Is it normal for some clothes textures (normally lingeries) to be rendered like this?
They have these strange light dots patterns that have the same size in whatever zoom level you are looking at, making them specially ugly when looking from far away (second image).
I just want to know if it's intrinsic of the illusion engine or if there is something I can do on my end to fix it, since I also had this problem in HS 1 (I dont remember if I had it in SBPR too) but never bothered to ask about. I remember having render problems in other games like Minecraft and being able to fix it by messing with some graphics settings, was wondering if there is a similar solution here.
Thanks and sorry if it has been asked already, it's kinda hard to search for it.
They have these strange light dots patterns that have the same size in whatever zoom level you are looking at, making them specially ugly when looking from far away (second image).
I just want to know if it's intrinsic of the illusion engine or if there is something I can do on my end to fix it, since I also had this problem in HS 1 (I dont remember if I had it in SBPR too) but never bothered to ask about. I remember having render problems in other games like Minecraft and being able to fix it by messing with some graphics settings, was wondering if there is a similar solution here.
Thanks and sorry if it has been asked already, it's kinda hard to search for it.