Unity Completed I Reincarnated In A Game World as a Tentacle Monster [Final] [Almonds & Big Milk]

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appleseed26

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Apr 3, 2018
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It's been a thing for a while. There's a lot of games, light novels etc around so make the title also the synopsis. Then busy people only have to read the title to get the gist.
I think that has something to do with how the japanese written, using kanji you can get away with a long descriptive title, yet only spend like 7 - 10 characters. I mean, it's been there for a millenia, I take Gundam as example, their technical Japanese title still using that Kidou Senshi.

But I also think that Japanese felt that their naming is mouthful, that most of of the time they make a short version of it (most of the using some kind of acronym, example, Saekano....
 

redplauge

Member
Feb 20, 2018
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this is true. take most of the ships from ww2. many short words have a long descriptive meaning. sometime not really descriptive as much as flowery when translated into romantic languages
 

RNDM

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Mar 10, 2018
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this is true. take most of the ships from ww2.
...they named those after things like rivers and mountains and suchlike tho, depending on class. Destroyers mostly seemed to get some variant of -kaze ("wind"). (The USN had a similar system based on states, cities and so on.) Not even particularly long by the standards of the day and downright curt when written in the syllabic Japanese script.

when translated into romantic languages
Into the what the actual fuck now?
 

redplauge

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Feb 20, 2018
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most European languages, mainly in the west are called Romantic as the root language was Roman (Latin). English is weird as its a combination Latin, Celtic and early Germanic.
 
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RNDM

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most European languages, mainly in the west are called Romantic as the root language was Roman (Latin). English is weird as its a combination Latin, Celtic and early Germanic.
( means something very different indeed) and no, English doesn't belong to the club; it's part of the (more specifically the West Germanic subset). Loanwords do not linguistic genealogy make; my native language isn't even Indo-European but has cheerfully borrowed the better part of its post-Mesolithic terminology (eg. related to animal husbandry, agriculture and political organisation) from neighbours speaking such.

Also has fuckall to do with *language* as such - it's a matter of writing system, versus . The moonrune titles aren't really much shorter if actually read out in their native forms, their scripts just "package" the words more compactly (but less flexibly).
 

redplauge

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Feb 20, 2018
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( means something very different indeed) and no, English doesn't belong to the club; it's part of the (more specifically the West Germanic subset). Loanwords do not linguistic genealogy make; my native language isn't even Indo-European but has cheerfully borrowed the better part of its post-Mesolithic terminology (eg. related to animal husbandry, agriculture and political organisation) from neighbours speaking such.

Also has fuckall to do with *language* as such - it's a matter of writing system, versus . The moonrune titles aren't really much shorter if actually read out in their native forms, their scripts just "package" the words more compactly (but less flexibly).
as stated English is weird because of the way it was formed. The Angle and Seax (aka Anglo-Saxon) tribes started forming English when they conquered Briton after the Roman empire faded away from the area. Latin was of course the language of the Romans and they tried to spread it everywhere. The ppl mostly living in Briton (central of what is now England) are of Celtic decent and that language is somewhat preserved by the Welsh and Scottish. And of course the Angles and Seax where speakers of early Germanic... as why its considered of Germanic decent. The Written part IS based mainly on Latin characters, which in its self, incorporated Greek and even some Arabic characters. Tho Arabic Numbers came in around the time of the Moorish conquests of now Spain and southwest France.

As for the various Japanese written languages (yes plural, and in fact can be extended to most Asian languages) yes the symbols are compressed versions of meanings. In earlier post you stated where destroyers had the kaze or wind... well in English its a suffix. I.E. kamikaze means divine wind and can be compressed from 10 characters (not including a space) to 2. Certainly the spoken part will almost always be polysyllable.
 
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Enlightnd

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May 1, 2017
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Interesting concept. I personally think there needs to be more games where you are some sort of monster but with a wholesome twist.

Like orc massage, where you are a simple humble orc who gives massages, but the horny elf won't let you get away.
It's an obvious parody of the idea behind the anime "That time I got Reincarnated as a Slime".

One I suggest everyone checks out too, the idea seemed really dumb when I first read the animes title, but the anime itself is surprisingly good.
 
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RNDM

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as stated English is weird because of the way it was formed. The Angle and Seax (aka Anglo-Saxon) tribes started forming English when they conquered Briton after the Roman empire faded away from the area. Latin was of course the language of the Romans and they tried to spread it everywhere. The ppl mostly living in Briton (central of what is now England) are of Celtic decent and that language is somewhat preserved by the Welsh and Scottish. And of course the Angles and Seax where speakers of early Germanic... as why its considered of Germanic decent.
English is effectively a but its structure and roots are solidly Germanic, that's not up to debate by any stretch of imagination. (Incidentally, it was pretty easy for Celtic subjects of Rome to transition to Vulgar Latin in part because the Celtic and Italic language families were quite closely related.)

The Written part IS based mainly on Latin characters, which in its self, incorporated Greek and even some Arabic characters. Tho Arabic Numbers came in around the time of the Moorish conquests of now Spain and southwest France.
"Mainly" my ass, try exclusively. Also might wanna read up a bit on the - the ancient Greeks readily owed up to the Phoenician origin in the legend of .

Arabic (or more properly Hindu-Arabic; originally developed in India, refined by various Muslim scholars who eg. added fractions and the decimal point) numerals actually only began to be adopted in "Latin" Europe after when influential scholars like Pope Sylvester II and Leonardo Fibonacci, who had studied in Moorish Spain and North Africa respectively, started actively promoting them.

As for the various Japanese written languages (yes plural, and in fact can be extended to most Asian languages) yes the symbols are compressed versions of meanings. In earlier post you stated where destroyers had the kaze or wind... well in English its a suffix. I.E. kamikaze means divine wind and can be compressed from 10 characters (not including a space) to 2. Certainly the spoken part will almost always be polysyllable.
Try compound word. Eg. the experimental famous for being fast as fucc boii (though beaten by the large interwar French "super-destroyers" of the Le Fantasque and Mogador classes... but I digress).

Anyways, comparatively speaking what the logographic and syllabic scripts gain in density they lose by wide margin in versatility and economy. This is made - college-educated people need to know about four thousand characters for ex. Unsurprisingly there has been a somewhat dire need to develop simplified forms in modern times. Japanese isn't as bad - syllabic systems are more economic in number of characters - but complicated by their weird use of three parallel writing systems at once, one of them a copypaste of Chinese which took some Percussive Maintenance to make fit the rather different structural logic of the language itself...

By comparison the economy of characters in alphabetic writing systems is almost surreal. The largest count in the world is found in the Khmer alphabet... and adds up to a mere 74.

It's probably worth noting here that Chinese writing originated in freaking oracle bone squiggles while the West/Southwest Eurasian alphabetic systems ultimately have their roots in the cuneiform that evolved for practical administrative record-keeping in ancient Near East. Kind of shows I'd say...
 
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Flocci

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Apr 23, 2020
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as stated English is weird because of the way it was formed. [...]
I'll keep it short because it's getting off topic, but I just don't like to let misinformation stand: You seem to have a decent grasp of early European history, but I assume you are just guessing the history of the English language from that because none of the events you mentioned had any significant effect on English as a language.

English is indeed a patchwork, but not due to the reasons you describe. Old English was pretty uniformly Germanic to the point where German speakers have a much easier time getting into Old English than modern English speakers. The Roman occupation of Britain actually left little linguistic effect in the area with the exception of geographic names (regions, towns, cities, etc.). Similar thing with the Celts, many geographic names have some degree of Celtic origin, but almost no words. You can look up the lists on wikipedia, it's short, and half of it is only presumed to have a link.

The major changes in the English language happened much later. First of all, there's a decent amount of Skandinavian influence due to the Danish invasion. The biggest influence however came from French, when they conquered it in 1066. This is where most of the perceived similarity between English and Latin comes from. Latin did have some influence on English as well, but it's much smaller and came mostly through religious study (due to the fact that the bible was in Latin).
 

bobdillan

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Nov 18, 2016
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It's an obvious parody of the idea behind the anime "That time I got Reincarnated as a Slime".

One I suggest everyone checks out too, the idea seemed really dumb when I first read the animes title, but the anime itself is surprisingly good.
there is a porn game were you are a slime (and take over a dead body).
 

Deleted member 1017199

Well-Known Member
Nov 17, 2018
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2 things i don't like abut JP games .... the vary sharp voices aaaaaaaand the blurring
JP porn in general, apparently Japanese people like that kind of high pitched pained moaning on account of their sexual assault fantasy and desire for young females. They even have a word for it, chikan. Seriously, it's like you can swap the moaning sounds between JAVs and you won't notice the difference.
 

RNDM

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Mar 10, 2018
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JP porn in general, apparently Japanese people like that kind of high pitched pained moaning on account of their sexual assault fantasy and desire for young females. They even have a word for it, chikan. Seriously, it's like you can swap the moaning sounds between JAVs and you won't notice the difference.
P sure "chikan" just means "molester" - eg. those infamous traincar gropers - but anyways.
This is usually #relevant to these convos:
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Yes, even the Japanese themselves know their erotica is a bit... off. :p
 

libertypics

Active Member
Jan 23, 2019
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Damn it Japan, I don't know what's more extreme the shittyness of your censorship laws or the awesomeness of your game titles.
 
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