When i play SL in earlier version, i already knew that one of the daughters will eventually broke up with her boyfriend, i knew that somehow the dev would find a way to make the boyfriend as a bad guy, and i was right, and that was my point, it's too predictable. Everything was scripted so that you (mc) have all the reason to be with the girl. Babysitter is a great game, everything in that game makes sense to me because it wasn't a harem game. There is possibility for losing the girls because the game has ntr route, not because it's a great harem groundwork, it wasn't even a harem.
I guess you played it with the walkthrough/mod/cheats/whatever, but there are several chances that you don't end up with a harem; sometimes you only end up with one, depending upon your choices.
And it did not escape my notice that you didn't mention the other game in question, which neatly rebuffs all of your concerns.
But that's neither here nor there. There are lots of reasons to come here and whinge about the games - greedy/lazy devs, buggy games, lame storylines, all of the characters looking the same, etc. And yesh - sometimes the predictability of the plot. But here's the thing - these are
porn games, my friend. As far as story goes, Steinbeck or Mishima they ain't. Just like in a porn movie, the pizza delivery guy
does indeed want a tip, and that is not a banana in his pocket - he is happy to see him/her.
It is, for the large part, fantasy fulfillment, masturbatory aids. Sort that bit out, and just about everything else falls into place.
So, if you are aiming for a Pulitzer or an Oscar, I suggest you roll up your sleeves and get to writing. Then find someone to do the art [aka, the heavy lifting], put out a game and await the sort of scrutiny you seem peachy keen with unloading on others.