the stories have is "by the gods that my people worship" but who those gods are is never explained! It's certainly not the Tuatha De Dannan.

Likewise it's kind of a shame you've gotta take a low-sex path to catch The Morrigan's eye, as I do like a good villainess style bad bitch.
I don't consider The Morrigan to be a villainess. There is no real "good vs evil" in Irish mythology - another beauty of it.

I found it interesting when I stumbled into the carpenter class, initially I thought one of the ones on the starting screen must just have been incorrectly named, then I thought oooh secret one... then I realised it was just an early end, still a nice addition, and gets you a preggo elfwife shot.
Yes, the Crafter is basically a fail state, but you do get some unique content.
What players should bear in mind is that I'm trying to make a role-play experience. Try to keep your character actions consistent with their internal values and moral code. If you stick your dick around but then do an inconsistent mix of good and evil acts, you're going to be a Crafter.

Oh yeah, it seems the game isn't keeping track of who you nut in. Now maybe it all gets reset after the prologue - time passes everyone from before is dead and you start over or whathaveyou.
The choices you make in the prologue have future consequences.

Graphics aren't super fancy, but and I appreciated all the monsters and stuff feeling like they fit. Obviously work has gone into the models and stuff.
(y)
 

longjohngold

Well-Known Member
Jan 22, 2020
1,239
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Welcome to Irish mythology. You could reach the Undying Lands by simply sailing west. I'm adapting what exists in the mythological literature.
But doesn't it say some of them came from the West... so that'd mean they sailed East. And it said some came from the North... so those guys sailed South to get there too.
What I think I'm hung up on is everyone coming from Otherworld (which sounds like a singular place) and then arriving at Celtica from different directions... I think it just needs a plural like if instead of Otherworld it was The Lands Beyond... then it'd be more recognisable that the tribes came from different places, but just anywhere than isn't Celtica doesn't get a name, if you get my drift.

I don't consider The Morrigan to be a villainess. There is no real "good vs evil" in Irish mythology - another beauty of it.
Yeah her I've encountered before, I'm guessing you're not doing the 3 of them thing... she's just got the vibe here, certainty doesn't take rejection well.

The choices you make in the prologue have future consequences.
Some are for sure, like if you gave that guy a coin... but the example I gave of cumming inside doesn't seem to... the maid just gave a bad guy point and with Etain (evil scene at least) it made no difference... I'm no game dev so maybe there was some sneaky variable set down a21a that's different to a21b but it didn't look like it.
 
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Rosen King

Engaged Member
May 29, 2019
2,257
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What I think I'm hung up on is everyone coming from Otherworld (which sounds like a singular place) and then arriving at Celtica from different directions...
I mean, that just implies that the Otherworld is like...

___________
|
|
| * [Celtica is here]
|
|


What players should bear in mind is that I'm trying to make a role-play experience. Try to keep your character actions consistent with their internal values and moral code. If you stick your dick around but then do an inconsistent mix of good and evil acts, you're going to be a Crafter.
Eh, I hope this doesn't mean I'm railroaded into doing things that are consistent with the dev's idea of a moral code, but not the one I'm going for. Different people draw the line at different places, and sometimes it's just a matter of preference. If I choose to only commit evil acts to get what I want, but the number of things that I want doesn't match up to what's expected of my character's evil-ness, I could end up not getting enough "evil points" to go on the route that I want. That drives me to act out of character just to get enough arbitrary points up to meet certain criteria. It's one of the things I dislike about "choice-driven" games.
 
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TheMayflower

Newbie
May 7, 2024
43
24
Hey I love all your previous games, I'm big fan of corruption genre and you've consistently made some pretty hot corruption in all sorts of flavours. I'm just wondering if you have a release cadence schedule or will updates drop whenever it's done? Hopefully I don't seem like I'm trying to pressure you, mostly seeing if I can bookmark my calendar for the updates
 
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Slamjax

Heroes of Celtica Dev
Game Developer
Mar 5, 2023
138
638
h, I hope this doesn't mean I'm railroaded into doing things that are consistent with the dev's idea of a moral code, but not the one I'm going for. Different people draw the line at different places, and sometimes it's just a matter of preference. If I choose to only commit evil acts to get what I want, but the number of things that I want doesn't match up to what's expected of my character's evil-ness, I could end up not getting enough "evil points" to go on the route that I want.
As the developer, for sure I'm going to define what the morality and implications of choices are. However, it would be poor game design to make it a requirement that you have to hit every single choice "correctly" to reach a certain checkpoint outcome. Generally, for the main game, I'm trying to keep to a 70% rule for a "hard" checkpoint, so if 7 points are required to get a certain result, then 10 possible points of that type will be available, giving players a little leeway. Like, you might be ruthless to a defeated enemy, but you'll give a beggar some food. Another mechanic besides a pass/fail checkpoint is a sliding scale of checkpoints, for example: 1-3 = sometimes harsh, 4-6 = harsh, 7-10 = ruthless. And there's different outcomes depending on where you land on that scale. The key is any route you are put on should be just as interesting as the one you "missed".

Hey I love all your previous games, I'm big fan of corruption genre and you've consistently made some pretty hot corruption in all sorts of flavours. I'm just wondering if you have a release cadence schedule or will updates drop whenever it's done? Hopefully I don't seem like I'm trying to pressure you, mostly seeing if I can bookmark my calendar for the updates
I'm not going to rush the updates - when they are done to the standard I want, they will be done. However, regularity is also important, so I am roughly looking at 6 week timeframes. Patrons will get regularly informed as to my work progress.
 
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HornyMonkey753

New Member
Nov 4, 2018
11
0
Mild frustration, I do in fact love the game, but I can't figure out the choices needed to make to get the 7 scene in the replay gallery. I have the blessed by Morrigan, bedding Etian, and Coda I assume it's the supposed daughters of Bhrama scene. I just can't seem to figure out how to get it.
 

RandomGuy99

Well-Known Member
Nov 11, 2018
1,792
2,404
You do what you need to do, brother! (y)



The rendering engine and models are basically dated to 2007 - 2014.
It's obsolete compared to modern DAZ3D, but for telling a fantasy story, I think it will do the job. The one saving grace is that there aren't a lot of 3D character models and scenes made since that time that depict an ancient Celtic culture. A lot of the older stuff is still all a hobbyist game maker has to work with.

I'd like to be able to afford a better computer for my next project, so hopefully I'll get enough support this time around to save up for a new rig.
Is there locked paths? i see the game screenshot doesnt seem to synch with the game (Saivah etc)
 

Slamjax

Heroes of Celtica Dev
Game Developer
Mar 5, 2023
138
638
Mild frustration, I do in fact love the game, but I can't figure out the choices needed to make to get the 7 scene in the replay gallery. I have the blessed by Morrigan, bedding Etian, and Coda I assume it's the supposed daughters of Bhrama scene. I just can't seem to figure out how to get it.
It's Brigid. Be a paragon and keep it in your pants to unlock.

Is there locked paths? i see the game screenshot doesnt seem to synch with the game (Saivah etc)
Locked behind future updates, I guess. Character profiles are for main game content (hence the Spoiler tag). The released prologue sets the scene and generates your character class. If you can unlock all the images in the Replay Gallery, you've basically gone through all the content of the available version of the game.
 
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RandomGuy99

Well-Known Member
Nov 11, 2018
1,792
2,404
It's Brigid. Be a paragon and keep it in your pants to unlock.



Locked behind future updates, I guess. Character profiles are for main game content (hence the Spoiler tag). The released prologue sets the scene and generates your character class. If you can unlock all the images in the Replay Gallery, you've basically gone through all the content of the available version of the game.
I'm surprised that you've completed version 0.5 but only release version 0.2. Please include a codex as there way too many factions and characters. At least a short summary or info of it is good enough.

How many LIs are there? The split between prologue then your class story is a weird, i get it but just weird since you play a good chunk of it and get to know the characters then none of them appear subsequently.

I would say not able to keep the corrupted Etain is a bummer.
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battali0n

Active Member
Oct 30, 2021
938
1,853
The best bet for that would be the Bard route where he stops thinking with his dick and starts feeling with his heart.
It's possible. The game is young.



Buddy ol' friend ol' pal - you can avoid all the sex and be a virgin at the end with a sad fap if you want.
Nudity situations are unavoidable, but all sex is optional.
Is the lesbian content optional, as in the player chooses whether it happens or not?
 

Slamjax

Heroes of Celtica Dev
Game Developer
Mar 5, 2023
138
638
How many LIs are there? The split between prologue then your class story is a weird, i get it but just weird since you play a good chunk of it and get to know the characters then none of them appear subsequently.

I would say not able to keep the corrupted Etain is a bummer.

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The available love interests will change according to which class you are. For the druid, all main females will be available.

Is the lesbian content optional, as in the player chooses whether it happens or not?
All sex is optional - there will always be a non-sex choice. MC will decide the lesbian scenes when they are possible.
 
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RandomGuy99

Well-Known Member
Nov 11, 2018
1,792
2,404
The available love interests will change according to which class you are. For the druid, all main females will be available.



All sex is optional - there will always be a non-sex choice. MC will decide the lesbian scenes when they are possible.
LOL please make more content for Druid then :ROFLMAO:
 
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Rosen King

Engaged Member
May 29, 2019
2,257
1,742
So what's the timeframe for the next release going public? I tried to just math it out from your Patreon page, but both the Sigma and Omega tiers say "about two weeks before public", and Sigma just got it a week after Omega...

...Wait, no. Huh? Oh, I see, you seem to have made a mistake in the description of those tiers.

Omega Tier said:
This highest level of support gives you earliest access to the latest patron version of the game (usually 2 weeks before release of the public version) with exclusive content (i.e. an extra storyline branch not released in the public version) , as well as my thanks!
  • Access to PATRON VERSION of the game as soon as it is available
Sigma Tier said:
Your higher level of support gives you some enhanced benefits, such as early access to the latest patron version of the game (usually 2 weeks before release of the public version) with exclusive content (i.e. an extra storyline branch not released in the public version) , as well as my thanks!

  • Access to PATRON VERSION of the game 2 weeks after Omega Slam
Alpha Tier said:
Your higher level of support gives you some enhanced benefits, such as early access to the latest public version of the game, as well as my thanks!

  • Early access to PUBLIC VERSION of the game 2 weeks before public release
Everybody's getting it two weeks before the public release, but weeks apart from each other. It's a time paradox!
 
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Slamjax

Heroes of Celtica Dev
Game Developer
Mar 5, 2023
138
638
So what's the timeframe for the next release going public? I tried to just math it out from your Patreon page, but both the Sigma and Omega tiers say "about two weeks before public", and Sigma just got it a week after Omega...

...Wait, no. Huh? Oh, I see, you seem to have made a mistake in the description of those tiers.


Everybody's getting it two weeks before the public release, but weeks apart from each other. It's a time paradox!
The description had a contradiction in Omega Slam. The description was wrong but the bullet points underneath were correct. It will go like this once the exclusive storyline branch is established:

Omega Slam - Gets the latest version of the game with the exclusive story content. Call this release day "zero day" or something.
Sigma Slam - Exactly the same as Omega Slam, but two weeks after zero day.
Alpha Slam - Gets the public version two weeks after zero day, which doesn't include the exclusive content.
Public - Will get the public version, usually 4 to 6 weeks after zero day.

Until the exclusive storyline branch opens up, the patron reward is limited to exclusive timed access on a sliding scale according to tiers.
 
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