- Jun 7, 2018
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Reality is the final arbiter of any statement. If making a good game is easy, then it logically follows that you should see no shortage of good games. Well, do you?I'm curious to read what's your opinion about that.
Reality is the final arbiter of any statement. If making a good game is easy, then it logically follows that you should see no shortage of good games. Well, do you?I'm curious to read what's your opinion about that.
I never complained about a shortage of god games and I indeed think there is no shortage of good games.Reality is the final arbiter of any statement. If making a good game is easy, then it logically follows that you should see no shortage of good games. Well, do you?
Unfortunetely there is no reality when it comes to subjective concepts.Reality is the final arbiter of any statement. If making a good game is easy, then it logically follows that you should see no shortage of good games. Well, do you?
That's irrelevant, you can ignore other people and re-frame this question entirely within your judgments.If you look around you will find lots of people simping for even the shittiest and most generic games, that's why there is no reality or even right or wrong when it comes to arbitrary definitions like "good", "bad", "easy", "hard".
I never implied you did. It was an open question, and now we have the answer.I never complained about a shortage of god games and I indeed think there is no shortage of good games.
Problem being that even the concept of abundance is subjective and can vary between people making it even harder to define what's a shortage of good games.That's irrelevant, you can ignore other people and re-frame this question entirely within your judgments.
Is it difficult to make a game that you personally consider good? If no, then you should see an abundance of games that you personally consider good. Do you see a lot of games that you personally consider good?
To illustrate:
I never implied you did. It was an open question, and now we have the answer.
And if you wanted to ask whether it's hard to make a game the general audience considers good, you need to look at average ratings (spoiler alert, you may have low standards, no offence)
And at what time this is talking about something else than the result ?Yes, they absolutely would. It's not practical to make a full pass on every minute mistake for a general review, but in general, that's exactly what a critic's job is: breaking down the whole into smaller pieces and identifying what went wrong, and what went right. "Great cinematography, shit plot, you have to watch it shitfaced to have a good time."
It is not irrelevant though. OP statement might be absurd to anyone with high standands, but reasonable for people with low standards.That's irrelevant, you can ignore other people and re-frame this question entirely within your judgments.
Is it difficult to make a game that you personally consider good? If no, then you should see an abundance of games that you personally consider good. Do you see a lot of games that you personally consider good?
Basically at any time a review goes slightly into more detail than a basic overview, which professional reviews do a lot. Especially when a movie is not good. It's fun to read someone deconstructing a dumpster fire.And at what time this is talking about something else than the result ?
I'd love to pick your brain over a beer or two, I bet your have crazy stories to tell!I've been in the gaming industry as a software engineer/programmer for about 5 years now.
That can be arranged! I love me some beer.I'd love to pick your brain over a beer or two, I bet your have crazy stories to tell!
And how the hell does a professional dev end up on F95 of all places?
Come on, don't be shy now!I have some pretty strong opinions on what I've observed here on F95 though.
They would be quite off-topic for this particular thread, but I'd absolutely be up to discussing them. Maybe I'll get around to making a "what I see" thread of my own sometime.Come on, don't be shy now!![]()
Do it now, I'll bump it!Maybe I'll get around to making a "what I see" thread of my own sometime.
It wouldn't surprise me if there were a lot of tech people lurking (or even active) on here, just based on the fact that there are a lot of tech people, and a lot of F95 members. Hell, it doesn't really count but I'm hoping to become one of them soon lolAlways wanted to hear what a professional dev thinks of this place and the porn game industry.
Yup, most of the games here are made by only one or two persons, let's keep that in mind. Even established studios only have 4 or 5 persons developing the games, between artists, writers, and if it's possible, music composers. Hell, it's even harder to find games with voice actors, especially if we consider the massive quantity of games in this plattaform, which is almost a perfect compilation of all the existent games in the web.I guess we need to keep in mind that most devs here are probably just horny hobbyists.
I always keep in mind the development team size and how much they are making. A lot of my critiques aren't even exclusive to being a professional; things like developers monetizing something before they even have a game made and then burn out three months later because their ideas were bigger than their skill.Yup, most of the games here are made by only one or two persons, let's keep that in mind. Even established studios only have 4 or 5 persons developing the games, between artists, writers, and if it's possible, music composers. Hell, it's even harder to find games with voice actors, especially if we consider the massive quantity of games in this plattaform, which is almost a perfect compilation of all the existent games in the web.