3.40 star(s) 5 Votes

MFN

Well-Known Member
Game Developer
Mar 20, 2019
1,004
1,831
He currently has 5 games in early stages of development lol
I have more than 10 games. My first game was rainy season.
About abandoned games, I already said this, I abandon only games that I don't like.
For ex: I don't make soul at a crossroads because I lost my scenes and models.
And sing for me my heart! was a short comic first of all.
About this game: I make this game on daz3d and this was my main goal as a developer. So, Im happy to develop this game :)
 
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Deleted member 2782432

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My unofficial Android port of IDNL 0.1 along with ShaddyModda 's Walkthrough and Cheats Mod , also gestures enabled.




Swipe up : Open Menu

Swipe Down : hide interface

Swipe right : skip

Swipe left : rollback


My ports include Text box opacity and text size slider from now on; Go to preferences/Options to change it as per your wish.

Join my discord server for giving me feedback and for other ports.



Note: if it says Unknown developer or not safe/harm the device - click install anyways
 
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Canto Forte

Post Pro
Jul 10, 2017
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Nothing against text and all ... but usually, renders are for visual arts, text is for ... well ... script.rpy.
A lot of text, thoughts and dialogs (on my opinion) per render :)
haha, yeah, I agree with you:)
No, you should not do that. Being distant in text means AWOL for long periods of stuff,
because you do not like the temperament or the ideas or the texts of the other side.

But you have to display social skills and soldier on for a better world, a great gaming community.

All it takes for numb mute chaos to engulf us is non action on our good intentions.


So, Im happy to develop this game :)
There you go .. let that innate happy feeling shine and tell us the happy go lucky feels of this game!
 
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MFN

Well-Known Member
Game Developer
Mar 20, 2019
1,004
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Nothing against text and all ... but usually, renders are for visual arts, text is for ... well ... script.rpy.



No, you should not do that. Being distant in text means AWOL for long periods of stuff,
because you do not like the temperament or the ideas or the texts of the other side.

But you have to display social skills and soldier on for a better world, a great gaming community.

All it takes for numb mute chaos to engulf us is non action on our good intentions.




There you go .. let that innate happy feeling shine and tell us the happy go lucky feels of this game!
Hey!
I will not focus on the text only. This is primarily a porn game. So I'm going to do porn and a lot of content, renders and events. I'll just try to write the text, story and dialogs so that the game doesn't look empty and stupid :)
 
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NiiChan

Active Member
Donor
Game Developer
Apr 4, 2020
981
3,980
For two years of creating games, I always get some advice. I don't like it. I have such a character, I do everything the way I want anyway. I do not argue, this is a bad trait and this is the reason for frequent mistakes. But I know that all the responsibility and work done is on my shoulders. But I have a few friends and acquaintances who help me understand the technical aspects. For example: if I have a problem with renpy, I can ask advice from friends. The second example: now I work in Daz and of course there are several developers who I ask for tips on setting up and optimizing the program. That's the one thing I'm very grateful for.
I just hope that you're making a good decision on this one, mate. As a guy who's been making games for years now as well, although they're not AVN games like the one I'm into right now, player's criticism is still one of the best advice you can get to improve your game. I'm not forcing you to do what you don't want to do of course. You just do you. However, if you do not take player's criticism, then what's the point of even publicly releasing the game if you don't want your players to to be satisfied on what you're delivering to them? It's just my opinion mate, no violent reactions. I still like your game though.
 

MFN

Well-Known Member
Game Developer
Mar 20, 2019
1,004
1,831
I just hope that you're making a good decision on this one, mate. As a guy who's been making games for years now as well, although they're not AVN games like the one I'm into right now, player's criticism is still one of the best advice you can get to improve your game. I'm not forcing you to do what you don't want to do of course. You just do you. However, if you do not take player's criticism, then what's the point of even publicly releasing the game if you don't want your players to to be satisfied on what you're delivering to them? It's just my opinion mate, no violent reactions. I still like your game though.
Hey!
Thank you :)
Perhaps I expressed my opinion completely incorrectly. I am not against criticism, absolutely. I just don't like advice and guidance. This is what I meant when I wrote about criticism. I honestly do not know why this topic was raised in the topic with the game, since I wrote about my attitude towards criticism on my subscribestar page :)
F95 is my favorite site and in any case I will be doing my main activity and will always be the first to communicate here.
Thanks again and good luck with your game, between;)
 
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YaYa_UnTIN2

Misunderstood Thinker
Donor
Dec 19, 2017
581
658
Hey Dev,

Good luck with your game.

Just a little note about why I downloaded your game.

I really want to see that manbun (knot whatever) go flying when it connects with the ceiling fan (promo picture).

Yay! :devilish: "Visual Perspective" -Humor-
 

MFN

Well-Known Member
Game Developer
Mar 20, 2019
1,004
1,831
Hey everyone.
News and previews.

51.png 62.png 45.png
 

KissKissStudio

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Donor
Game Developer
Aug 8, 2016
1,911
5,882
if you are going for the real environments, use HDRI maps then your models will have a ground to stand
 

YaYa_UnTIN2

Misunderstood Thinker
Donor
Dec 19, 2017
581
658
Hey MFN,

Here is an example (quick and dirty edit) to show what people are talking about with the oversize and float of the renders which could be closer to the ground and "fit' better in a scene background image.

Just an example - food for thought.
You don't have permission to view the spoiler content. Log in or register now.

Good luck on future renders. :)
 
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MFN

Well-Known Member
Game Developer
Mar 20, 2019
1,004
1,831
Hey MFN,

Here is an example (quick and dirty edit) to show what people are talking about with the oversize and float of the renders that could be closer to the ground and "fit' better in a scene background image.

Just an example - food for thought.
You don't have permission to view the spoiler content. Log in or register now.

Good luck on future renders. :)
Hey!
thank you:)
Yeah, I know about it. Also, I learn a lot about view, daz3d and improvement of my work and renders. So, when I render and make arts for game Im trying a lot of things. So, in releases you see only best results. For ex: I made a blurry background for the characters (the result is not worth changing). I changed the aspect ratio of the renderers (nothing good of it too). I used HDRI photos (nothing good too).
But in the new version, I added some improvements. Ex: now I have added emotions (close renderings. The player can see the characters' faces and emotions up close in dialogues). I can say that at the moment I am making some kind of old classic visual novels (Full events with npc and close renders, faces in dialogues).
Thanks again for your tips :)
And good luck you too;)
 
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MFN

Well-Known Member
Game Developer
Mar 20, 2019
1,004
1,831
IDNL.
V. 0.2.

Changelog:
V. 0.2.
Continuation of the story
Added 11 events.

Links:

PC:
GDrive:
Mega:
Workupload:

Mac:
GDrive:
Mega:
Workupload:
 

mdmnsjs1

Well-Known Member
Nov 21, 2018
1,161
479
it says its a continuation but ive downloaded it and used a save and nothing new i also started a new game and the same nothing new seems it wasnt put on here right
 
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Jul 12, 2020
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If you’re wondering why you are still so far from your goal of a new processor, consider your lack of customer service skills and low emphasis on UX.

User feedback is the life blood of this industry. Sure, you can do what you want and only what you want, but people aren’t going to spend their hard earned money supporting your games when other developers are more concerned with addressing their needs and interests. If you ever want this to be more than an expensive hobby for you, please take what I’m saying for the tough love good advice it’s meant to be.

Now, that said, I wanted to share a personal observation for you to consider because I like this game and want it to be successful. My advice is this: the MC and his sister bear an uncomfortably strong resemblance to each other. Like the sister looks like the MC in drag. That’s cool if that’s what you’re going for, but I don’t think it is. A little work on her nose and eyebrows should make a huge difference.

Best of luck reaching your goals. Thank you for a great game so far!
When I workes as a developper I used to say : "Client is the king" "but the programmer is the Emperor"
So Always listen to what they say, and take the best out of it and use it.
 
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MFN

Well-Known Member
Game Developer
Mar 20, 2019
1,004
1,831
it says its a continuation but ive downloaded it and used a save and nothing new i also started a new game and the same nothing new seems it wasnt put on here right
I dont know what and how you downloaded it, but its work fine. Also, I played my game several times before release.
 

MFN

Well-Known Member
Game Developer
Mar 20, 2019
1,004
1,831
it says its a continuation but ive downloaded it and used a save and nothing new i also started a new game and the same nothing new seems it wasnt put on here right
Upd: ok, I downloaded it from op, to check it. Works fine. So, you downloaded something wrong.
 
3.40 star(s) 5 Votes