RPGM How to Fuck in a Zombie Apocalypse? [v0.17 Public] [The Sex Game's Stories]

2.40 star(s) 10 Votes

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HowToFuckInAZombieApocalypse-0.17
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Cuneglas

New Member
Oct 10, 2021
10
14
I never said it was your fault. On the other hand, I said :
  • It is possible to heal yourself between fights using food and drinks.
  • You can find an NPC (Lin) who uses a lab to create potions that can heal you, increase your strength, increase your defense, or cure the knockout. The lab needs to be improved.
  • At the beginning of the game, there are a large number of resources in the base, it's up to you whether you prefer to use it to create equipment to go into battle or use it to build Elizabeth's room.
  • You can have as much equipment as you want in your inventory. If there is 1 that breaks during the fight, you can replace it by choosing the last option from the battle menu.
  • You have a one in five chance of making noise and getting attacked by a zombie (unless you use any cheating program, it will reverse the %).
  • You can collect water from the river with the bucket that Kate shows you at the beginning of the game, then you have to sterilize it with the campfire. In the "additional construction" section, it is possible to modify the bucket to a pump to collect more water and this can be improved to get more and decrease the harvesting time.
  • Areas with more powerful zombies give more during harvest.
  • Kate's workshop can be upgraded to get more or more powerful equipment.
  • Wearing multiple pieces of defense equipment decreases the likelihood of losing them quickly. 1 random piece of equipment loses 1 durability per hit. In addition, each increases your defense. The lvl2 equipment makes you invulnerable against R1 zombies. The same goes for lvl3 and R2 zombies.
  • You can make repair kits at Kate's workshop to repair equipment.
  • You have 3 NPCs to find who join the fight with you. You just have to search in the important places to find them.
  • There are 4 firearms to find (1/ fighter). They give a big advantage in combat but consume ammunition.
  • Sophia (one of the fighters) allows you to unlock another workshop to make items to throw during the fights (you have to follow her walkthrough). In this room, it is possible to make ammunition for firearms.
  • Jessie can grow vegetables that are salvageable every day around noon. Just follow her walkthrough. In addition, she gives you a side quest by asking you to find bags of soil. Each bag allows you to add 2 foods per day.
  • The "To do" is used to know how the game works. It's the introduction. This may be supplemented by adding additional tasks if you can't find either NPC after a certain number of days.
  • NPC walkthroughs unlock new rooms in the base and gain new perks. They also unblock sexual content (when it's available). All sandbox RPGs work with a quest system. I can name several very well-known ones that have just been released.
  • You can move the zombies by making them run after you and then go get the crops. Warning: the zombies will walk without stopping to return to the place where they were before running after you. They don't see you if you're behind their backs.
  • There are also opportunities to obtain resources without the risk of fighting. Exemple : Backpacks in the 0 DANGER region and 1 NPC who goes to get them in V0.18.
  • If there are important places indicated on the map, it's because you have to explore them and the NPCs to find are there. There are also other important items that can be found there.
  • To find out which NPC has content, you can check in the changelog (or look in my pages for members). I indicate each time when I add an NPC or if I add content for one or the other NPC.
I think that's quite a few solutions in the game that can solve the problems you just mentioned. And it's not over because there are still other NPCs that need to be added, there will be 2 more bases (to visit), other bonuses that need to be added (example: modify tools to reduce the harvesting time or more), a fast travel system, and much more.

I think I have answered everything. All of this is in the game and the explanations are given every time you unlock something. You can also find all this on the GameFaq. If you need more explanations or if I forgot something, you can always ask your questions ;)

Sorry, but that is bullshit!

If you get attacket twice in the first days you are dead! So if you search for any things and "meet" a zombie, you have to fight. If you cut trees and "make too much noise" you have to fight... and so on and so on. It's boring and demotivation if you don't get any progress in the first days. This game really looks promising, but when you have to start over and over again - you put it in the waste bin!
 
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TSGS

Active Member
Game Developer
Oct 21, 2019
774
482
Sorry, but that is bullshit!

If you get attacket twice in the first days you are dead! So if you search for any things and "meet" a zombie, you have to fight. If you cut trees and "make too much noise" you have to fight... and so on and so on. It's boring and demotivation if you don't get any progress in the first days. This game really looks promising, but when you have to start over and over again - you put it in the waste bin!
  • You can avoid fights by running.
  • You heal yourself by eating and drinking what's in your inventory.
  • You make and equip better equipments.
  • You find the 3 NPCs who can fight with you.
There is a 1 in 5 chance of making noise and there are other ways to find resources as well.
 
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Reactions: Cramone

Cramone

Member
May 14, 2018
271
90
first day are tough, but later you have to get too much water and good (easy to get if you follow quest), just get tedious.
Some girls do things like workshop or laboratory... even church bussinnes, but there is other dont do shit... (not include cop and military because i used them as companion).

Is hard to find something in map... is kind "not friendly" i cant find the lost girl (aka zombie 2, already get paper and found the other clue)
 
2.40 star(s) 10 Votes