It's entirely dependent on the number of "Tanaka Next Door" scenes you've unlocked: there are a total of 10, and I think you need at least 6 for the baseball team to win. If not 6, it's 8. You unlock them by completing most, if not all, of the missions in a single group. There are 2 in the "Study" group, 2 in "Club Activities", 1 in "Friend", 1 in "Part-Time Job", 2 in "Romance", and 2 in "Student Council". There's no unlocking them in a single play-through: just focus on a group or 2 and do all of the missions in that group, then start a new game (or load an early save) and focus on different groups.How do you get the baseball team to win?
I refuse to do Romance (playboy) route and they say, if my morale are low (under 10), they will just let the playboy kidnap you to karaoke and virgin lost.nope I haven't found anything related to rep and morale yet
Just fail a test. Answer everything wrong and/or leave questions blank.how do you trigger start the tutor route? 2 playthrough and i haven't got him
- scenes that unlocked will be record in the album and accessible everywhereI'm halfway through my first run and really enjoying this so far. at first I wasn't sure how I felt about having to go into the scene selection to see the cgs but honestly, it's a nice touch.
out of curiosity do the scenes you've unlocked carry over between saves or do you need to unlock them all in one run to get everything?
also is there a guide anywhere or is it just word of mouth atm?
wait so technically Tutor scene and Council scene are not related ?It's not, and the description is wrong to boot.
It's actually under the Student Council group. You unlock "A Service Committee?" by first reducing your feelings for the Student Council to 0, and then it eventually triggers as a random event after Day 55. You then unlock "Titjob Service" in the Nurse's Office. This screwed me up for a while since the description says it's only during the School Festival, which happens before Day 55 (and also before you have access to the roof). Anyway, once you've completed Titjob Service, you can unlock "Sex Service" in the Nurse's Office, and "Rooftop Sex Service" (which is the scene you're looking for) on the roof on Saturdays and Sundays. Hope that helps.
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<VariableType>4 Bytes</VariableType>
<Address>"GameAssembly.dll"+02089498</Address>
<Offsets>
<Offset>50</Offset>
<Offset>10</Offset>
<Offset>30</Offset>
<Offset>48</Offset>
<Offset>B8</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>72</ID>
<Description>"Reputation"</Description>
<DropDownListLink>Value1</DropDownListLink>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>4 Bytes</VariableType>
<Address>"GameAssembly.dll"+02089498</Address>
<Offsets>
<Offset>54</Offset>
<Offset>10</Offset>
<Offset>30</Offset>
<Offset>48</Offset>
<Offset>B8</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>94</ID>
<Description>"Subconscious Hypnosis"</Description>
<DropDownListLink>Value9a</DropDownListLink>
<ShowAsSigned>0</ShowAsSigned>
<Color>FF8080</Color>
<VariableType>4 Bytes</VariableType>
<Address>"GameAssembly.dll"+02089498</Address>
<Offsets>
<Offset>18</Offset>
<Offset>148</Offset>
<Offset>10</Offset>
<Offset>48</Offset>
<Offset>48</Offset>
<Offset>B8</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>112</ID>
<Description>"H Status"</Description>
<Options moHideChildren="1" moRecursiveSetValue="1" moDeactivateChildrenAsWell="1" moAllowManualCollapseAndExpand="1"/>
<GroupHeader>1</GroupHeader>
<CheatEntries>
<CheatEntry>
<ID>102</ID>
<Description>"Underwear seen"</Description>
<VariableType>4 Bytes</VariableType>
<Address>"GameAssembly.dll"+02089498</Address>
<Offsets>
<Offset>18</Offset>
<Offset>C8</Offset>
<Offset>10</Offset>
<Offset>48</Offset>
<Offset>48</Offset>
<Offset>B8</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>104</ID>
<Description>"Kissed"</Description>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>4 Bytes</VariableType>
<Address>"GameAssembly.dll"+02089498</Address>
<Offsets>
<Offset>18</Offset>
<Offset>D0</Offset>
<Offset>10</Offset>
<Offset>48</Offset>
<Offset>48</Offset>
<Offset>B8</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>105</ID>
<Description>"Seen naked"</Description>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>4 Bytes</VariableType>
<Address>"GameAssembly.dll"+02089498</Address>
<Offsets>
<Offset>18</Offset>
<Offset>D8</Offset>
<Offset>10</Offset>
<Offset>48</Offset>
<Offset>48</Offset>
<Offset>B8</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>103</ID>
<Description>"Dicks sucked"</Description>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>4 Bytes</VariableType>
<Address>"GameAssembly.dll"+02089498</Address>
<Offsets>
<Offset>18</Offset>
<Offset>E0</Offset>
<Offset>10</Offset>
<Offset>48</Offset>
<Offset>48</Offset>
<Offset>B8</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>106</ID>
<Description>"Masturbated"</Description>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>4 Bytes</VariableType>
<Address>"GameAssembly.dll"+02089498</Address>
<Offsets>
<Offset>18</Offset>
<Offset>E8</Offset>
<Offset>10</Offset>
<Offset>48</Offset>
<Offset>48</Offset>
<Offset>B8</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>107</ID>
<Description>"Squirted"</Description>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>4 Bytes</VariableType>
<Address>"GameAssembly.dll"+02089498</Address>
<Offsets>
<Offset>18</Offset>
<Offset>F0</Offset>
<Offset>10</Offset>
<Offset>48</Offset>
<Offset>48</Offset>
<Offset>B8</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>108</ID>
<Description>"Sex"</Description>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>4 Bytes</VariableType>
<Address>"GameAssembly.dll"+02089498</Address>
<Offsets>
<Offset>18</Offset>
<Offset>F8</Offset>
<Offset>10</Offset>
<Offset>48</Offset>
<Offset>48</Offset>
<Offset>B8</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>109</ID>
<Description>"Begged for sex"</Description>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>4 Bytes</VariableType>
<Address>"GameAssembly.dll"+02089498</Address>
<Offsets>
<Offset>18</Offset>
<Offset>100</Offset>
<Offset>10</Offset>
<Offset>48</Offset>
<Offset>48</Offset>
<Offset>B8</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>110</ID>
<Description>"Climaxed"</Description>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>4 Bytes</VariableType>
<Address>"GameAssembly.dll"+02089498</Address>
<Offsets>
<Offset>18</Offset>
<Offset>108</Offset>
<Offset>10</Offset>
<Offset>48</Offset>
<Offset>48</Offset>
<Offset>B8</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>111</ID>
<Description>"Creampied"</Description>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>4 Bytes</VariableType>
<Address>"GameAssembly.dll"+02089498</Address>
<Offsets>
<Offset>18</Offset>
<Offset>110</Offset>
<Offset>10</Offset>
<Offset>48</Offset>
<Offset>48</Offset>
<Offset>B8</Offset>
</Offsets>
</CheatEntry>
</CheatEntries>
</CheatEntry>
</CheatEntries>
</CheatEntry>
</CheatEntries>
<UserdefinedSymbols/>
</CheatTable>
this doesnt workA Cheat Table. This may help.
- Days: 1~ (Change it to 115 to avoid some meaningless waste of time when in the route of the True Ending)
- Stamina: 0~100 (Change it to 0 and go for training till the character gets hurt)
- Hypnosis: 0~100 (Usually 50; Less than 100 to avoid the Game Over)
- Motivation: 0~10
- Hypnosis Lv: 1~9 (insignificant)
- Cash: 0~9999999 (Change it to 0 to unlock the Part-time Job event)
- Knowledge: 0~9999
- Stamina: 0~9999
- Mind: 0~9999
- Evaluation: 0~9999
- Unconscious Mind: 0,1,2,3,4,5,6,9
- 0: Balance (Normal Ending or Bad Ending)
- 1: Studies (Different Ending 1 after losing to the final boss)
- 2: Parttime (2)
- 3: Friendship (3)
- 4: Amativeness (4)
- 5: Student Union (5)
- 6: Club Activities (6)
- 9: Unknown (True Ending)
Code:<?xml version="1.0" encoding="utf-8"?> <CheatTable CheatEngineTableVersion="45"> <CheatEntries> <CheatEntry> <ID>39</ID> <Description>"For DEVs"</Description> <Options moHideChildren="1" moDeactivateChildrenAsWell="1" moAllowManualCollapseAndExpand="1"/> <Color>808080</Color> <GroupHeader>1</GroupHeader> <CheatEntries> <CheatEntry> <ID>78</ID> <Description>"List"</Description> <Options moHideChildren="1" moDeactivateChildrenAsWell="1" moAllowManualCollapseAndExpand="1"/> <Color>C0C0C0</Color> <GroupHeader>1</GroupHeader> <CheatEntries> <CheatEntry> <ID>50</ID> <Description>"Value1"</Description> <DropDownList DisplayValueAsItem="1">9999:MAX </DropDownList> <Color>A0A0A0</Color> <GroupHeader>1</GroupHeader> </CheatEntry> <CheatEntry> <ID>51</ID> <Description>"Value2"</Description> <DropDownList DisplayValueAsItem="1">9999999:MAX </DropDownList> <Color>A0A0A0</Color> <GroupHeader>1</GroupHeader> </CheatEntry> <CheatEntry> <ID>52</ID> <Description>"Value3"</Description> <DropDownList DisplayValueAsItem="1">0:0 50:50 75:75 100:Threshold </DropDownList> <Color>A0A0A0</Color> <GroupHeader>1</GroupHeader> </CheatEntry> <CheatEntry> <ID>53</ID> <Description>"Value4"</Description> <DropDownList DisplayValueAsItem="1">0:0 100:Full </DropDownList> <Color>A0A0A0</Color> <GroupHeader>1</GroupHeader> </CheatEntry> <CheatEntry> <ID>61</ID> <Description>"Value5"</Description> <DropDownList DisplayValueAsItem="1">1:1 97:Crossroads 115:Ending Start (True End) </DropDownList> <Color>A0A0A0</Color> <GroupHeader>1</GroupHeader> </CheatEntry> <CheatEntry> <ID>75</ID> <Description>"Value6"</Description> <DropDownList DisplayValueAsItem="1">0:MIN 2:2 4:4 7:7 9:9 10:MAX </DropDownList> <Color>A0A0A0</Color> <GroupHeader>1</GroupHeader> </CheatEntry> <CheatEntry> <ID>76</ID> <Description>"Value7"</Description> <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">1:Lv.1 2:Lv.2 3:Lv.3 4:Lv.4 5:Lv.5 6:Lv.6 7:Lv.7 8:Lv.8 </DropDownList> <Color>A0A0A0</Color> <GroupHeader>1</GroupHeader> </CheatEntry> <CheatEntry> <ID>82</ID> <Description>"Value8"</Description> <DropDownList DisplayValueAsItem="1">0:MIN 25:QUARTER 50:HALF 100:MAX </DropDownList> <Color>A0A0A0</Color> <GroupHeader>1</GroupHeader> </CheatEntry> <CheatEntry> <ID>96</ID> <Description>"Value9"</Description> <DropDownList DisplayValueAsItem="1">0:Balance 1:Studies 2:Parttime 3:Friendship 4:Amativeness 5:Student Union 6:Club Activities 9:Unknown </DropDownList> <Color>A0A0A0</Color> <GroupHeader>1</GroupHeader> </CheatEntry> </CheatEntries> </CheatEntry> <CheatEntry> <ID>9</ID> <Description>"Stamina/100"</Description> <Options moDeactivateChildrenAsWell="1" moAllowManualCollapseAndExpand="1"/> <ShowAsSigned>0</ShowAsSigned> <VariableType>4 Bytes</VariableType> <Address>20630372138-24</Address> <CheatEntries> <CheatEntry> <ID>7</ID> <Description>"Hypnosis"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>4 Bytes</VariableType> <Address>(Stamina/100)+8</Address> </CheatEntry> <CheatEntry> <ID>8</ID> <Description>"Cash"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>4 Bytes</VariableType> <Address>(Stamina/100)+18</Address> </CheatEntry> <CheatEntry> <ID>3</ID> <Description>"Knowledge"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>4 Bytes</VariableType> <Address>(Stamina/100)+24</Address> </CheatEntry> <CheatEntry> <ID>14</ID> <Description>"Stamina"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>4 Bytes</VariableType> <Address>(Stamina/100)+28</Address> </CheatEntry> <CheatEntry> <ID>15</ID> <Description>"Mind"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>4 Bytes</VariableType> <Address>(Stamina/100)+2C</Address> </CheatEntry> <CheatEntry> <ID>10</ID> <Description>"Evaluation"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>4 Bytes</VariableType> <Address>(Stamina/100)+30</Address> </CheatEntry> </CheatEntries> </CheatEntry> <CheatEntry> <ID>95</ID> <Description>"ptr"</Description> <Options moHideChildren="1" moDeactivateChildrenAsWell="1" moAllowManualCollapseAndExpand="1"/> <GroupHeader>1</GroupHeader> <CheatEntries> <CheatEntry> <ID>62</ID> <Description>"pointerscan result"</Description> <VariableType>4 Bytes</VariableType> <Address>"GameAssembly.dll"+0209A3B8</Address> <Offsets> <Offset>24</Offset> <Offset>10</Offset> <Offset>D0</Offset> <Offset>0</Offset> <Offset>B8</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>63</ID> <Description>"pointerscan result"</Description> <VariableType>4 Bytes</VariableType> <Address>"GameAssembly.dll"+02089498</Address> <Offsets> <Offset>24</Offset> <Offset>10</Offset> <Offset>D0</Offset> <Offset>40</Offset> <Offset>B8</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>64</ID> <Description>"pointerscan result"</Description> <VariableType>4 Bytes</VariableType> <Address>"GameAssembly.dll"+0209A3B8</Address> <Offsets> <Offset>24</Offset> <Offset>10</Offset> <Offset>30</Offset> <Offset>8</Offset> <Offset>B8</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>65</ID> <Description>"pointerscan result"</Description> <VariableType>4 Bytes</VariableType> <Address>"GameAssembly.dll"+02089498</Address> <Offsets> <Offset>24</Offset> <Offset>10</Offset> <Offset>30</Offset> <Offset>48</Offset> <Offset>B8</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>59</ID> <Description>"pointerscan result"</Description> <VariableType>4 Bytes</VariableType> <Address>"GameAssembly.dll"+0209A3B8</Address> <Offsets> <Offset>14</Offset> <Offset>8</Offset> <Offset>B8</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>57</ID> <Description>"pointerscan result"</Description> <VariableType>4 Bytes</VariableType> <Address>"GameAssembly.dll"+02089498</Address> <Offsets> <Offset>14</Offset> <Offset>48</Offset> <Offset>B8</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>0</ID> <Description>"pointerscan result"</Description> <VariableType>4 Bytes</VariableType> <Address>"GameAssembly.dll"+0209A3B8</Address> <Offsets> <Offset>18</Offset> <Offset>1A8</Offset> <Offset>10</Offset> <Offset>48</Offset> <Offset>8</Offset> <Offset>B8</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>1</ID> <Description>"pointerscan result"</Description> <VariableType>4 Bytes</VariableType> <Address>"GameAssembly.dll"+02089498</Address> <Offsets> <Offset>18</Offset> <Offset>1A8</Offset> <Offset>10</Offset> <Offset>48</Offset> <Offset>48</Offset> <Offset>B8</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>88</ID> <Description>"pointerscan result"</Description> <VariableType>4 Bytes</VariableType> <Address>"GameAssembly.dll"+0209A3B8</Address> <Offsets> <Offset>48</Offset> <Offset>150</Offset> <Offset>10</Offset> <Offset>48</Offset> <Offset>8</Offset> <Offset>B8</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>2</ID> <Description>"pointerscan result"</Description> <VariableType>4 Bytes</VariableType> <Address>"GameAssembly.dll"+02089498</Address> <Offsets> <Offset>48</Offset> <Offset>150</Offset> <Offset>10</Offset> <Offset>48</Offset> <Offset>48</Offset> <Offset>B8</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>89</ID> <Description>"pointerscan result"</Description> <VariableType>4 Bytes</VariableType> <Address>"GameAssembly.dll"+0209A3B8</Address> <Offsets> <Offset>198</Offset> <Offset>180</Offset> <Offset>10</Offset> <Offset>48</Offset> <Offset>8</Offset> <Offset>B8</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>4</ID> <Description>"pointerscan result"</Description> <VariableType>4 Bytes</VariableType> <Address>"GameAssembly.dll"+02089498</Address> <Offsets> <Offset>198</Offset> <Offset>180</Offset> <Offset>10</Offset> <Offset>48</Offset> <Offset>48</Offset> <Offset>B8</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>5</ID> <Description>"pointerscan result"</Description> <VariableType>4 Bytes</VariableType> <Address>"GameAssembly.dll"+0209A3B8</Address> <Offsets> <Offset>78</Offset> <Offset>158</Offset> <Offset>10</Offset> <Offset>48</Offset> <Offset>8</Offset> <Offset>B8</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>6</ID> <Description>"pointerscan result"</Description> <VariableType>4 Bytes</VariableType> <Address>"GameAssembly.dll"+02089498</Address> <Offsets> <Offset>78</Offset> <Offset>158</Offset> <Offset>10</Offset> <Offset>48</Offset> <Offset>48</Offset> <Offset>B8</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>90</ID> <Description>"pointerscan result"</Description> <VariableType>4 Bytes</VariableType> <Address>"GameAssembly.dll"+0209A3B8</Address> <Offsets> <Offset>A8</Offset> <Offset>160</Offset> <Offset>10</Offset> <Offset>48</Offset> <Offset>8</Offset> <Offset>B8</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>91</ID> <Description>"pointerscan result"</Description> <VariableType>4 Bytes</VariableType> <Address>"GameAssembly.dll"+02089498</Address> <Offsets> <Offset>A8</Offset> <Offset>160</Offset> <Offset>10</Offset> <Offset>48</Offset> <Offset>48</Offset> <Offset>B8</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>92</ID> <Description>"pointerscan result"</Description> <VariableType>4 Bytes</VariableType> <Address>"GameAssembly.dll"+0209A3B8</Address> <Offsets> <Offset>18</Offset> <Offset>148</Offset> <Offset>10</Offset> <Offset>48</Offset> <Offset>8</Offset> <Offset>B8</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>93</ID> <Description>"pointerscan result"</Description> <VariableType>4 Bytes</VariableType> <Address>"GameAssembly.dll"+02089498</Address> <Offsets> <Offset>18</Offset> <Offset>148</Offset> <Offset>10</Offset> <Offset>48</Offset> <Offset>48</Offset> <Offset>B8</Offset> </Offsets> </CheatEntry> </CheatEntries> </CheatEntry> <CheatEntry> <ID>81</ID> <Description>"Enthusiasm for"</Description> <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/> <Color>4080FF</Color> <GroupHeader>1</GroupHeader> <CheatEntries> <CheatEntry> <ID>80</ID> <Description>"Parttime"</Description> <DropDownListLink>Value8</DropDownListLink> <ShowAsSigned>1</ShowAsSigned> <VariableType>4 Bytes</VariableType> <Address>"GameAssembly.dll"+0209A3B8</Address> <Offsets> <Offset>18</Offset> <Offset>198</Offset> <Offset>10</Offset> <Offset>48</Offset> <Offset>8</Offset> <Offset>B8</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>87</ID> <Description>"Amativeness"</Description> <DropDownListLink>Value8</DropDownListLink> <ShowAsSigned>1</ShowAsSigned> <VariableType>4 Bytes</VariableType> <Address>"GameAssembly.dll"+0209A3B8</Address> <Offsets> <Offset>18</Offset> <Offset>1A0</Offset> <Offset>10</Offset> <Offset>48</Offset> <Offset>8</Offset> <Offset>B8</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>86</ID> <Description>"Club Activities"</Description> <DropDownListLink>Value8</DropDownListLink> <ShowAsSigned>1</ShowAsSigned> <VariableType>4 Bytes</VariableType> <Address>"GameAssembly.dll"+0209A3B8</Address> <Offsets> <Offset>18</Offset> <Offset>1A8</Offset> <Offset>10</Offset> <Offset>48</Offset> <Offset>8</Offset> <Offset>B8</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>85</ID> <Description>"Studies"</Description> <DropDownListLink>Value8</DropDownListLink> <ShowAsSigned>1</ShowAsSigned> <VariableType>4 Bytes</VariableType> <Address>"GameAssembly.dll"+0209A3B8</Address> <Offsets> <Offset>18</Offset> <Offset>1B0</Offset> <Offset>10</Offset> <Offset>48</Offset> <Offset>8</Offset> <Offset>B8</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>84</ID> <Description>"Friendship"</Description> <DropDownListLink>Value8</DropDownListLink> <ShowAsSigned>1</ShowAsSigned> <VariableType>4 Bytes</VariableType> <Address>"GameAssembly.dll"+0209A3B8</Address> <Offsets> <Offset>18</Offset> <Offset>1B8</Offset> <Offset>10</Offset> <Offset>48</Offset> <Offset>8</Offset> <Offset>B8</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>83</ID> <Description>"Student Union"</Description> <DropDownListLink>Value8</DropDownListLink> <ShowAsSigned>1</ShowAsSigned> <VariableType>4 Bytes</VariableType> <Address>"GameAssembly.dll"+0209A3B8</Address> <Offsets> <Offset>18</Offset> <Offset>1C0</Offset> <Offset>10</Offset> <Offset>48</Offset> <Offset>8</Offset> <Offset>B8</Offset> </Offsets> </CheatEntry> </CheatEntries> </CheatEntry> </CheatEntries> </CheatEntry> <CheatEntry> <ID>36</ID> <Description>"Attach to Process"</Description> <Options moHideChildren="1"/> <Color>000080</Color> <VariableType>Auto Assembler Script</VariableType> <AssemblerScript>[ENABLE] LuaCall(function cycleFullCompact(sender,force) local state = not(compactmenuitem.Caption == 'Compact View Mode'); if force~=nil then state = not force end; compactmenuitem.Caption = state and 'Compact View Mode' or 'Full View Mode'; getMainForm().Splitter1.Visible = state; getMainForm().Panel4.Visible = state; getMainForm().Panel5.Visible = state; end; function addCompactMenu() if compactmenualreadyexists then return end; local parent = getMainForm().Menu.Items; compactmenuitem = createMenuItem(parent); parent.add(compactmenuitem); compactmenuitem.Caption = 'Compact View Mode'; compactmenuitem.OnClick = cycleFullCompact; compactmenualreadyexists = 'yes'; end; addCompactMenu(); cycleFullCompact(nil,true)) {$lua} if syntaxcheck then return end function Attach() local gp = "Hypnosis of Corruption.exe" if (readInteger(process) == nil) or (readInteger(process) ~= readInteger(gp)) then openProcess(gp) end end Attach() [DISABLE] </AssemblerScript> </CheatEntry> <CheatEntry> <ID>79</ID> <Description>"Save & Load Before Use"</Description> <Options moDeactivateChildrenAsWell="1"/> <Color>0000FF</Color> <GroupHeader>1</GroupHeader> <CheatEntries> <CheatEntry> <ID>73</ID> <Description>"Days"</Description> <DropDownListLink>Value5</DropDownListLink> <Color>DDDD00</Color> <VariableType>4 Bytes</VariableType> <Address>"GameAssembly.dll"+0209A3B8</Address> <Offsets> <Offset>14</Offset> <Offset>8</Offset> <Offset>B8</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>66</ID> <Description>"Stamina...100"</Description> <DropDownListLink>Value4</DropDownListLink> <VariableType>4 Bytes</VariableType> <Address>"GameAssembly.dll"+0209A3B8</Address> <Offsets> <Offset>24</Offset> <Offset>10</Offset> <Offset>30</Offset> <Offset>8</Offset> <Offset>B8</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>67</ID> <Description>"Hypnosis"</Description> <DropDownListLink>Value3</DropDownListLink> <Color>00DF00</Color> <VariableType>4 Bytes</VariableType> <Address>"GameAssembly.dll"+0209A3B8</Address> <Offsets> <Offset>2C</Offset> <Offset>10</Offset> <Offset>30</Offset> <Offset>8</Offset> <Offset>B8</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>74</ID> <Description>"Motivation"</Description> <DropDownListLink>Value6</DropDownListLink> <ShowAsSigned>0</ShowAsSigned> <VariableType>4 Bytes</VariableType> <Address>"GameAssembly.dll"+0209A3B8</Address> <Offsets> <Offset>34</Offset> <Offset>10</Offset> <Offset>30</Offset> <Offset>8</Offset> <Offset>B8</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>77</ID> <Description>"Hypnosis Lv"</Description> <DropDownListLink>Value7</DropDownListLink> <ShowAsSigned>0</ShowAsSigned> <VariableType>4 Bytes</VariableType> <Address>"GameAssembly.dll"+0209A3B8</Address> <Offsets> <Offset>40</Offset> <Offset>10</Offset> <Offset>30</Offset> <Offset>8</Offset> <Offset>B8</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>68</ID> <Description>"Cash"</Description> <DropDownListLink>Value2</DropDownListLink> <Color>2DCEF7</Color> <VariableType>4 Bytes</VariableType> <Address>"GameAssembly.dll"+0209A3B8</Address> <Offsets> <Offset>3C</Offset> <Offset>10</Offset> <Offset>30</Offset> <Offset>8</Offset> <Offset>B8</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>69</ID> <Description>"Knowledge"</Description> <DropDownListLink>Value1</DropDownListLink> <VariableType>4 Bytes</VariableType> <Address>"GameAssembly.dll"+0209A3B8</Address> <Offsets> <Offset>48</Offset> <Offset>10</Offset> <Offset>30</Offset> <Offset>8</Offset> <Offset>B8</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>70</ID> <Description>"Stamina"</Description> 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I think it might take inspiration from power pro, a very popular chibi baseball team raising game in Japan. quite smart how they blend that with hypnosis and to think it cycle back to baseball in the end, who'd have thought.I think there's story moments in this game that are genuinely cool, the way the game just skips over memory wipe events honestly goes hard and it's weirdly immersive in that sense. The way the game presents with the cute chibi pixel characters to sort of mask the horrid reality that is happening, it gives a sense of dread that I really fk with.
I'd actually be down if someone used a concept like this for their non-porn game
Same here. Pressing all the buttons etc.So... what are the controls? I got movement, but I can't interact with anyone...