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KKhalduras

Member
Jul 8, 2017
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Im both happy and upset that I finally got around to play this game. Happy because this shit is damn good. Very upset because I want fucking more lol

So far, besides Aurora being too damn timid (understandably so), Josephine is unironically the best girl with the best scene so far imo lol
 

Orlox

Active Member
Nov 11, 2016
562
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To be fair, it was pretend sex. However, what's the point of her taking her panties off and supposedly grinding on MC's cock if we can't see it? I don't mind clothed scenes. But we've never been blocked like that prior to this scene. It's why it stands out the most.
I was talking about sex scenes in games in general, but the one that I was particularly disappointed in in this game was:

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DrakoGhoul

Engaged Member
Jul 13, 2018
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I was talking about sex scenes in games in general, but the one that I was particularly disappointed in in this game was:

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I actually forgot about that Cass scene being like that. I probably should've spoke up about it like everyone else back then. I likely brushed it off as being an one off thing. Which, apparently, it isn't now and seems to be seeping into recent updates. Don't know the reason for it, but hopefully with everyone being vocal now. It'll be better in the updates to come.
 
Jan 8, 2024
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When I try to load any of my saves (Imperial-0.7_West_Wind-pc), I get this error:

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Can someone help to solve this error so I can load my old saves from Imperial-0.7_West_Wind-pc?

Answer: If you use the WT Mod you have to use it also for the new release. That solved the not loading old saves issue.
Thx @maskdomeow13
 
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cumsumnida

Member
Jul 18, 2021
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I again repeat my previous criticism that most of the sex scenes so far in the game seem to be much more on the scale of the goofy side, not on the erotic side. Weird angles that hide the scene, bodies fully or partially clothed that hides the sex, and the scenarios themselves leading to the scene almost have a "benny hill" theme to them. Really the benny hill theme pops in my head regarding most scenes in the game.
1740878926095.png
 
Sep 14, 2023
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First thing first, I think this game should be save naming system. There are too many interesting path, all crisscrossing each other, it still manageable now but I think it won't be in near future.

Secondly, there are more bugs in this update than the previous ones. Nothing major but it still is there. Like, many times people referring to themselves, or wrong people speaking etc. Also, it was previously mentioned but even if you accept Valeria's offer it still registers as you refused them. Also, 'ago' means before, gone, past so that part was wrong, after the tavern when game mentions the time.

All in all though, it very is interesting story. Well crafted too. Mystery getting bigger while we learn new stuff. All the LIs and most of the side girls are gorgeous and as a very rare trait in AVNs that they all have their own identities and goals.

Finally, I find lack of Ophelia disturbing. I, probably selfishly, think all the updates should have Ophie in it. More the better. :)
 
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Saiyajin2205

Active Member
Apr 21, 2022
626
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I actually forgot about that Cass scene being like that. I probably should've spoke up about it like everyone else back then. I likely brushed it off as being an one off thing. Which, apparently, it isn't now and seems to be seeping into recent updates. Don't know the reason for it, but hopefully with everyone being vocal now. It'll be better in the updates to come.
Man that Valeria woman(all gray) her scene for no reason was killed lol.It could have good sex scene with different angles like the front and back but instead we get a half ass view from far which also hides half of her body and then we get a side render telling it's over.Why would the dev even do that lol.what's the point of the sex scene it's not like it would add additional work he is doing animations anyways.
 

Vortex@

Active Member
Jun 28, 2022
921
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Should be: if valeria_ev == 1:
show middle_text "Вы согласились на\n'экскурсию по замку' от Валерии."

This is wrong in your script. You have it looking for == 0, should be == 1

Now it shows the correct info if you did "the Tour", after I correct it

1740886526727.png
 

JJJ84

Engaged Member
Dec 24, 2018
3,369
7,202
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Finished the update, and some thoughts on it and game in general;

I'm ngl, I like the game. I like it a lot.
But having said that, I do think there are some issues that I can see.
So I'm listing them below.
Now Lazy_Monkey this is not an attack on you in any way, and I'm merely putting these out as constructive criticism which you may use to improve your game going forward;


1) Branching
Now there is no easy solution to this problem. Some devs are just more skilled in this area than others, and I'd say devs like GleenXStudios with his EraStorm Saga games (SandStorm, SnowStorm), or TessSadist with her Karlsson's Gambit game are prime examples of devs who know their stuff with branching and paths.

They're able to provide paths with solid content at least for the main LI paths a player may take or the type of character the MC becomes (for e.g. with Tess's Karlsson's Gambit, player's decisions determine whether the MC gets into the Dom or Sub path).
Each path/route provides a very different yet substantially fulfilling experience.

But with this game, I find that the dev seems to be.....struggling with this.

We had a Major branch set with Cass's coup.
Now, I didn't bother choosing "Kill Cass option" (just couldn't bring myself to do it), so my 2 paths are Green Crown (join Cass), & White Crown (oppose Cass).

Since doing that, I thought these two paths will play out very different.
Alas, that was not the case.
With the update in December (which I somehow missed and didn't play until January lol) the update with the aftermath of Cass's coup, I played through the Green Crown route first.
I took some time reading so that took a bit of time.

However with my White Crown save, I used ctrl fast skip to whizz past all the dialogues and parts I've already seen.
And I was surprised that 97% of the White Crown save's aftermath played out exactly as same as Green Crown save's aftermath.
Other than the 2 or 3 scenes difference (which took like 1 minute or so, even with my slow reading), the entirety of going through the White Crown for v0.7 part 2 update (I think I got the number right, the December update) took literally 5 minutes.

And then v0.8 update came out.

Again, I went through the Green Crown path first.
While the story was good, I found Cass's involvement in the story way less than I was hoping for.
There were tons of Queen Seraphina & Elin, Catalina, Josephine scenes but other than little bit in the beginning (where she wasn't allowed in Lord Argus's meeting) and that trip to Black Pit towards the end, there was very little of Cass.
It was Cass who in the previous update insisted to MC that she be present at his meeting with Lord Argus, so why didn't she meet up with MC right afterwards and ask him what happened? Also, what has she even been doing all that time from when she was refused entry to Argus's military meeting in the opening till meeting MC for go to the Black Pit?
It also made me think that MC had completely forgotten about Cass during that time.

Kinda ironic, given this is Cass Green Crown path, and it feels like she's in it......less compared to other characters.


Now with the White Crown path, I noticed there was literally no new content with that path.
Ctrl fast skip and I was already at end of update screen in 3 minutes since it was basically Green Crown Path minus Cass scenes.
Not to mention significant characters seem to act almost exactly the same with the White Path as they do with Green Path.

In the end, there's no easy solution to this.
One way might be taking a look at games of devs who do good branches and learn, but even that's no guarantee for success cause how each dev constructs story is different.


2) Multiverse
Before we get into this topic, I'm gonna be honest.
I am sick and tired of the multiverse.
The concept has been done to death in modern media lately, with MCU, other movies and different fiction.

So I wasn't a fan when the dev introduced the idea of multiverse with Elin.
And...... I am still not a fan.

I mean, is there even point to having multiverse arc with Elin in the first place?
Cause to me, that just feels like an unnecessary side story which has no influence whatsoever with MC's own story.
Even if that plotline was deleted, game's main storyline would work just fine.

Unless that storyline breaches heavily into the main storyline and actually changes direction of MC's saga of him ruling his Empire, I dunno perhaps I'm in the minority in this, but all of it just feels like is a waste of time and resources which could be better spent elsewhere (like having more path specific content for each route, instead of largely overlapping scenes).



3) Sex scenes
(tbh, this isn't as major as the first 2 issues I listed, but I thought, "Oh well, might as well. lol")
Others have pointed out as well, but I think the sex scenes could use some improvement.

Too many of your scenes you have the MC cumming in the LIs, and the angle of the scene is where it's always seen on the side and not in any direct view, with only cum trickling down the LI's legs seen after the act is done.

I'd say use of good angles is important, such as;

- back
- side
- front
- closeups of sex during and afterwards (of MC's dick and LI's pussy still connected when MC cums as well as when he takes his dick out, cum dripping from LI's pussy). Every single one of these 4 are important, but I'm guessing folks will enjoy this last one most.

Cause so-far, the sex scenes have been just very..... meh for most part (honestly? It feels like too many of the sex scenes use obscured angles and far away wide shots when they should be much closer)
And I have seen enough of how other devs do their games' sex scenes to understand what kind works in getting attention and what doesn't (and I'm guessing that's same for a lot of other player who tried out several AVN games as well).
 
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Vortex@

Active Member
Jun 28, 2022
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you can't make every scene different between each path. His updates would take forever. Only the notable people parts should be different, like on white, Cass is cut out compared to the green. No other scene needs to be different that she isn't in. He would need a whole team doing each path

I do agree on the sex scenes. Quit using the weird angle shots. Why do we want to see the sex scene from all the way across the room...and we can only see the upper half, from the back??? And why is clothes covering up the sex scenes?
 
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JJJ84

Engaged Member
Dec 24, 2018
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you can't make every scene different between each path. His updates would take forever. Only the notable people parts should be different, like on white, Cass is cut out compared to the green. No other scene needs to be different that she isn't in. He would need a whole team doing each path
I didn't say, every scene needs to be different.
That said, substantial part of the each route can still play out different, even though there may be some scenes which still overlap.

GleenXStudio's current ongoing game SnowStorm is a great example of this (though I guess his prequel SandStorm also does it as well).
With each of his game's update, roughly 20~30% of each route's scenes may overlap, but the rest, are original scenes tailored to that specific route.
And GleenXStudio from what I understand is a solo dev.
Same goes for TessSadist (who I listed as my other example of dev who pulls off branching nicely along with GleenX) who develops Karlsson's Gambit.

And with you stating for White Crown path, sure Cass scenes not being present I can understand.
But, basically Elin, Queen Seraphina scenes (characters for generally White Crown path) playing out and them behaving exactly the same in White Crown path as their scenes in Green Crown path makes zero sense.

I'm not even saying it needs to be to the extent in which GleenX does.
Even if each route has like just 50% scenes overlapping with other 50% that route's original exclusive scenes, it would still be a vast improvement over how it's being done currently (97~100% overlap) with each path.
 
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