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zapallbugs

Engaged Member
Jul 10, 2018
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That is true, however, remember that at one time all the line items had 'will be added with 0.2.0 (still working on it)'. Now there is only one left. Also keep in mind that darkhound1 is just one person with a full-time job.
Right, so that 'no idea yet' is a bit pessimistic. 'In the near future' would be more to the point.
 

DuckSwim

Well-Known Member
Jan 19, 2018
1,505
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The no idea is a number of things,

It reflects a good habit
Do not promise things you are not certain of.

It handles expectations
Better let people wait than to create expectations locked to a certain date.
The updated task list is sufficient to give an impression of content & progress.

It accurately describes the process
Each version is,
  • Created (Renders, code, writing, unit testing)
    • The vast majority of time is spent here, so when this completes, things move fast.
  • Beta testing (trusted persons)
  • Released (to public)
In order to give a good estimate you at least need to pass the unit test and be read for the beta testing.

Were are we?
We are clearly at the very end of the "Created" stage.

Is this time slower than normal?
Release wise yes, but the update has snowballed into : 658 additional renders, videos or sound files & 54 updated renders

So what is happening is, we getting the combined result of 2 normal releases rolled into one giant release and on top, new quest logic. Thus the leap to 2.0 (milestone) instead of 1.9.2 (normal).

Why a giant release?
Seems to be a product of the quest system and quest chains introduced.

Their respective content is logically cohesive, so they require a lot of renders, story and work that must be released together. This leads to fewer and larger releases in the periods were it is the focus.
 
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DuckSwim

Well-Known Member
Jan 19, 2018
1,505
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Reorganising the huge list a bit for overview and have things occur in their logical order
(which will also make the life easier for the beta testers)

Amy quest series
  • Amy will get several scenes in her room as part of her max love/affection quest line
  • Amy gets an event at the MC's room to start the quest line for max love level 5
  • Amy will get a scene at the MC's door, where she says goodbye and leaves for her breast implants removal at Joy's lab
  • Amy will get an extended new arrival scene as part of her max love/affection quest line
  • Amy will get a new sexy appointment that will conclude her max love /affection quest line (the MC stays the night)
Joy mini quests
  • Joy get new office appointment(s) where she explains the "mini quests" and hands out mini quests
  • Eva will get an appointment where she poses for you in a sexy lingerie at the studio
  • Brenda will get an appointment where she poses for you in the studio wearing swimwear
  • Yvette gets an appointment at the beach at sunset (initially as part of Joys mini quests, but it can be repeated)
DuckSwim note
This means Joy has a unique mini quest herself, so 1 Special (Joy) and 3 Normal (Eva, Brenda, Yvette) involved so far.

Posing
  • Jennifer gets a quest to showcase her photo studio (used in Joy's mini quests by Eva and Brenda)
  • Jennifer poses in underwear using the new posing interface with options for different clothes
DuckSwim note
In practical terms this means Jennifer has an, unknown, multiplier on her pose content,
Ex. Jennifer in teddy = 1 * 8 Renders (existing), Jennifer in different clothes = X * 8 renders (the new photo studio)

Poker
  • You will be able to play poker against Mercedes
  • Mercedes will pose and flex for you in your room after you win the poker game
Shower
  • Faye and Renée get shower events where you can watch them through the open door
  • Faye and Renée get shower sexting images
Other Location content
  • Brenda gets an extended workout weight lifting scene
  • Faye gets a short workout weight lifting help change weights scene
  • Jessica gets an extended pool sun lotion scene with 3 achievements
  • Natasha gets an extended workout weight lifting scene
  • Natasha's breast expansion quest will be concluded with a visit of Joy
Other Render Updates
  • Amy's arrival scene gets an update. All images have been rendered in higher resolution and some new ones have been added. She has two achievements now for the arrival.
  • All regular girls that did not have them yet get two wet t shirt contest topless images
Mechanics update
  • You will be able to compliment the girls on different attributes. The higher your charm, the more options you have
  • Miriam can participate in the wet t shirt contest now
  • The app to change the pictures on the wall gets the "triple frame" button activated. You can also cycle left right now, meaning a "left arrow click" at picture 1 will show the last picture
  • The last selected "action group" (intimate actions or location specific actions) will stay active when switching from one girl to another and also when you change locations. This will reduce unnecessary "clicking"
  • Aly, Ivy, Heather and Jessica will be able to send invites for meetings (posing) at the pool
  • A short message (similar to a strength check information) is displayed whenever you got a new achievement for a girl
Misc
  • Amy's private workout appointments get some language corrections
 
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darkhound1

Well-Known Member
Game Developer
Aug 8, 2017
1,841
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0.2.0 beta --> Not too far off now. Probably more than a week, but less than two.

As DuckSwim already wrote, I'm not in the habit of promising anything that I'm not sure I can deliver.
Renders are almost done. Around 5 or 10 are still missing. Most of the time when I write and finalize a scene, more renders will be added. So multiply the number by 2.

What still remains to be done:
  • finish all renders (see above)
  • unit testing of Amy's max love level 5 quest and all scenes connected to it
  • handle another scene that starts before a day change and ends after it - it's complicated, because a lot of stuff happens when the day changes. Since I've done it already for Natasha, it shouldn't be a huge problem to do it again. But I haven't checked out all the details yet.
  • add the not yet finished scenes to the achievements
  • add some new dream images and phone images for Amy
  • non public beta testing (around 3 days)
 
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zapallbugs

Engaged Member
Jul 10, 2018
2,284
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0.2.0 beta --> Not too far off now. Probably more than a week, but less than two.

As DuckSwim already wrote, I'm not in the habit of promising anything that I'm not sure I can deliver.
Renders are almost done. Around 5 or 10 are still missing. Most of the time when I write and finalize a scene, more renders will be added. So multiply the number by 2.

What still remains to be done:
  • finish all renders (see above)
  • unit testing of Amy's max love level 5 quest and all scenes connected to it
  • handle another scene that starts before a day change and ends after it - it's complicated, because a lot of stuff happens when the day changes. Since I've done it already for Natasha, it shouldn't be a huge problem to do it again. But I haven't checked out all the details yet.
  • add the not yet finished scenes to the achievements
  • add some new dream images and phone images for Amy
  • non public beta testing (around 3 days)
Thanks Darkhound, for confirming my estimate. Being a software developer myself I know about not overpromising. But in my world 'no idea yet' means there is not even a planned date yet, nor a finalised plan how to get there. As you have confirmed there is all that. The date you have in your mind may still slip a bit, but if that would be by say a factor two you would probably be surprised and cross with whatever caused it.
 
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darkhound1

Well-Known Member
Game Developer
Aug 8, 2017
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Thanks Darkhound, for confirming my estimate. Being a software developer myself I know about not overpromising. But in my world 'no idea yet' means there is not even a planned date yet, nor a finalised plan how to get there. As you have confirmed there is all that. The date you have in your mind may still slip a bit, but if that would be by say a factor two you would probably be surprised and cross with whatever caused it.
The main problem with estimations is that this is a hobby project. I have a 40 hour regular job and a family.
So you have not only to estimate the time it takes to complete something, but also the time (and motivation) you think you have to work on it, which makes estimates a lot less reliable.
 

Puppet Master

Active Member
Aug 21, 2018
963
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In the old days, there used to be a date there, but of course, the fans took that date too seriously. They even were up in arms when the game wasn't ready on that date at 12:01 am! So better to avoid angering people by promising anything. Just let people be pleasantly surprised when it comes out.
Or to paraphrase Scotty, inflate how long it would take so that you get a reputation for being a miracle worker.
 

Monsieur X

Engaged Member
May 26, 2018
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Yeah, that was the episode of TNG where Scotty mess up stuff in engineering. The good part was the recreation of the original Enterprise in the holodeck.
My 2 weeks guesstimate wasn't far off.
 
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Adhera

New Member
Jul 3, 2017
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Is the integrated companion mod also part of the best update because IT was mentioned a while back for version 1.10. I don't see it on the progress update.
 
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Monsieur X

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May 26, 2018
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Good question, I don't think there was an update about it since the announcement.
It also depends on the mod's creator available time.
AFAIC, I don't mind about this feature but it's a good one.
 

partanen

Selectively Active Member
Donor
Sep 13, 2017
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Is the integrated companion mod also part of the best update because IT was mentioned a while back for version 1.10. I don't see it on the progress update.
Good question, I don't think there was an update about it since the announcement.
It also depends on the mod's creator available time.
AFAIC, I don't mind about this feature but it's a good one.
If you mean Wilson Companion Mod:
https://f95zone.to/threads/holiday-island-v0-1-9-1-beta-darkhound1.3782/page-627#post-2685286

If it's some other:
How To Search In F95Zone or Miriam Will Be Angry GIF.gif
 

Bantry

Forum Fanatic
Oct 24, 2017
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From a PM with the developer.

Out of curiosity, will the new version of the companion mod be including in 0.2.0?
Urgh :D
I haven't given it much thought. Included as in "part of the normal download" - definitely not.
It will remain an addon indefinitely (with the exception of the mobile phone apk version).
When it will be ready and released, I don't know yet. But after 0.2.0 is done.
I had asked the question with regards to what may need to be edited or included in Puppet Master's FAQ and/or the Guide.
 
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Bantry

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Oct 24, 2017
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Wilson's NE mod still works with the latest update and I suspect it will with the new one. The only thing missing is/are the hints, which darkhound1 has already incorporated into the game since 0.1.8.0 I think.

Sadly, for those that use the mod, the chance of 'Borking' the game still exists. People for whatever reason fail to heed the warning of NOT maxing stats all at once and to NOT over use it or the console codes.
 

Monsieur X

Engaged Member
May 26, 2018
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It was supposed to integrate the trigger and req.

1583098167075.png

Wilson mod is currently on hold but maybe not for android as per Dark'PM.
 
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