Couple new things to add for possible fixes:
1. If you click the computer face before moving in the world, it ends the movement phase without even awarding what you're standing on.
Ideas: If we could switch back a forth between the overworld and inside, that'd be cool. Or just warn the player if they click the computer face that they will not be able to move. Or just reward them with the territory they stayed on
2. There's something wrong with the furry/human selector. During selection if I pick human, it brings up the menu to view other races, which is cool butif I scroll over them then go back to select human it shows a wolf instead. when I loaded into the game I was human at first, then it made me a wolf. I know the animal mirror is free, but that was a bit confusing.
3. In the fight scenes it looks like the health bar is twice the size? after they lose some health it appears much smaller.