- Jan 16, 2021
- 235
- 256
Hi everyone!
I'm a game dev with one game out so far. It's on Steam for $1, but it's also here on f95 as well:
Sir Stretchalot - The Wenches in the Well on F95
I was hoping I could get some opinions when it comes to Patreon, because I'm at a bit of a loss with it all. First off, here is my Patreon page:
Alright, so I'm wondering how the heck I should be approaching this thing. When I released the first game, I got a few people signing up. Maybe 10 all up in the first month. That was over a year ago, and a few have stuck around since then which makes me think I haven't done everything totally wrong, but a lot did drop off. I've got a Very Good rating on Steam and nearly all my money has come from there.
I'd much prefer to be making money on Patreon. It's a lot easier to release stuff on there than Steam, but I don't really know what people want me to give them, other than the finished games of course.
I'm concerned about my workflow as well. The first game and the one I'm currently working on now are very story focused. It isn't one of those games where the dev just keeps adding pieces through updates. I want to try that approach, but it isn't for these two games. I'm not the sort of dev who is gonna release something that I consider rough. It'll be either finished and good to release, or unfinished and I don't want people playing it and ruining the experience for themselves on a lackluster product.
At the moment, I've got three tiers on Patreon, but I'm not happy with them at all. It really doesn't matter what tier you do, you get all the same stuff pretty much. I did tell people I'd be release art packs on every tier and also single images here and there on twitter in order to try and get people interested. I'm not the sorta dev who wants to have it so there's a crap-ton of tiers with all these different rewards either. It's too much to juggle and I'd rather be cranking out content. I also don't really like delaying stuff for different tiers. If the art or the game is done, I want everyone to get it at the same time.
So . . . how should I approach Patreon? I'm thinking of changing my tiers so it's more like this:
Tier 1 - Standard res artwork packs (1280x720), developer updates, polls when I do them, demos for my games, smaller game releases. First games in a series and stuff like that.
Tier 2 - High res artwork packs (2K+), developer updates, polls when I do them, demos, all game releases.
Tier 3 - Everything in the previous tiers and likely nothing else. This tier would really just be for people who want to support my efforts more.
^^^ I feel like just having three simple tiers like that would be a lot easier to manage. Most of my Patrons that I've talked to don't even seem to give a shit about the rewards anyway. They've told me they just want to support the games I make and see updates. But that's just those Patron's saying that, and there isn't a lot of them to go off.
Does this new approach sound good? Should I maybe just have High res art packs for all tiers to make things more simple?
Any other thoughts would be good!
I'm a game dev with one game out so far. It's on Steam for $1, but it's also here on f95 as well:
Sir Stretchalot - The Wenches in the Well on F95
I was hoping I could get some opinions when it comes to Patreon, because I'm at a bit of a loss with it all. First off, here is my Patreon page:
You must be registered to see the links
Alright, so I'm wondering how the heck I should be approaching this thing. When I released the first game, I got a few people signing up. Maybe 10 all up in the first month. That was over a year ago, and a few have stuck around since then which makes me think I haven't done everything totally wrong, but a lot did drop off. I've got a Very Good rating on Steam and nearly all my money has come from there.
I'd much prefer to be making money on Patreon. It's a lot easier to release stuff on there than Steam, but I don't really know what people want me to give them, other than the finished games of course.
I'm concerned about my workflow as well. The first game and the one I'm currently working on now are very story focused. It isn't one of those games where the dev just keeps adding pieces through updates. I want to try that approach, but it isn't for these two games. I'm not the sort of dev who is gonna release something that I consider rough. It'll be either finished and good to release, or unfinished and I don't want people playing it and ruining the experience for themselves on a lackluster product.
At the moment, I've got three tiers on Patreon, but I'm not happy with them at all. It really doesn't matter what tier you do, you get all the same stuff pretty much. I did tell people I'd be release art packs on every tier and also single images here and there on twitter in order to try and get people interested. I'm not the sorta dev who wants to have it so there's a crap-ton of tiers with all these different rewards either. It's too much to juggle and I'd rather be cranking out content. I also don't really like delaying stuff for different tiers. If the art or the game is done, I want everyone to get it at the same time.
So . . . how should I approach Patreon? I'm thinking of changing my tiers so it's more like this:
Tier 1 - Standard res artwork packs (1280x720), developer updates, polls when I do them, demos for my games, smaller game releases. First games in a series and stuff like that.
Tier 2 - High res artwork packs (2K+), developer updates, polls when I do them, demos, all game releases.
Tier 3 - Everything in the previous tiers and likely nothing else. This tier would really just be for people who want to support my efforts more.
^^^ I feel like just having three simple tiers like that would be a lot easier to manage. Most of my Patrons that I've talked to don't even seem to give a shit about the rewards anyway. They've told me they just want to support the games I make and see updates. But that's just those Patron's saying that, and there isn't a lot of them to go off.
Does this new approach sound good? Should I maybe just have High res art packs for all tiers to make things more simple?
Any other thoughts would be good!