- Nov 16, 2017
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Sorry for replying to this thread so much, but I see a point brought up and sometimes feel the need to chime in...Not sure if it's been mentioned but for me Indecent Desires put it back to VN and get rid of that awful open world game it has become infact I would do this with most of the open world games it just becomes too much of a grind.
Grindy type games that rely on stats, gaining in-game money, repeating a sequence over and over till your blue in the face, and so forth, sometimes they work and sometimes they don't... I think the trend you typically (but not always) see is that the grind type games are probably easier to make because they don't require as much story/plot/dialogue/etc to keep the reader/player interested... By placing content behind a grind mechanic, you give a slightly false sense to the player/reader that they are taking a more active roll in driving the content forward... Working for that next piece of content... This also allows for the developer to not have to possibly pay as much attention to story details, but instead just throw small bread crumbs of content (sexual or otherwise) at the grinder, to keep the player/reader tempted just enough to keep grinding away... Some do it faster then others, while others take an eternity of grinding in hope of seeing something new, eventually...
Again, it all depends on the developers goals (innocent, accidental, and/or deliberate in nature), their experience at story telling and/or gaming making, what type of experience they are trying to portray to the player/reader, and the list goes on...
Some grind games are highly grindy but still enjoyable, while some are highly grindy and feel too highly repetitive (slash tedious) to keep playing, while some are a balanced mix but poor execution, with others that are balanced with a really decent amount of content that is well written with rich/deep stories to go along with the erotic material, and various other combos...
There is this misnomer, I see a lot, when a game is labeled "open world", which I'll explain... This is a set of power words used too much in my opinion... For games that are really not open world... 9 times out of 10, they are more like freedom of choice (partial or entirely), not really open world... Open world would be like a survival game with a seamless large open area that you can go anywhere you want, when ever you want, with very few limitations (if any at all)... Once you introduce a small map with just some predetermined locations to visit, with some, only opened up by grinding or by accomplishing certain tasks first, it no longer is an Open World... It is just a choice based world... But power words like Open World, Sandbox, Role Play Game (RPG), and so on, are used too sparingly when either not really true or only partially true... Really intended as Marketing ploys to entice folks looking for said types of VN/Games, intentionally or not... This happens in gaming across the board, and isn't necessarily just something you see incorrectly used in the Erotic Visual Novel/Game development sector... Can't tell you how many games have come out that claim Sandbox or Open World, when it just isn't true once you begin actually playing them...
Zip