Here.Anyone know how to change the blendshape states between scenes in vgne?
I want to make the faces make different expressions depending on the scene, but when I change the face's expression it changes for all the scenes.
You're watching an ancient guide.You must be registered to see the links
so i am using that tutorial for gimmicks but i cant find the advnaced ik to get it to track. do the plug in change to something else or is there another way to open it?
You can change it to only show the selected object from the config menu (top left). You can tweak the handle size there too.also when u turn on the move, rotate and scale tool a white sphere appears and is in the way. how do u turn that off so u cna select the nodes in blocks?
ok thanks a lot for the info. especially about the move , ect tool. it is so annoyingYou're watching an ancient guide.
Maybe you're watching HS1 guide rather than HS2.
And probably that video is someone who re-uploaded very old guide by Lavalamp. Afaik most of his guide videos were taken down already and probably more than 5 years old.
I was confused with "advanced IK" you're saying, but after watching the video, it's equivalent in HS2 called NodeConstraint (NC).
You can read the NC guide in the first page of this thread.
You can change it to only show the selected object from the config menu (top left). You can tweak the handle size there too.
Just an advice for gimmick, you might want to install and use meinabox's pause animation toggle.ok thanks a lot for the info. especially about the move , ect tool. it is so annoying
ok thanks for that adviceJust an advice for gimmick, you might want to install and use meinabox's pause animation toggle.
It gave you a pause and return to initial position shortcut. So you dont have to change the speed to 0 when rigging.
Drag Tracker adds physics to stuff by giving dampening effect.can anyone explain how to use the drag tracker from hooh's gimmicks? for instance using it in a boobjob scene.
i set the drag tracker and parent and paired the breast bones as children but not sure what to do from there. thanks
thanks for the help but i am not understanding what to add to tracker and what to parent.Drag Tracker adds physics to stuff by giving dampening effect.
Select the drag tracker and open the NC window. Then toggle the advanced bone view.
There is 'tracker' and 'parent'.
It works by making at least two entries.
1. Any bone A -> tracker
2. Parent -> any bone B (you can add more)
Basically any bone that you want to reference -> tracker and parent -> any bone that you want to add physic.thanks for the help but i am not understanding what to add to tracker and what to parent.
Select the folder, select anim menu at top left.how do i rename folders in the workspace menu in studio?
As long as you're using any of the bp5 uncensors it does vag and anal as well. Just due to limits of the graphics it's not super obvious unless you're looking from the right angle.Quick question for the pros: I've been looking into colliders and I've managed to make it works ... mostly but
Is there a specific BP5 uncensor for anal?/both?
Do animations deactivate physics for some parts of the body? I tried to add physics to a titj scene by placing a collider in between to avoid clipping, also used a BP5 on the male but I couldn't seem to interract with it. The collider worked fine with the breasts in resting pose and does affect other parts of the model in animation but doesn't seem to affect the "active" part.
Is this always the case with animations? I did check the different boxes in the attitude category just in case but it didn't seem to improve the clipping.
Also doesYou must be registered to see the linkssuffice to make the timeline work? I couldn't find how to add trackers or set timestamps.
Hey all, I had a massive HD malfunction and basically lost almost all my HS2 data. Been having to re-download everything. Can some kind soul share their cubemaps pack? Only link I've found is to discord and I'm not able to get on it at present.
Remember everyone: ALWAYS BACKUP!![]()