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zaqrwe

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Jun 29, 2018
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So I'm playing as Warrior and I did pick the Vampire lady in the beginning. But after that she just vanished. I even saw the text duirng one of the summaries "she drank your blood again" as she said she would, but the scene itself wasn't even shown. Is this a bug?
 
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Canto Forte

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So I'm playing as Warrior and I did pick the Vampire lady in the beginning. But after that she just vanished. I even saw the text duirng one of the summaries "she drank your blood again" as she said she would, but the scene itself wasn't even shown. Is this a bug?
1740930280588.png
There are some very particular reasons our players have seen already:
Did anyone have another scene with the vampire besides the one in chapter one?
Yeah, if you are on the bookworm path, which I'm guessing you are since you got the first scene? The second happens after the "family picnic".
Edit: Sorry, I think you have to let her bite you during the first scene.
You can be bitten, if not a bookworm, but sex is only on bookworm path. She does return to visit anyone she drank from earlier, though again it only includes sex for the bookworm. Conversely, if on bookworm path, but opting not to let her drink initially, she is gravely wounded trying to reach you in the palace, and will beg to drink to save her life.
 

Babybeels

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Mar 1, 2024
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The only time mc fks elf mother was on bookworm path perhaps but there too gets pushed away leaves with blue balls
 

zaqrwe

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Jun 29, 2018
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So then there are errors in the summary somewhere around the coup. Because it clearly said that I had another meeting (and blood drinking) with her. Should I report it somewhere? Does the creator perhaps collects bug reports here?
 

Youtiy

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Feb 20, 2019
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The only time mc fks elf mother was on bookworm path perhaps but there too gets pushed away leaves with blue balls
That's strange, I got it on my Mage playthrough. As you said though I got pushed away but I'm 99% sure there was briefly penetration.
 

Canto Forte

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However outdated it might be, we do have a walkthrough translated by a kind soul,
telling us how this game functions:
The vampire does get to drink the warrior blood,
but MC does not see or feel anything but something strange - kind of like vapire bats dring off of livestock
- the bull or the horse will not feel anything but something strange and not think anything of it.

So yes, Sona does drink from MC as a warrior, but MC is not any wiser, which makes the recap so very correct.
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Queen does have somewhat different dialogues depending on the perks, yet there is no gated conten
Queen’s content doesn’t depend on a perk
 

Temp3

Newbie
Oct 11, 2019
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When i last played this, it was 0.5 and I was very pleasantly surprised by the amount of content these last three updates brought. Lazy Monkey might be in the top busiest devs bracket here, does he ever take a break?

I like the story and usually read everything, but I too have gotten multiverse od and had to really push myself through to read and not skip them if there's something important.

Someone in earlier comment mentioned how the MC suddenly shifts into a douchebag out of nowhere. I see this in many games in sex scenes where the only kinda sex talk the MC seems to know is the "slut, my whore, good girl" kind. Maybe some devs should broaden the genres of porn they enjoy when even the nicest MCs turn into Master Daddys when they get to insert the tip.
 

zaqrwe

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Is it really out of nowhere tho? I got a feeling he was meant to be like that, and was only bahaving himself near the family (at first at least) because he did care about them and there was 10 years of gap between the time he last saw them and now.
 
Aug 20, 2023
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Heyho everyone.

Chatgpt and I made a little cheat script that can give the player all perks at once.

Warning: This script will modify the game files irreversibly. I am not responsible for any damage this may cause to your saves!


Here is is how it works:

Any time the game wants to check which perk you have chosen it will ask "perk == "something" " or something very similar.

While something then is either "intelligence", "strength" or "mage".

This script searches through all rpy files and replaces it with True.

Meaning that "if perk == "intelligence" " becomes "if True".

Again. This will literally change the games code. Once you apply this you would have to reinstall the game to undo.

I tried to first overwrite the if statements but this just really fucked up the game. Going for the throat is the easiest way.

It should be entirely version independent and also not break the code unless the dev deviates from how they used these perks until now.


Now, obviously, I can't predict that this will never cause an issue because I don't know what the dev will do in relation to such perk checks. But so far, having played this game with URM like 3 times, I can't think of any instance where this would bork the game. I tried to cover all possible syntax comparisons. But if the dev wants to they could still trick me. In the end its just a regex replacement.


How to use:

1. place the rpy file into the /game folder.
2. Run the game and load a save to be sure.
3. Immediately close the game again.
4. Remove BOTH the rpy file and the new rpyc file.
5. Run the game again. It is now modified.


Use at your own risk! I will provide 0 tech support!!! The code is readable in plain within the file.


Edit 27.10.2025:


There is a bit of a continuation error late in the game. I attached a fix for it. The changes are super minimal. It adds a simple menu choice who to follow instead of picking the perks. There should be 0 issues with save files because I use official variables introduced by the dev.
Just drop in the rpy file into the correct position. I already have the folder structure in the 7z File for your convenience.


___________________________________


Python:
init python:
    import os
    import re

    def modify_game_files():
        game_dir = os.path.join(config.basedir, "game")  # Get the game directory
        pattern = re.compile(r'not\s*perk == "([^"]+)"|perk == "([^"]+)"|perk != "([^"]+)"|perk is "([^"]+)"|perk is not "([^"]+)"')  # Match all forms of comparisons

        for root, _, files in os.walk(game_dir):
            for file in files:
                if file.endswith(".rpy"):  # Only modify .rpy files
                    file_path = os.path.join(root, file)

                    with open(file_path, "r", encoding="utf-8") as f:
                        content = f.read()

                    # Replace the matched patterns with 'True'
                    new_content = pattern.sub('True', content)

                    with open(file_path, "w", encoding="utf-8") as f:
                        f.write(new_content)

    modify_game_files()  # Run on game start
 
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JJJ84

Engaged Member
Dec 24, 2018
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Excellent points made.

One big advantage that LM has over those games you mentioned is speed: LM updates this game every 1.5 - 2 months, which is insanely fast considering the amount of content we get.

Now, that speed comes with obvious caveats, most of which have been mentioned here already: basic UX, basic SFX, sparingly-used (30fps) animations, translation errors, script errors, and whatnot. However, most of us gladly take this compromise in exchange for speed.
Thanks.
I tried to make a post which consolidates the issues I find with the game.
Hope it didn't come off as too much of a rant to Lazy Monkey lol.

While I agree LM's IC has advantage of speed over GleenXStudio and TessSadist's titles (Snowstorm, Karlsson's Gambit), I see it as a bit of tradeoff.
Snowstorm & Karlsson's Gambit, while their updates take longer to get released, each update size are humungous (while LM's IC update sizes are decent, they're not comparable to the soooooo chunky update sizes to those games).

And another thing with GleenX is, each route has gotten so large in content that each update has been the release of exclusive path; previous update was update for the Bloody Bears clan path, and this coming update is for the Dark Ravens clan path.

Makes me almost wish LM had split the release between each path with separate updates like GleenX does, instead of releasing both paths with largely overlapping content.

Oh well,... I guess at this point, it's all "what could have been" etc (shrugs).
 

Canto Forte

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Jul 10, 2017
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Well, we know he is Sauron - the depictions do not lie - so he goes into venom shape and eats a bunch of rats before coming back as That elf Mentor to those Galadriel Looking girls:
1740949396720.png
What other theories do you guys have
1740949424142.png
Well .. the high beings made of light are all as old as time and they have ways to bend reality to their will, so any of the inner circle of the red tirant like MC, his ma, his sisters, possibly his teachers and his guard might know the full story and could, reașistically pick up the reigning mantle in a pintch.
 
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Filipis

Engaged Member
Nov 15, 2022
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Thanks.
I tried to make a post which consolidates the issues I find with the game.
Hope it didn't come off as too much of a rant to Lazy Monkey lol.

While I agree LM's IC has advantage of speed over GleenXStudio and TessSadist's titles (Snowstorm, Karlsson's Gambit), I see it as a bit of tradeoff.
Snowstorm & Karlsson's Gambit, while their updates take longer to get released, each update size are humungous (while LM's IC update sizes are decent, they're not comparable to the soooooo chunky update sizes to those games).

And another thing with GleenX is, each route has gotten so large in content that each update has been the release of exclusive path; previous update was update for the Bloody Bears clan path, and this coming update is for the Dark Ravens clan path.

Makes me almost wish LM had split the release between each path with separate updates like GleenX does, instead of releasing both paths with largely overlapping content.

Oh well,... I guess at this point, it's all "what could have been" etc (shrugs).
While a decent proposal, I am vehemently against such development practices.

It feels horrible to have to wait "your turn" to play the game, and in the end, I would much prefer that the dev simply release a 'full' update every 6 months than get pieces of it every 2 months - I end up waiting 6 months for my path anyways, at least this way everyone eats at the same time (fair play).

Maybe LM could do another poll on Patreon about this topic some day, would be fascinating to see how the community feels about it.
 

Filipis

Engaged Member
Nov 15, 2022
2,336
4,210
386
However outdated it might be, we do have a walkthrough translated by a kind soul,
telling us how this game functions:
The vampire does get to drink the warrior blood,
but MC does not see or feel anything but something strange - kind of like vapire bats dring off of livestock
- the bull or the horse will not feel anything but something strange and not think anything of it.

So yes, Sona does drink from MC as a warrior, but MC is not any wiser, which makes the recap so very correct.
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Queen does have somewhat different dialogues depending on the perks, yet there is no gated conten
Queen’s content doesn’t depend on a perk
Yeah, the LIs don't have any lewd content gated behind a class perk, though the additional scenes with some LIs kinda break pacing for the other paths (Mage MC being the biggest offender in regards to Elin).
 

JJJ84

Engaged Member
Dec 24, 2018
3,369
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While a decent proposal, I am vehemently against such development practices.

It feels horrible to have to wait "your turn" to play the game, and in the end, I would much prefer that the dev simply release a 'full' update every 6 months than get pieces of it every 2 months - I end up waiting 6 months for my path anyways, at least this way everyone eats at the same time (fair play).

Maybe LM could do another poll on Patreon about this topic some day, would be fascinating to see how the community feels about it.
I do understand the "don't want to wait for turn" sentiment for other folks.
I guess for myself given that I'm used to GleenX's and some other devs' games which have the players wait their turn to play, I am okay with it compared to others (I just occupy myself playing other games in the meantime).

With GleenX's Snowstorm, waiting for all three clans (Bloody Bears, Dark Ravens, White Wolves) routes content to all come out at the same time is just not feasible, given that would end up being somewhere between 9 months ~ 1 year of everyone waiting for an update.

Looking at it with IC's perspective though, I think both approaches are doable though (I merely suggested the rotation to make it a slight compromise between LM's speed and content released for each path, but given it's 2 routes, the overall wait time would still be shorter compared to Snowstorm).
 
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Youtiy

Member
Feb 20, 2019
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I do understand the "don't want to wait for turn" sentiment for other folks.
I guess for myself given that I'm used to GleenX's and some other devs' games which have the players wait their turn to play, I am okay with it compared to others (I just occupy myself playing other games in the meantime).

With GleenX's Snowstorm, waiting for all three clans (Bloody Bears, Dark Ravens, White Wolves) routes content to all come out at the same time is just not feasible, given that would end up being somewhere between 9 months ~ 1 year of everyone waiting for an update.

Looking at it with IC's perspective though, I think both approaches are doable though (I merely suggested the rotation to make it a slight compromise between LM's speed and content released for each path, but given it's 2 routes, the overall wait time would still be shorter compared to Snowstorm).
It's a nice idea but I'm not sure it'll work in the long run, there's currently two routes. In reality however there's meant to be three from what I understand, White, Red and Green. Splitting between two is fine but three would start to get dicey, at least with current dev times. To do what your suggesting they would pretty much have to do the same thing that GleenX does, which isn't necessarily bad. Honestly there isn't a perfect answer, all of them have drawbacks.
 
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