- Oct 20, 2021
- 63
- 47
Who the hell thought makarios unlock was a good design ... really ? i have to suicide bomb my units mutliple time to unlock it .... ?
Anri or Wellington 3 times combined, as they retreat instead of die with their special item.Who the hell thought makarios unlock was a good design ... really ? i have to suicide bomb my units mutliple time to unlock it .... ?
If you downloaded the game from this site you don't need to install the H-patch, it is already there.I read that we need to download H-content from the developer's site but I don't see it anywhere. Can anyone please help me find it?
Do you just want to unlock the scenes?Anyone finished the game can share their save file?
Mega
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Replace "environment" EVS File with this one, it should unlock all scenes
(Anyone wanna confirm if this works for them? I'm not that tech savvy)
Nois there time limit for beating the game ?
He is weak to breath attacks, either Stokes or Demel transformed into a Chimera (learned at lvl 20)How do I break the Evil Dead skill in Hades? He takes no damage, and I get stuck in there.
(every point increase or decrease dmg by 1)Ok, so... I want to give this game a chance, because I like tactics games and whatnot... but so far, the art and whatnot has not impressed.
More importantly, as someone who's never played Fire Emblem or any similar games, I have no idea what some of the stats on units do... Is there somewhere I can check that?
Like...
I assume Strength determines Attack with physical weapons, possibly only melee ones?
Magic is for magic weapons/items/skills?
Defense is for reducing physical damage and Resist for magical damage?
Skill is... what? Attack with ranged weapons? Boost to Hit chance? Both?
Luck I assume is related to critical hit chance?
However, what do "Speed" and "Proficiency" do?
Also, what affects the "Avoidance" parameter?
Is there any way to affect the "Movement" parameter?
On a different note... weapons being consumables is kinda annoying. >.>" How do you even keep a hold of a unique weapon then? Or do such things not exist in this game?
That's very useful, and explains a LOT. Dunno if I'll properly sink my teeth into this game, but knowing how these stats work already makes it easier to understand some of the things I've seen, and also lets me figure out tactics and whatnot better...(every point increase or decrease dmg by 1)
Strength increase damage done with physical weapons
Magic increase damage done with magic weapons
defense reduce damage taken from physical damage
Resistance reduce damage taken from magic damage
Speed: whoever has more spd than the enemy will attack twice in that battle (shown with a x2 in damage battle forecast).
Also 2x the speed stat is your evasion, so 10 spd = 20 evasion.
Skill: every point of skill increase hitrate by +3%, so 10 skill =+30% extra chance to hit with a weapon.
Also 1 skill = +1 extra critical hitrate.
Luck: reduce the chance of being hit by a critical hit,
1 luck = 1% less chance for the enemy to crit.
Proficiency: check a weapon, it shows a number of proficiency. Stronger weapons requires a unit to have higher proficiency.
Weapons: You can just buy infinite weapons from shops and infinitely repeat the Free maps to get more gold.
Some unique weapons have infinite durability and you also get a staff later that can repair the weapons with limited durability.
It's a tradition of Fire emblem to have the superpowerful weapons with only limited durability so you don't spam them, but only save them for tough bosses/enemies and the final battle.
See my post above.So now that I finished part 1 twice and mostly content figuring out the character/sidequest requirement, I moved to part 2.
One thing I'm trying to figure out is Lamo's sidequest, he can't promote and increasing his lvl even to his lvl 30 cap did nothing
Aira sidequest opens when she promotes for example.
You, too. See my post above where I show how I unlocked the subquest.I am near the end too and I have the same problem. Does anyone found the solution? Is this quest bugged forever?
Oh hey, when I increased the lvl of those 4 to enable the base conversation it enabled the sidequest.Guys! I unlocked Lamo's Subquest (Magic vs Muscles vs Science). This is what I did:
* Lamo Lvl 10
* Mito Lvl 20 (Max)
* Gutman Lvl 20
* Kanna Lvl 30 (Max)
* Gutman and Kanna Max Support Level (B, I think)
I got "Gutman (Conversation)" Base Event after I did all the rest and got him to Level 20, and then the Subquest was unlocked.
I don't remember if I got Lamo and Mito Support each other, though.
Also, it might be relevant since they become non-unselectable during the subquest:
* Lucef Centurion Lvl 20 (Max)
* Demon Lord Lvl 30 (Max)
* Johanna Master Lord Lvl 20 (Max)
* Goldmarie Dark Wizard Lvl 20 (Max)
Again, maybe you don't need to promote or level up these four characters. Just saying that I did, so you should try that if the subquest is still locked after doing the four/five things above.
I've also unlocked all scenes except for three scenes of Part 1 and one scene from Part 2.
Honestly, this game is a 10/10 for me. I have almost 30 hours of playtime. I enjoyed it a lot.