It's good that we can skip having a romantic relationship (and sex) with her, which of course is what I've done. It's even better that we can turn off the netorase and it doesn't even appear as an option (at least I don't remember any optión about it).
I have netorase off and got it as an option, well you do you, as anyone else you are intitled to add or not more members to the harem or not doing a harem at all.
I'll do me and having played the previous game of AtemX doing only the full Harem Love path with NO NTR/NTS and like in that game I won't judge any LI for actions made in the past as bluntly as they may be presented, what matters to me is how they act once they meet/interact with the MC and how devoted they are willing to be to him and I'm almost certain the game will be as pleasant and romantic as AlwaysFan was, not many harem games do it so well as AtemX does them at least on the "good guy" no ntr paths as I always play them.
Doing only the playthrough of full Love/Selfless path and not leaving any LI behind and it was great playing the first episode, for sure the best first release of any AVN I played before and already tried many. And wow I remember saying that AlwaysFan was great for the development time/content ratio but that still lacked some to reach the visual level with HS2 of the dev Caribdis but the final AlwaysFan update got near already, and now on Inanna Revenge it got really really close if not at same level in some renders and animations. Even those tiny breaks you notice before on the animation loops are inexistent now, at least on my PC all runs very smooth without breaks on the loop transitions, probably on weaker machines won't run so smoothly though.
The lore is greatly presented and all of it comes up naturally, the combat system is also retro neat and simple and not hard at all and gives a few small breaks from the story/dialogue (they are all fixed fights, don't worry about random encounters), reminds me when I started playing the first Final Fantasy turn based combat games still in the early 90s before the PS1 breakthrough that was FF7 in 1997, that one was already on another level.
The writing continues to be good so barely anything to complain about. There is one simple free roam but very easy to go thru.
And the NTS is fully avoidable and can be turned off in the options before start a new game. The UI and menus are very good for a first release too, I'm sure it will improve and change to meet new content.
The 2 fights achievements in the main menu didn't unlock though, probably did something wrong there but no biggie, not gonna even bother with it.