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Bentshaft

Newbie
Jul 1, 2020
33
78
With the way you tweaked your settings on your latter shots, I dont think you would need extra lights on her for that to work. Character lighting on in-game setting should be enough to make it work if anything imho. I watched the scene before making it on studio and I did what I can to capture the mood of the interrogation scene. the shot actually probably could be a bit darker than what I have, now that I think about it. Looking forward to seeing your take on the scene though
Oh not me man, I was just a fellow commenter on the SEGI vs DHH shots. You guys are leagues beyond my skill level. Like you said, I think you nailed the mood of the scene, and that's enough for me.

alex2011, dyingbreed86, MrWrongtubes, Bentshaft
Thanks for the feedback.

The scene is Tiny House 6... something can't read the full name, since it's blocked out.

I know, the render used is like one extreme to the next. Too much light and lack of proper shadows (DHH) or too much shadows causing the scene to be too dark, due to lack of light. I limited SEGI to just scene lights, so the examples are at default comparisons.

Now what if proper lights were used instead?

Well... you get this.

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SEGI, or Screen Enhance Global Illumination, (I'm actually making up what the E stands for) --is a voxel-based GI Render. According to the source, it "provides indirect lighting and glossy reflections from a single directional light, the sky, and any emissive materials in the scene. In the future, SEGI will support indirect lighting from point and spot lights. SEGI calculates indirect light visibility for soft indirect shadows, and also calculates soft sky light shadows. It can render either a single bounce or infinite bounces of indirect light." --

In short, it's Real-time Dynamic Light Bounce Rendering, also known as an alternative to Raytracing, with some limitations. While it's a poor-man's version, it still able to provide amazing results.

SEGI render mode is actually from within the Graphics Mod setting. It's the experimental option. You don't need a Geforce RTX card to take advantage of this, too. Now that you know what it is, I hope you all make use of it, so you can better show off your characters and scene creations in even higher quality than you knew possible.

p.s. Queen Boo is my mascot. :D
batsignal.png
 
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dyingbreed86

Member
May 16, 2020
199
213
Oh not me man, I was just a fellow commenter on the SEGI vs DHH shots. You guys are leagues beyond my skill level. Like you said, I think you nailed the mood of the scene, and that's enough for me.
Lol shit, I totally got confused who I was talking to haha. Studio stuff can be quite a bit overwhelming at first but once you get the hang of the initial learning curve, things get a lot more manageable. The key thing is patience really hahaha
 

Ayamhijauuu

New Member
Jun 7, 2020
11
0
Hi guys, may i know what is override breast gravity does in character creation? And one more thing, how do i make the breast more jiggle? I have tried to lower firmness and increase elasticity in jiggle plugin but still do nothing on the breast. Am i doing something wrong?

Thank youu
 

Bentshaft

Newbie
Jul 1, 2020
33
78
Porn.... porn never changes....

*I don't want to flood the worllllldddd withhhh seeemmmmeeennnnnnnn*
Uh, except in HS2 you can accurately recreate any character from Piper to Lily Bowen, place them in any wasteland you can imagine, force them to do things that would make a deathclaw blush, capture it all using whatever camera angles/POVs/eyebots you desire, and then share your creations with everyone in the world without leaving your own vault.

It’s a bit apples to mutfruits, but if given the choice I’d side with Illusion over Bethesda for who should be in charge of my porn games. And you should post a Ron Perlman card with that.
 

kokoro21

New Member
Jan 19, 2020
3
1
They essentially did, Illusion games come in two art styles typically, anime 3D and more realistic 3D. Games like Play Home, AI Shoujo, and Honey Select 2 are done in the more realistic 3D style while games like Koikatsu are done in the anime 3D style. This one also has the distinction of using the exact same variation of the more realistic 3D style as AI Shoujo because they share the exact same engine and even their assets to allow transfer of characters
But playhome has better graphics, like the skins dont look weird like in this game, obviously they dont use the same engines because I cant transfer my characters.
 

Bentshaft

Newbie
Jul 1, 2020
33
78
Hi gguys, do you know if there is some POV mode that works properly, the one i used you see fuzzy
You are lucky you are a longtime member. I personally just went back in time to almost exactly one week ago and answered your question for you, in detail with step-by-step instructions, in this very thread, the day after I myself registered here. Use your powers to find what you seek.
 

MrWrongtubes

Active Member
Apr 1, 2020
509
1,605
Did you check out this blonde yesterday? I tried for slightly gentler than that at least lol. We are currently 121 pages deep; this is Welcome to the Jungle territory bro. I'm glad you are in this thicket with me. Any of your WIP posts I missed somewhere? Peace and love everyone. :D
Haha! Been a bit distracted by working on stuff to post. But shall be a bit more active on here over the next few weeks. I do like showing everyone my bits lol
 

mo.saf

New Member
Aug 30, 2019
5
0
installing the fitgirl version but fur subtitle was english.
and the girl subtitle was japanese.
what can i do to solve this problem and i want eyeliner mod.
tnx a lot
 
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