The dev stated their other (more serious) game had analytics (the specific items mentioned were aggregated ratings and framerates), so it's possible this one does something similar.Why does this need to connect to the internet? I'm hesitant to allow connections I'm not familiar with. Game crashes if I don't let it connect.
And the game refuses to start without them? I think I'll skip on this one.The dev stated their other (more serious) game had analytics (the specific items mentioned were aggregated ratings and framerates), so it's possible this one does something similar.
Bro fr tho what checkpoint & model are you using? Im playing around with different ones but none looks as pleasing as thisIt took effort to not give up, I didn't like the final result.