CREATE YOUR AI CUM SLUT ON CANDY.AI TRY FOR FREE
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badass1001

New Member
Oct 6, 2019
3
0
Do you have a Traceback.txt file that you can attach to your post? Without it we would just be guessing.
Yeah Here is the quote from the file. I tried to overlook it but I can't figure it out myself

I'm sorry, but an uncaught exception occurred.

While running game code:
File "renpy/common/000statements.rpy", line 570, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "game/gui_screens.rpy", line 4409, in execute
File "game/gui_screens.rpy", line 4409, in execute
File "game/gui_screens.rpy", line 4427, in execute
File "game/gui_screens.rpy", line 4428, in execute
File "game/gui_screens.rpy", line 4428, in <module>
NameError: name 'l_who1' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "renpy/bootstrap.py", line 326, in bootstrap
renpy.main.main()
File "renpy/main.py", line 617, in main
run(restart)
File "renpy/main.py", line 148, in run
renpy.execution.run_context(True)
File "renpy/execution.py", line 922, in run_context
context.run()
File "script.rpyc", line 692, in script call
File "appointments.rpyc", line 2575, in script call
File "appointments.rpyc", line 3006, in script call
File "interactive_posing.rpyc", line 49, in script
File "script.rpyc", line 692, in script call
File "appointments.rpyc", line 2575, in script call
File "appointments.rpyc", line 3006, in script call
File "interactive_posing.rpyc", line 49, in script
File "renpy/ast.py", line 1969, in execute
self.call("execute")
File "renpy/ast.py", line 1957, in call
return renpy.statements.call(method, parsed, *args, **kwargs)
File "renpy/statements.py", line 278, in call
return method(parsed, *args, **kwargs)
File "renpy/common/000statements.rpy", line 570, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "renpy/exports.py", line 2983, in call_screen
rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3101, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3512, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/core.py", line 567, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 567, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 567, in visit_all
d.visit_all(callback, seen)
File "renpy/display/screen.py", line 432, in visit_all
callback(self)
File "renpy/display/core.py", line 3512, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/screen.py", line 443, in per_interact
self.update()
File "renpy/display/screen.py", line 631, in update
self.screen.function(**self.scope)
File "game/gui_screens.rpy", line 4409, in execute
File "game/gui_screens.rpy", line 4409, in execute
File "game/gui_screens.rpy", line 4427, in execute
File "game/gui_screens.rpy", line 4428, in execute
File "renpy/ast.py", line 191, in evaluate
args.append(renpy.python.py_eval(v, locals=scope))
File "renpy/python.py", line 2249, in py_eval
return py_eval_bytecode(code, globals, locals)
File "renpy/python.py", line 2242, in py_eval_bytecode
return eval(bytecode, globals, locals)
File "game/gui_screens.rpy", line 4428, in <module>
NameError: name 'l_who1' is not defined

Windows-10-10.0.22621
Ren'Py 7.4.4.1439
Holiday Island 0.4.5.0
Wed Dec 4 18:57:54 2024
 

Bantry

Forum Fanatic
Oct 24, 2017
5,375
13,338
Yeah Here is the quote from the file. I tried to overlook it but I can't figure it out myself

I'm sorry, but an uncaught exception occurred.
Notice at the bottom of the report where it indicates which version of the game you have installed.

Capture.PNG

The latest version is v.0.4.5.1 which includes all the BugFixes. Try updating your game to v.0.4.5.1 and see if that doesn't resolve your problem. The link for the update can be found on the first page of this thread

Capture.PNG

or on the developer's Patreon page.
 
Last edited:

DuckSwim

Well-Known Member
Jan 19, 2018
1,505
9,455
Very hot!

One little thing though, the perspective seems a little off. The top corners seem a bit stretched out, especially on the right.
Thanks, and I can see what you mean but they actually line up as they should (in PS)
And uploading one that is checked does not change it, curious.
 
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MarsUltor

Well-Known Member
Aug 2, 2018
1,060
2,401
Thanks, and I can see what you mean but they actually line up as they should (in PS)
And uploading one that is checked does not change it, curious.
I'm sure it's technically correct, and the second one looks good, but the first one does sort of look like it has a bit of a fisheye lens effect going on toward the top corners. It's probably a pseudo-optical illusion due to a specific perspective of 3d graphics being viewed on a 2d computer display (or, at least that's my "pulling facts/observations out of my ass" opinion...). ;)
 
Jan 18, 2021
329
564
I'm sure it's technically correct, and the second one looks good, but the first one does sort of look like it has a bit of a fisheye lens effect going on toward the top corners. It's probably a pseudo-optical illusion due to a specific perspective of 3d graphics being viewed on a 2d computer display (or, at least that's my "pulling facts/observations out of my ass" opinion...). ;)
This is not an illusion. This is a gravitational lens effect. Remember that when light passes next to a massive object, space-time is so warped that it curves the path that light must follow.

In this image we have several massive spheres that distort space-time around them, causing this warping effect in the corners. This also explains why we are so attracted to these objects, and why any observer passing within range will invariably enter a collision course with them.
 

Bantry

Forum Fanatic
Oct 24, 2017
5,375
13,338
Compressed version?
The developer has already compressed the game a great deal, but if you do a search, using the box in the upper right of the screen, you might something. Just know that it is an unsupported version, and you use it at your own risk.
 

%=8_}Hjs

Newbie
Jul 1, 2024
86
19
The developer has already compressed the game a great deal, but if you do a search, using the box in the upper right of the screen, you might something. Just know that it is an unsupported version, and you use it at your own risk.
Did not find last version compressed at all. I was searching many times.
 
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