FLEXN00B

Member
Jul 6, 2023
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I have a small issue. I made a few characters using a specific miko outfit on them, one of them was made for a small private project I was working on which I abandoned and now I felt like working on it again, but now I see that those characters have been stripped of it after not playing the game and update some mods.
The game doesn't even show me any warning about a missing mod, so I'm wondering what happened to it. At this point I have so many outfit mods that I can't even tell who it was from.
If possible, I can upload my chara card here and, if possible, someone could please check it and see if they have it or help me search for it. Thanks in advance.
Try upload your card first, lets check together.
 

winfield5

Newbie
Nov 17, 2019
37
45
93
I pray, does someone, who is willing to share, have the following character card + mod by wen:



Thank you.(bow)
 

Sylphyy

Member
May 13, 2022
176
154
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Just do like Aldosius said, it's also the same as me.
btw, why is both her ear is so orange? :LOL:
Idk but her original skin is like a flashbang at your screen :// Also I'm kinda new to these eye settings, can you give me more details? Idk where those settings are, MEditor or Maker?
[Edited] I found the albedo opacity in MEditor and set it to 0; the eyes look brighter, but the settings do not save
 
Last edited:

Aldosius

Newbie
Jul 8, 2017
69
24
132
Idk but her original skin is like a flashbang at your screen :// Also I'm kinda new to these eye settings, can you give me more details? Idk where those settings are, MEditor or Maker?
[Edited] I found the albedo opacity in MEditor and set it to 0, the eyes look brighter
1. you click on the Material Editor (All) - I prefer that one with everything listed
2. you go top left to search up to specific part on the body, in thise case you put eye
3. you click on the Shader button and scroll down to find the Next-Gen Eye
From there you can fiddle with the eyes however you want. I use a handful of specific settings to not screw up the eyes too much.
 

Sylphyy

Member
May 13, 2022
176
154
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1. you click on the Material Editor (All) - I prefer that one with everything listed
2. you go top left to search up to specific part on the body, in thise case you put eye
3. you click on the Shader button and scroll down to find the Next-Gen Eye
From there you can fiddle with the eyes however you want. I use a handful of specific settings to not screw up the eyes too much.
I've already set the shader to Hanmen's one, I haven't adjusted any other option
 

Aldosius

Newbie
Jul 8, 2017
69
24
132
Idk if this can answer your problem, but the outfit is here
Shit, I wonder if compressing the game through the KKmanager a few months back caused this. It also removed a few personalities, which I don't really use either way, might have to redownload the game to see if that will do the trick.
 

Aldosius

Newbie
Jul 8, 2017
69
24
132
I've already set the shader to Hanmen's one, I haven't adjusted any other option
Yeah, then just scroll down in the ME and play around with the shader settings to give your charas eyes that you'll be satisfied with. Can't really help beyond that as everyone uses a little bit different post processing through the GraphicsMod and what works for me may not work for you and vice versa.
 

FLEXN00B

Member
Jul 6, 2023
140
74
72
FLEXN00B, I had set the shaders in the Material Editor like you suggested, Hanmens for eye/lash, and namida, but I feel that the eyes become a little bit darker than usual. Is this normal or an issue? View attachment 4956510
FLEXN00B, I had set the shaders in the Material Editor like you suggested, Hanmens for eye/lash, and namida, but I feel that the eyes become a little bit darker than usual. Is this normal or an issue? View attachment 4956510
Okay, let me explain it by the pictures, see the attachment. (for picture 2-5 the step can be combine or you only use 1 step)
Picture 1: Click Body - Overall - Material Editor (All) - Search EYE - Change the 3 shader that i mention before with NG
Eye Vanilla, NG Eyelashes Alpha, Hanmen Namida.
Picture 2: Click Face - Iris Settings - Shadow Range (increase until bright enough for you)
Picture 3: Click Body - Overall - Material Editor (All) - Search EYE - TestAlbedo (increase until bright enough for you)
Picture 4: Click Face - Left eye or Right eye (the same) - Whites - Slider - Bright (increase until bright enough for you)
Picture 5: Click Body - Overall - Material Editor (All) - Search EYE - Renderer eyeshadow - Enable (Untick)
 
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