when ever i seleect a girl i get this error
[Error : Unity Log] MissingMethodException: void Manager.LobbySceneManager.OpenADV(string,string,Actor.Heroine,System.Action)
Stack trace:
HS2_GirlsEntrance.HS2_GirlsEntrance.LoadOnMapSelect () (at <dd1dcf9b2efc4183808d43514274dc75>:0)
(wrapper dynamic-method) HS2.LobbyMapSelectUI.DMD<HS2.LobbyMapSelectUI::InitList>(HS2.LobbyMapSelectUI,int)
HS2.LobbyMainUI+<>c__DisplayClass12_1.<Start>b__7 (System.Boolean _isOn) (at <ead28b92b5644afbb191f67f4b5c492b>:0)
UniRx.Observer+Subscribe`1[T].OnNext (T value) (at <08604b2c2d804aa3a996b7b50ba3128e>:0)
UniRx.Operators.SkipObservable`1+Skip[T].OnNext (T value) (at <08604b2c2d804aa3a996b7b50ba3128e>:0)
UniRx.Operators.CreateObservable`2+Create[T,TState].OnNext (T value) (at <08604b2c2d804aa3a996b7b50ba3128e>:0)
UniRx.Operators.FromEventObservable`2+FromEvent[TDelegate,TEventArgs].OnNext (TEventArgs args) (at <08604b2c2d804aa3a996b7b50ba3128e>:0)
UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) (at <a43c47796b1b4dc78509dc74aec2356b>:0)
UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) (at <a43c47796b1b4dc78509dc74aec2356b>:0)
UnityEngine.UI.Toggle.Set (System.Boolean value, System.Boolean sendCallback) (at <f0cd79bc997b4fdfbb94781bafee7971>:0)
UnityEngine.UI.Toggle.Set (System.Boolean value) (at <f0cd79bc997b4fdfbb94781bafee7971>:0)
UnityEngine.UI.Toggle.set_isOn (System.Boolean value) (at <f0cd79bc997b4fdfbb94781bafee7971>:0)
UnityEngine.UI.Toggle.InternalToggle () (at <f0cd79bc997b4fdfbb94781bafee7971>:0)
UnityEngine.UI.Toggle.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) (at <f0cd79bc997b4fdfbb94781bafee7971>:0)
UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <f0cd79bc997b4fdfbb94781bafee7971>:0)
UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <f0cd79bc997b4fdfbb94781bafee7971>:0)
UnityEngine.EventSystems.EventSystem:Update()