The development team for this game may release the uncensored ver on Steam after 2-3 months.Can this game be uncensored?
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It's off topic as it isn't a Unity game.and this one the same? or?
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Draw new ones and replace them.What to do when the textures are censeored?
how to do thatDraw new ones and replace them.
I am not an artist. I don't know how to draw one that don't need to mosaic.how to do that
if it's a 2D game, good luck.how to do that
Hi im back, srry for the delay. Just like what u said, the original textures are mosaic, we cant do anything else unless we redraw it. Thanks for your advice, ima move to another project.if you've edited all of the shaders which are referenced, and there is no visible change, im not sure.
first thing i would do is to double check all of the textures to make sure the mosaic isn't just baked into the artwork.
might be wasting your time if the shader isnt even being used.
second thing, is to check all of the sharedasset files for another material you might be missing.
typically, the "unlit" materials are irrelevant.
Lot of Live2D games will have streaming assets, make sure to check that folder as well.Any idea what would be the file to uncensor this?You must be registered to see the links
I check on the free trial with AssetStudio and the textures are uncensored
Nvm. apparently i did find the censor for that one. Just replace the shaderasset1.asset with the rar file in the data folder.Any idea what would be the file to uncensor this?You must be registered to see the links
I check on the free trial with AssetStudio and the textures are uncensored
But may I ask what was the name of the file that needed to be modified, so I know in the future cause they got multiple gamesNvm. apparently i did find the censor for that one. Just replace the shaderasset1.asset with the rar file in the data folder.
But may I ask what was the name of the file that needed to be modified, so I know in the future cause they got multiple games
Need to check later, but first:I met a new challenge today.
You must be registered to see the linksstore its data in .bundlle files. How can I view and edit those files?
I met a new challenge today.
You must be registered to see the linksstore its data in .bundlle files. How can I view and edit those files?
assetbundles are similar to a unity3d file, it can be decompressed by UABE, albeit I believe it takes significantly longer than regular unity3d archives.Can it be loaded and decompressed by UABE or UABEA?
I met a new challenge today.
You must be registered to see the linksstore its data in .bundlle files. How can I view and edit those files?
Just checked the game demo and found out that, the answer is No for my first question.assetbundles are similar to a unity3d file, it can be decompressed by UABE, albeit I believe it takes significantly longer than regular unity3d archives.
assetbundles are similar to a unity3d file, it can be decompressed by UABE, albeit I believe it takes significantly longer than regular unity3d archives.
My mistake, I misread and thought you had said .assetbundle, not .bundle...I met a new challenge today.
You must be registered to see the linksstore its data in .bundlle files. How can I view and edit those files?