Bro, I fucking love Vampire Survivors. I got excited when I realised what sort of game this was. HOWEVER! Because I care about the final product, there are some tweaks you need to do with the game.
Early game, sword is an absolute joke and a suicidal first option. The starting cooldown, the very short range of it, and your natural movement speed will fuck you. Issue is the movement speed of the player and the enemies is not too different, which means that when I try to grab the exp gems, I'm gonna get fucking hit. We move too slow, given the fact that we can't juke our ways to the gem. And while we're trying to juke the enemies so we can get to the exp gems, we're probably not killing anyone.
The sword way too unreliable. I'd say the best way of fixing it is having it start with that upgraded range. I'm not about to tell you to start with it with that extra range while getting to hit both sides. So just change the range of it first, see how it balances out, and go from there.
Bow has this retarded issue as well. While we're juking enemies to get to gems, we're likely to not hit anything, and get overwhelmed.
Right now, the magic wand is always the way to go early game. I don't see any other reason other than to always start with magic wand. Because when I get kills and try to juke enemies to get to the exp gems, I'm still killing things. It's definitely the strongest. And I'd say the bow is second strongest late game. The sword is a joke in its current state.
Good luck, Dev. I'm looking forward to seeing the final product.