Why is a plot necessary to the longevity of a game like this? I personally don't understand why this game even ended if for any other reason than "the dev wanted to work on something new and expand the self". The plot barely even exists, we're just following four skanks at a particular moment in their lives. Siren was updating basically every 3.5 months and was relying on holidays as a reason to add scenes. I understand that making a plot up on the fly might be tedious but c'mon... we were only getting 2 full scenes (maybe) and 1 mini scene with these updates. Could of just kept milking it and said "we'll do 1 holiday/season scene and 1 plot scene with each update" to divide the work and save the labor.
What other plot is there really for a game like this? We liberated all of them, then dominated them. All we need to do now is break them, shape them, and then bring in more deviants into the fold by taking them through the same cycles.
Were we actually looking for good stories? Is that why we waited around as long as we did for this game to end?
Siren just out here killing his cash cows.