Cheat Engine I think. As i really sucks at it, be nice if someone's make a CT code for it. Anyways there's 2 mods on steam who add 2 NPC's who give you 5000gold each one. I'm already using them on the last build and seems they works fine, aside I still have to find the 2nd one NPC, who give you cash after a riddle to resolve.Is there a way that I can get infinite money?
How do I get the mod?Cheat Engine I think. As i really sucks at it, be nice if someone's make a CT code for it. Anyways there's 2 mods on steam who add 2 NPC's who give you 5000gold each one. I'm already using them on the last build and seems they works fine, aside I still have to find the 2nd one NPC, who give you cash after a riddle to resolve.
Go on steam workshop and type Hunt and Snare here -->How do I get the mod?
I've been suggesting a method of fast travel in the game for over a year now to no avail it seems. Once the world starts getting populated with more locations, npc's, and activities, then it might all make more sense for things to be spread out like it is, but I agree it is rather irritating how things are right now with no other method of travel beyond slow jog speeds.isnt it absurd to own a ship and to have to run all around the map all the time? also being feral wouldnt it be normal to be able to run at feral speed?
As far as I am aware, there is no mini-game naval combat in this version (R28). I think it is something that is being worked on, but not implemented yet.I'm currently playing version r28, the new addons, stuff and NPC's are cool. But I do like on the next update the dev put inside to make a "zoomed map" into the main map, like Skyrim to see better towns and detailed locations. Alsothe possibility to put map markers on the main map and TP to them, spare LOT of time instyead running for minutes around the map.
Hope the modding and updating followers NPC's and "preys" to more than one at time and runs around if they're not selected to follow you. Or better the possibility to create a full camp site somewhere with your Bosun and some cages to store the prey/slaves, sending them at camp until you have caught them, also a "slave market" at main cities of the two isles for seel them on exchange of gold/drake coins sounds a good idea.
Anyway, hoe enter on mini-game naval combat? I've spent hours on gameplay and even sialed to the two islands but 'til now I haven't make any single battle.
EDIT: I've found 2 broken wodden paddles with letters TAEV and MALO on them, near point 8 on the map on main island (but can't find the chest/loot at point 8, as I can't find the key on the Kizan island near the "isle with the bridge"), someone's know how and where to use them? Thanks on advance.
TY for the answers, so the two broken and unsellable wodden paddles have no use then?As far as I am aware, there is no mini-game naval combat in this version (R28). I think it is something that is being worked on, but not implemented yet.
The chest at point 8 on the main island, is hidden in a hole and is partially buried as well. It can be easy to miss if you are not looking close enough. If you are on the western end of that small valley between to two hills, the hole is about in the middle on the left side of the valley.
I assume that the key you are looking for is on the east side of the Kizan isle. The chest you are looking for is actualy tucked under the side of that natural stone bridge, it is on the left side of the bridge (assuming you are facing East). It is a tiny chest wedged into a crack in the side of that natural bridge.
I had no idea that those paddles existed until I just found 1 of them in a chest on a mountain top, about an hour ago.TY for the answers, so the two broken and unsellable wodden paddles have no use then?
there are many items that have no meaning atm, but will definitely have it later, like ammo or contracts. Maybe those paddles(or totems, or statues, or bugs, u name it) will as well.TY for the answers, so the two broken and unsellable wodden paddles have no use then?
Too bad there's no sailing mini-game into this version, I was really interested to try it. So hope the dev implement it on the next one version...I had no idea that those paddles existed until I just found 1 of them in a chest on a mountain top, about an hour ago.
As to what they could be for, I don't have the slightest idea. If I were to guess, I would say someone had an idea for these to be part of a quest and put them in now OR someone just put them in the game as a 'filler' item and don't intend for them to be used for anything useful.
I found it, thanks. Anyways I have a question, how the "gifts" mentioned on maps works? I reached the places on many differents hours but I've see nothing.As far as I am aware, there is no mini-game naval combat in this version (R28). I think it is something that is being worked on, but not implemented yet.
The chest at point 8 on the main island, is hidden in a hole and is partially buried as well. It can be easy to miss if you are not looking close enough. If you are on the western end of that small valley between to two hills, the hole is about in the middle on the left side of the valley.
I assume that the key you are looking for is on the east side of the Kizan isle. The chest you are looking for is actualy tucked under the side of that natural stone bridge, it is on the left side of the bridge (assuming you are facing East). It is a tiny chest wedged into a crack in the side of that natural bridge.
Wow, already? Nice! Too bad the dev haven't implemented the "naval battles" yet. So hope he's can it, on the next update.new build out.
r28e hotfix:
- Improvements to lighting performance around Kizan statue
- Fixed collision issues on Kizan beacon
- Fixed some excess water reflections on Kizan
- Modding: Clamped item color ranges to 0-255
- Modding: Changed all item values to pieces of drake
- Modding: Changed Mask1 and Mask2 colors for the placeholder art of dragonfire jacket (which isn't normally a usable item x))
EDIT:has potential would like to see npc's a bit easier to capture