- Oct 12, 2020
- 457
- 1,811
Heres the file if you need it still. I included what it looks like in KKManager. I am not sure why the GUID and File name never quite aligns. Can anyone explain. I have found many missing mods due to people either listing the GUID name vs the Filename and vice versa.
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It is as M Schum said.OK, thank you(akumakazama, TurboJoe & M Schum), I appreciate the help. I don't really that stuff works on the programming side of things. But, I'm trying to learn. So. akumakazama when you say there are mislabled GUID names vs. filenames, would that be from the modder or the user doing the mislabling. I would just like to be able to recongize that kind of mistake on my own. With it, being a small mistake thats causing an error. I would hate to bother others with it. It doen't seem like it would be extremely complicated to recognize and fix.
Mod:
K1T0-K1TN-ULTRAHD-Body-3-Curvy-Build-V1.zipmod
Here is the manifest of the mod:
<manifest schema-ver="1">
<guid>.0.k1t0k1tn.UHD.body3curvy.build</guid>
<name>K1T0-K1TN UHD Body 3 curvy Build</name>
<version>1.0</version>
<author>K1T0-K1TN</author>
<description></description>
<website>
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</website></manifest>
The filenames (*.zipmod) can be chosen as the author or you wish(even you can change it. You can have duplicates, as long as they are in different folders. The GUID on the other hand is, what the game notices and has to be unique (within YOUR instance of the game). When the author decides for an update, he should keep the same GUID and just raise the version number, to tell the game, which is newer, the filename wouldn't matter in that case and the old skin could be used or an updated version of it, without the card causing problems.
In this specific case, K1T0-K1TN decided to create new skins, but instead of just updating the existing mod, they decided to create new mods and remove the old one, that's why the updater deleted that old mod from the sideloaders folder and all cards, that used that mod produce an error of a missing mod.
So you either get that old mod and place it in MyMods or change the skin to a newer version.
PS: to sum it up: it's on the modders side. Since their mods are used a lot, they caused a lot of confusion, when they decided to go that way ...