Amount of content
Not much, honestly it's tremendously bloated in terms of filesize sure but in terms of actual content there are some short scenes and a really slow gameplay loop with a ton of grinding but not much else.
"Gameplay" - aka: mindless repetitive clicking
Basically you just hunt down the location of specific characters at specific times of day and hang out a LOT until you "progress" aka:get a really short scene that typically doesn't have any excuse for requiring the grind, and fishing/mining(the fishing minigame is not fun but provides way more money quicker than bothering with the guild at all, mining just isn't worth bothering with aside from collecting a material that you have no other way of getting).
Graphics
honestly I like them quite a lot aside from the MC and the male monsters, and feel that it's the ONLY consistently good part of this game
Story writing/world building
bad from beginning to end but consistently gets worse as the game goes on. Basically a good slice of life pretending to be an epic tale in the making but failing miserably at it. The home of the "inept" mary sue heir to a family line of "heroes"(completely arbitrary label the creator decided to vilify all members of, in order to have to have conflict without putting in any effort, (initially implied to mean master martial artists that assume the role of guardians, so basically champions, that sometimes become defacto rulers due to the dangerous setting, but nope actually heroes are just arrogant old men in they're position thanks to racism/sexism and can be easily foregone/supplemented by any male human.) gets targeted by a demon due the mc's heritage, but the mc isn't home so the fight betwean the rest of the inhabitants and the demon gets drawn out to a cliffside where the mc shows up to try to save them as a result he falls off the side and wakes up at the feet of his would be enslavers which promptly beat him up but he gets saved by the town tinkerer due to her interest in the fact that he had equipment that showed signs of having been used to fight a demon and desire to have a new hero and to re-establish the guild, then the mc spends a lot of time piecing together the guild something incredibly easy to do, and fishing a LOT to save up money to fund the establishment of the guild it takes barely any money, and enough to get home, eventually the people of the town he ended up in get attached to him and get offended that he dares still want to return to his family despite him from the beginning making it clear that his only real goal was to get home he'd help out if he could in the mean time in order to not be a burden and to mutually benefit but he had no intent to stay especially since he was clearly not needed there but as he's about to leave it turns out there's no need his family was coincidentally moving to where he is now because they were forced to leave by the hero further vilifying the hero label and avoiding having to deal with the only real conflict present so far what happens when the time comes for the mc to leave, nothing because he doesn't actually leave.
character writing
cute models and cute interactions plus random out of nowhere sexual interest towards the mc that makes no sense, is basically what you'll see anytime the game isn't trying to add depth to the characters or to the narrative unfortanately when it does try it devolves into shallow tropes crammed into a not very well thought out setting, with no development aside from suddenly out of nowhere a conflict occurs and then it gets resolved in a terribly lazy way that does nothing good for the characters writingwise or it turns out they were just misunderstood and the reality is their not really as their behavior implied thanks to retconning via flashbacks or sudden shifts and character writing that just don't fit with what happenned in earlier segments of the game. (Example of suddenly conflict: a harem member turns out to be inexplicably racist because she calls a character that's messing with her what she typically refers to herself as, the protagonist beats her and tells her she's bad and deserves to be treated badly for repeating what the other girl always says, getting beaten inexplicably turns this girl into a sex addict for the sake of allowing the mc to display his moral superiority by denying her sex, eventually he gets horny and decides to reward her for being a good girl for basically being what she's normally like and at the same time she suddenly becomes sex crazed again in order for his mentality to come off as less deranged and messed up, honestly she should've left already at that point and if she was so desperate been with someone else instead, since aside from the elf which is weird not common relationship to say the least non of them are in a relationship that denotes any kind of exclusivity or right to sex with for thte mc. Other characters tend to just need finding but no one else ever puts in any effort)
Overall opinion:
A lot of potential just done in the laziest way possible writing wise constantly feeling like it's designed to appeal to kids instead attempting to be good/coherent lots of drama/conflict for no reason other than to have it exist, mechanically not good, a game this small should not take up anywhere near the filsize that it does even taking into account the graphics.
Also, having spent the time writing this review, I feel in hindsight, the creator should've just made jimmy the new fake hero that's just assuming the title for the sake of being able to organize the town better and have him getting used to his new role and when the mc is found then have the mc live as a fisherman trying to get home that befriends the guild maybe have them stay at the guild anyway as a guest that just helps out as a way of repaying the favor towards the newly forming guild instead of having them shoehorned into a position of power, then maybe later the mc makes a name for themselves and becomes a hero on their own merit, not becoming the official guild leader but maybe something like the new town ruler that displaces the current one if she doesn't change her ways(based on her initial personality) or supplements the current(one based on her personality as it is shown in later portions of the game) or just becoming a respected figure forming his guild harem without also becoming their direct boss(would eliminate the need for politics), the relationships he has with most of the other characters would make a lot more sense that way and be much healthier too. It'd remove a lot of the more major issues without really harming the narrative in any way aside from maybe the current ruler being such a bitch towards him early on but let's be honest that wasn't the result of him being the hero since he wasn't yet that when she beat/harassed him and tried to basically make him her slave upon their first meeting, him being a hero was just the only reason he became an untouchable since he had the tinkerer's protection, it was pure xenophobia that motivated her, that's also the main reason for the rest of the town not trusting the new unknown hero, and the guild's reason for the only real fight the mc had with the rest of the cast, he wanted to go look after his family since he knew they needed him and the new town didn't at all, but the harem was outraged because they felt he should abandon his family since they were strangers anyway.