Jesus fuck why do developers always forgo implementing a competent UI/UX element to their game? It's so fucking horrible to have to press 6 buttons to teleport, having to move away from stacked items to pick them all up, or having 3 different buttons to interact with things (up arrow to enter, attack to open chests, Z to interact with levers and such).
The gameplay is also fucking annoying too, you give me a parry which is cute but you're supposed to give properly telegraphed attacks by enemies if you want me to use it properly. Not to mention the level design which is completely retarded. What, you don't like having to step on a specific part of the map for an elevator to show up before being able to progress, with absolutely no indication that this can happen? ISN'T THIS FUN?
Art is beautiful, but it's such a pain in the ass to play I can't recommend actually playing the game.