- May 23, 2017
- 545
- 2,196
House Party 0.10.4 Links:
CHANGELOG:
0.10.4
(Stable Release 7/26/18)
You must be registered to see the links
You must be registered to see the links
You must be registered to see the links
You must be registered to see the links
CHANGELOG:
0.10.4
(Stable Release 7/26/18)
- Completely revamped lighting and post processing
- All rooms now have their own lighting “feel”
- Added rocks to the back yard flower bed
- Madison’s clothes have been updated
- “WantsToBeAlone” state no longer spams the Debug Log
- Fixed rare occurrences where you could see the back of Rachael’s head through her hair
- The “Turn” GameEvent is not logged correctly
- Tweaked new sex animations
- Stopped sex from starting in problematic places, the characters are now moved to a safe location first
- Added extra code to check to make sure characters don’t get stuck after sex
- Added Gamma slider
- Added new Study room lamp
- Added new Master bedroom lamps
- Added rocks for the flower bed
- Added a new moon
- Added illuminated windows to the neighbourhood
- Animated the outside fire light
- Changed room colors for Ashley’s and Study room
- Fixed vickie’s top becoming invisible sometimes
- Fixed some cabinets having different color doors
- Fixed upstairs doors having different colors in shading
- Tweaked the fog effect
- Tweaked the lighting in the menu
- Frank can no longer get stuck in the bathroom during the concussion route — FRANK SMASH
- Katherine will always be able to leave the bathroom, regardless of progression/failure of “Follow your calling.
- Nothing can be taken freely from the liquor cabinet unless Frank is in a state that allows it.
- Brittney will no longer follow Steph at/in situations that wouldn’t allow for it.
- Steph will approach the “Kat sick” situation without the player if needed — after 500 seconds since Kat entered the bathroom.
- The “Crunched bag” will no longer appear in Amy’s hand after a save.
- “Follow Your Calling” can now be achieved through 5 different routes, ensuring that Kat will not be stuck in the bathroom without some kind of follow through.
- Fixed an issue with a graphical trailing effect in the Anti-Aliasing
- Fixed an issue with light bleeding into the garage from the bedroom
- Fixed an issue in the Custom Story Creator where values would default to “Amy”
- Fixed an issue where characters would sometimes spin in place after a sex act
- Fixed an issue where characters wouldn’t get re-dressed correctly after getting out of the hot tub if another character sat there before they left the area
- Fixed an issue where sometimes characters won’t go to an important location after a game load if they were blocked previously
- Fixed an issue where Motion Blur settings are not remembered correctly
- Fixed an issue where saving a game with the file-name “1” or “2” caused a crash on load
- Fixed an issue where Frank sometimes couldn’t see you through the liquor cabinet door
- Fixed an issue where the escape menu can get stuck on the screen
- Fixed an issue where the save menu takes a reaaaaaaallly long time to come up
- Fixed an issue where Amy would have the bag in her hand on a game load
- ChangeLocation events are now logged to the Debug Log
- Beer Pong balls can no longer be grabbed in mid-air when in the middle of a practice game
- Fixed a bug that was preventing Beer Pong balls from spawning in the right place or always returning to their container/spawner
- Minor tweaks to beer pong and minigame physics attributes
- Tweaked kitchen and slider door colliders in order to prevent small items from getting stuck or disappearing
- Various ChangeLocation events and their reasons for occurring are now logged in the debug log
- Further save/load game naming convention and file system constraints added to prevent some of the rarer Save/Load issues
- Minor UI typo and debug log formatting tweaks
- Tweaked NoLoitering zone sizes to better reflect the geometry of high-traffic areas that the NoLoitering AI uses to prevent pathing “traffic jams”
- Changed NoLoitering behavior to take into account a wider array of possible character states