wizardcock

Well-Known Member
Feb 19, 2021
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The dev probably has a rough draft written in some other program, so he knows what scenes to render. The he fills in the dialogue as needed.

Personally, I work in reverse - a script can tell you what scenes you need, while scenes themselves don’t tell the whole story.
but I think the way lazy monkey doing now is helping him not to delay development. I'll explain. When you write all dialogues in advance, you can get too busy with rendering, thinking every phrase is important and you will make 200 renders instead of 100 for example.
 

Filipis

Well-Known Member
Nov 15, 2022
1,300
2,426
but I think the way lazy monkey doing now is helping him not to delay development. I'll explain. When you write all dialogues in advance, you can get too busy with rendering, thinking every phrase is important and you will make 200 renders instead of 100 for example.
Oh, for sure. LM's method works well enough considering his speed. It's obvious when some scenes contain a lot more dialogue than what you'd think, as well as during some scenes whose dialogue doesn't 100% match what the scene is showing.

All in all, a decent compromise.
 
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