Johnny1507
Member
- Nov 12, 2017
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The game is great. Now I'm going to try the new version. One request: please make save games compatible with future versions.
This is my style of work and its side effects. I read books on screenwriting and constantly develop myself. I review my projects every time, and each time I find something that can be done better.@ Developer, thanks for the update, but if its really not a too much effort, could you state at least that the previous saves wont work? I am sure this is not the first time having to restart the game...what is further compounding this is the lack of any change log. I mean if you only fixing bugs in one update, then I would prefer to skip that update till actual new content comes out...so please just make that little extra effort?
FYI, just as many if not most devs do, they post the change log, i.e. things like bugs but also the amount of additional renders, animations etc are added to the new version. Again this would go a long way for those who prefer to wait for a updates. Which I might add I would recommend in this VN, as the updates consist of maybe 20 additional renders, making it really not worth bothering with each update...
Maybe I’ll make this scene, but I need an interesting idea.#2 The dev forgot to implement the second sex scene with the aunt.
Something to consider: when you make a change, make it drastic and worthwhile. Something that changes the course of your story to do something like correct an error. There was no major change, and it still broke the saves. That tells me there was no reason for the change.This is my style of work and its side effects. I read books on screenwriting and constantly develop myself. I review my projects every time, and each time I find something that can be done better.
Thank You.Incest [v0.5] [17MOONKEYS] - Compressed
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I'm sorry you didn't notice the changes.Something to consider: when you make a change, make it drastic and worthwhile. Something that changes the course of your story to do something like correct an error. There was no major change, and it still broke the saves. That tells me there was no reason for the change.
Added. Thank You.There's the doll from Resident Evil Village in screenshot 11, so there should be a parody tag.
My argument is an 'if it ain't broke, don't fix it' kind of argument. The changes you made didn't lead to different outcomes. We still wind up where we are now as we would have without any changes. That's the annoying part.I'm sorry you didn't notice the changes.
Any slightest improvement, deletion, or even adding a single line of code shifts all the line numbers, and that breaks the save files. - That's how it works.My argument is an 'if it ain't broke, don't fix it' kind of argument. The changes you made didn't lead to different outcomes. We still wind up where we are now as we would have without any changes. That's the annoying part.
It's not going to stop me from playing. I can't wait to see where this goes.
Seems verbose and unnecessary. I would remove the last sentences of both paragraphs. The visual novel statement has no relation to the description above it and the killing of Christianity statement is just an eyeroll statement.What do you think of this character description?
Is it easy for you to relate to it?
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She is part of the whole content.Since there is a 'paranormal and horror' tag...
Is the resident evil 9 doll also part of the whole content?
or just a ordinary scary doll causing certain situations with family?
Interesting. You're probably right.Seems verbose and unnecessary. I would remove the last sentences of both paragraphs. The visual novel statement has no relation to the description above it and the killing of Christianity statement is just an eyeroll statement.
I actually respect the Dev for this, too many games and vn's evolve and grow way beyond the beginning of the project and the start rarely is reviewed and updated with the direction the Dev has done later on. Considering I have seen this with frequent updates on a very regular basis I am actually pleased that the Dev is going back and tidying things up early in its development. Yes its a little inconvenient but makes for a much better project, higher quality and reflects continuous learning on the Devs part.This is my style of work and its side effects. I read books on screenwriting and constantly develop myself. I review my projects every time, and each time I find something that can be done better.
Ummm - obviously this is one is not for you. Hit the ignore button.Just judging from the photos, I do not enjoy mother-son games. The reality of an American Mother is rarely sexy. I prefer brother-sister. Father-daughter generally seems abusive.
I learned that a long time ago by trying to rewrite dialog for Japanese AVN's. I'm talking Windows 95/98 era games that could run on DOS, and it was easy back then. It could all be done in Notepad, but you had to match the number of characters used in Japanese for each line of dialog. If they used 48 characters, and my rewrite only had 10, I had to fill in the rest by just hitting the spacebar. If my rewrite had 50, I had to figure out how to remove at least 2 of those characters.Any slightest improvement, deletion, or even adding a single line of code shifts all the line numbers, and that breaks the save files. - That's how it works.