Give a man a fish, he eats for today.
Teach a man to fish, he can provide for his family.
In teaching you, all I know to say is follow my path.
Do what I did when I sought to know. Zipmods are your mystery so study a zipmod. Look at each file in its structure. See how each are shaped. It is just a zip archive with a "zipmod" suffix.
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The manifest file is your "tag" for the mod. It
essentially has the information to tell the game what the mod is called.
Inside the abdata are usually two folders, the list and chara. The list has each unity3d files' configuration data.
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The chara folder contains your author folder, and within that the unity3d files needed to make the mod appear in the game, which the list CSVs are linked to. If any of these workflows are not sorted exactly this way, the mod won't work.
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That's pretty much it.
Now go follow the Capitan's path and fix your mods.